rapidjson 使用
2016-11-15 23:13 Loull 阅读(16046) 评论(0) 编辑 收藏 举报生成数组集合的字符串
#include <stdio.h> #include <string> #include <iostream> #include "rapidjson/document.h" #include "rapidjson/prettywriter.h" #include "rapidjson/filestream.h" #include "rapidjson/stringbuffer.h" using namespace std; using namespace rapidjson; int main(int argc, char *argv[]) { printf("Lu//a\"\n"); Document document; Document::AllocatorType& allocator = document.GetAllocator(); Value contact(kArrayType); Value contact2(kArrayType); Value root(kArrayType); contact.PushBack("Lu//a\"", allocator).PushBack("Mio", allocator).PushBack("", allocator); contact2.PushBack("Lu// a", allocator).PushBack("Mio", allocator).PushBack("", allocator); root.PushBack(contact, allocator); root.PushBack(contact2, allocator); StringBuffer buffer; Writer<StringBuffer> writer(buffer); root.Accept(writer); string reststring = buffer.GetString(); cout << reststring << endl; return 0; }
输出:
Lu//a" [["Lu//a\"","Mio",""],["Lu// a","Mio",""]]
对象json
void TestJson2() { Document document; Document::AllocatorType& allocator = document.GetAllocator(); Value root(kObjectType); Value storage_photo_count(kStringType); std::string storage_photo_count_str("49"); storage_photo_count.SetString(storage_photo_count_str.c_str(), storage_photo_count_str.size(),allocator); Value storage_music_count(kStringType); std::string storage_music_count_str("48"); storage_music_count.SetString(storage_music_count_str.c_str(), storage_music_count_str.size(),allocator); root.AddMember("storage.photo.count",storage_photo_count,allocator); root.AddMember("storage.music.count",storage_music_count,allocator); StringBuffer buffer; Writer<StringBuffer> writer(buffer); root.Accept(writer); std::string result = buffer.GetString(); cout << "result: " << result << "..........:" << result.size()<< endl; }
枚举Object
Document::MemberIterator ite = document.MemberBegin(); for(; ite != document.MemberEnd(); ++ite) { const char* name = ite->name.GetString(); const char* value = ite->value.GetString(); cout << name << ":" << value << endl; }
/// 添加一个String对象; rapidjson::Document::AllocatorType&allocator = doc.GetAllocator(); ///< 获取最初数据的分配器 rapidjson::Value strObject(rapidjson::kStringType); ///<添加字符串方法1 strObject.SetString("love"); doc.AddMember("hello1", strObject,allocator); /* doc.AddMember("hello1","love you", allocator); ///<添加字符串方法2:往分配器中添加一个对象*/ /// 添加一个null对象 rapidjson::Value nullObject(rapidjson::kNullType); doc.AddMember("null", nullObject,allocator); ///<往分配器中添加一个对象 /// 添加一个数组对象 rapidjson::Value array(rapidjson::kArrayType); ///< 创建一个数组对象 rapidjson::Value object(rapidjson::kObjectType); ///<创建数组里面对象。 object.AddMember("id", 1,allocator); object.AddMember("name","lai", allocator); object.AddMember("age", "12",allocator); object.AddMember("low", true,allocator); array.PushBack(object, allocator); doc.AddMember("player", array,allocator); ///<将上述的数组内容添加到一个名为“player”的数组中 /// 在已有的数组中添加一个成员对象 rapidjson::Value& aArray1 = doc["a"]; aArray1.PushBack(2.0, allocator);
gitlab上例子
// Hello World example // This example shows basic usage of DOM-style API. #include "rapidjson/document.h" // rapidjson's DOM-style API #include "rapidjson/prettywriter.h" // for stringify JSON #include <cstdio> using namespace rapidjson; using namespace std; int main(int, char*[]) { //////////////////////////////////////////////////////////////////////////// // 1. Parse a JSON text string to a document. const char json[] = " { \"hello\" : \"world\", \"t\" : true , \"f\" : false, \"n\": null, \"i\":123, \"pi\": 3.1416, \"a\":[1, 2, 3, 4] } "; printf("Original JSON:\n %s\n", json); Document document; // Default template parameter uses UTF8 and MemoryPoolAllocator. #if 0 // "normal" parsing, decode strings to new buffers. Can use other input stream via ParseStream(). if (document.Parse(json).HasParseError()) return 1; #else // In-situ parsing, decode strings directly in the source string. Source must be string. char buffer[sizeof(json)]; memcpy(buffer, json, sizeof(json)); if (document.ParseInsitu(buffer).HasParseError()) return 1; #endif printf("\nParsing to document succeeded.