python模拟进程状态
`from transitions import Machine
定义一个自己的类
class Matter(object):
pass
model = Matter()
状态定义
states=['New','Ready','Waiting','Running','Terminated']
定义状态转移
T he trigger argument defines the name of the new triggering method
transitions = [
{'trigger': 'Admitted', 'source': 'New', 'dest': 'Ready'},
{'trigger': 'Input', 'source': 'Waiting', 'dest': 'Ready'},
{'trigger': 'Output', 'source': 'Waiting', 'dest': 'Ready'},
{'trigger': 'eventcompletion', 'source': 'Waiting', 'dest': 'Ready'},
{'trigger': 'eventwait', 'source': 'Running', 'dest': 'Waiting'},
{'trigger': 'Input', 'source': 'Running', 'dest': 'Waiting'},
{'trigger': 'Output', 'source': 'Running', 'dest': 'Waiting'},
{'trigger': 'Interrupt', 'source': 'Running', 'dest': 'Ready'},
{'trigger': 'Dispatch', 'source': 'Ready', 'dest': 'Running'},
{'trigger': 'Exit', 'source': 'Running', 'dest': 'Terminated'}]
初始化
machine = Machine(model=model, states=states, transitions=transitions, initial='New')
Test
model.state # solid
状体转变
print(model.state)
model.Admitted()
print(model.state)
model.Dispatch()
print(model.state)
model.Input()
print(model.state)
model.Input()
print(model.state)
model.Dispatch()
print(model.state)
model.Interrupt()
print(model.state)
model.Dispatch()
print(model.state)
model.Exit()
print(model.state_)`