rabbitmq小记

发topic代码,创建交换器,数据直接按routingKey发送到交换器中,即不需要定义队列:    

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using (var connection = factory.CreateConnection())
{
    using (var channel = connection.CreateModel())
    {
        // 创建交换器
        channel.ExchangeDeclare("logs3", ExchangeType.Topic);
 
        // 发送消息
        channel.BasicPublish(exchange: "logs3", routingKey: "red.green", basicProperties: null, body: Encoding.UTF8.GetBytes($"测试red.green"));
        channel.BasicPublish(exchange: "logs3", routingKey: "red.yellow.green", basicProperties: null, body: Encoding.UTF8.GetBytes($"测试red.yellow.green"));
    }
}

接收topic,需要定义队列并绑定到交换器,每个队列中的数据只能被一个消费者获取,即使两个消费都同时接收a.#,如果想多个消费者都收到这个消息,则不同消费者需定义不同的队列:

如果使用了不同的队列,要注意是否有消息不被消费的情况,造成消息累积永远没有人消费

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private void button6_Click(object sender, EventArgs e)
       {
           //接收topic
           string qname = Guid.NewGuid().ToString();  //如果多个消费者定义的队列名相同,则只能发到一个消费者
           cn接收 = this.factory.CreateConnection();
           mod接收 = cn接收.CreateModel();
           mod接收.QueueDeclare(qname, false, false, true, null);
           mod接收.QueueBind(qname, "logs3", "red.#");
           var consumer = new EventingBasicConsumer(mod接收);
           mod接收.BasicConsume(qname, true, consumer);  
 
           //该事件在接收到消息时触发
           consumer.Received += Consumer_Received3;
 
       }
 
       private void Consumer_Received3(object sender, BasicDeliverEventArgs e)
       {
 
           byte[] body = e.Body.ToArray();   //消息字节数组
           string message = e.RoutingKey + Encoding.UTF8.GetString(body); //消息内容
           sb.AppendLine(message);
       }

 设置消息超时:

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using (var connection = factory.CreateConnection())
          {
              using (var channel = connection.CreateModel())
              {
                  Dictionary<string, object> d = new Dictionary<string, object>();
                  d["x-message-ttl"] = 10 * 1000; //10s超时
                  string qname = this.txt队列名.Text.Trim();
                  channel.QueueDeclare(qname, false, false, true, d);//创建一个名称为hello的消息队列
                  var properties = channel.CreateBasicProperties();
 
                  properties.DeliveryMode = 1; //1表示不持久化,2表示持久化(默认)
 
                  properties.Headers = new Dictionary<string, object>();
                  properties.Headers["文件名"] = "经.mp4";
                  properties.Headers["文件长度"] = "2520";
                  string message = qname + DateTime.Now.ToString(); //传递的消息内容
                  var body = Encoding.UTF8.GetBytes(message);
                  channel.BasicPublish("", qname, properties, body); //开始传递
              }
          }

  

 

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