\n"); //////////////////////////////////////////////////////////////////////////// // 2. Access values in document. printf("\nAccess values in document:\n"); assert(document.IsObject()); // Document is a JSON value represents the root of DOM. Root can be either an object or array. assert(document.HasMember("hello")); assert(document["hello"].IsString()); printf("hello = %s\n", document["hello"].GetString()); // Since version 0.2, you can use single lookup to check the existing of member and its value: Value::MemberIterator hello = document.FindMember("hello"); assert(hello != document.MemberEnd()); assert(hello->value.IsString()); assert(strcmp("world", hello->value.GetString()) == 0); (void)hello; assert(document["t"].IsBool()); // JSON true/false are bool. Can also uses more specific function IsTrue(). printf("t = %s\n", document["t"].GetBool() ? "true" : "false"); assert(document["f"].IsBool()); printf("f = %s\n", document["f"].GetBool() ? "true" : "false"); printf("n = %s\n", document["n"].IsNull() ? "null" : "?"); assert(document["i"].IsNumber()); // Number is a JSON type, but C++ needs more specific type. assert(document["i"].IsInt()); // In this case, IsUint()/IsInt64()/IsUInt64() also return true. printf("i = %d\n", document["i"].GetInt()); // Alternative (int)document["i"] assert(document["pi"].IsNumber()); assert(document["pi"].IsDouble()); printf("pi = %g\n", document["pi"].GetDouble()); { const Value& a = document["a"]; // Using a reference for consecutive access is handy and faster. assert(a.IsArray()); for (SizeType i = 0; i < a.Size(); i++) // rapidjson uses SizeType instead of size_t. printf("a[%d] = %d\n", i, a[i].GetInt()); int y = a[0].GetInt(); (void)y; // Iterating array with iterators printf("a = "); for (Value::ConstValueIterator itr = a.Begin(); itr != a.End(); ++itr) printf("%d ", itr->GetInt()); printf("\n"); } // Iterating object members static const char* kTypeNames[] = { "Null", "False", "True", "Object", "Array", "String", "Number" }; for (Value::ConstMemberIterator itr = document.MemberBegin(); itr != document.MemberEnd(); ++itr) printf("Type of member %s is %s\n", itr->name.GetString(), kTypeNames[itr->value.GetType()]); //////////////////////////////////////////////////////////////////////////// // 3. Modify values in document. // Change i to a bigger number { uint64_t f20 = 1; // compute factorial of 20 for (uint64_t j = 1; j <= 20; j++) f20 *= j; document["i"] = f20; // Alternate form: document["i"].SetUint64(f20) assert(!document["i"].IsInt()); // No longer can be cast as int or uint. } // Adding values to array. { Value& a = document["a"]; // This time we uses non-const reference. Document::AllocatorType& allocator = document.GetAllocator(); for (int i = 5; i <= 10; i++) a.PushBack(i, allocator); // May look a bit strange, allocator is needed for potentially realloc. We normally uses the document's. // Fluent API a.PushBack("Lua", allocator).PushBack("Mio", allocator); } // Making string values. // This version of SetString() just store the pointer to the string. // So it is for literal and string that exists within value's life-cycle. { document["hello"] = "rapidjson"; // This will invoke strlen() // Faster version: // document["hello"].SetString("rapidjson", 9); } // This version of SetString() needs an allocator, which means it will allocate a new buffer and copy the the string into the buffer. Value author; { char buffer2[10]; int len = sprintf(buffer2, "%s %s", "Milo", "Yip"); // synthetic example of dynamically created string. author.SetString(buffer2, static_cast<SizeType>(len), document.GetAllocator()); // Shorter but slower version: // document["hello"].SetString(buffer, document.GetAllocator()); // Constructor version: // Value author(buffer, len, document.GetAllocator()); // Value author(buffer, document.GetAllocator()); memset(buffer2, 0, sizeof(buffer2)); // For demonstration purpose. } // Variable 'buffer' is unusable now but 'author' has already made a copy. document.AddMember("author", author, document.GetAllocator()); assert(author.IsNull()); // Move semantic for assignment. After this variable is assigned as a member, the variable becomes null. //////////////////////////////////////////////////////////////////////////// // 4. Stringify JSON printf("\nModified JSON with reformatting:\n"); StringBuffer sb; PrettyWriter<StringBuffer> writer(sb); document.Accept(writer); // Accept() traverses the DOM and generates Handler events. puts(sb.GetString()); return 0; }
官网:http://rapidjson.org/zh-cn/
参考:http://blog.csdn.net/infoworld/article/details/9625129
http://www.bkjia.com/Androidjc/884053.html
https://github.com/miloyip/rapidjson/blob/master/example/tutorial/tutorial.cpp