3月25日学习日志
今天学习了对话框的使用。
核心代码为:
public class MainActivity extends AppCompatActivity implements View.OnClickListener { private Button btn_dialog_one; private Button btn_dialog_two; private Button btn_dialog_three; private Button btn_dialog_four; private Context mContext; private boolean[] checkItems; private AlertDialog alert = null; private AlertDialog.Builder builder = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mContext = MainActivity.this; bindView(); } private void bindView() { btn_dialog_one = (Button) findViewById(R.id.btn_dialog_one); btn_dialog_two = (Button) findViewById(R.id.btn_dialog_two); btn_dialog_three = (Button) findViewById(R.id.btn_dialog_three); btn_dialog_four = (Button) findViewById(R.id.btn_dialog_four); btn_dialog_one.setOnClickListener(this); btn_dialog_two.setOnClickListener(this); btn_dialog_three.setOnClickListener(this); btn_dialog_four.setOnClickListener(this); } @Override public void onClick(View v) { switch (v.getId()) { //普通对话框 case R.id.btn_dialog_one: alert = null; builder = new AlertDialog.Builder(mContext); alert = builder.setIcon(R.mipmap.ic_icon_fish) .setTitle("系统提示:") .setMessage("这是一个最普通的AlertDialog,\n带有三个按钮,分别是取消,中立和确定") .setNegativeButton("取消", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Toast.makeText(mContext, "你点击了取消按钮~", Toast.LENGTH_SHORT).show(); } }) .setPositiveButton("确定", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Toast.makeText(mContext, "你点击了确定按钮~", Toast.LENGTH_SHORT).show(); } }) .setNeutralButton("中立", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Toast.makeText(mContext, "你点击了中立按钮~", Toast.LENGTH_SHORT).show(); } }).create(); //创建AlertDialog对象 alert.show(); //显示对话框 break; //普通列表对话框 case R.id.btn_dialog_two: final String[] lesson = new String[]{"语文", "数学", "英语", "化学", "生物", "物理", "体育"}; alert = null; builder = new AlertDialog.Builder(mContext); alert = builder.setIcon(R.mipmap.ic_icon_fish) .setTitle("选择你喜欢的课程") .setItems(lesson, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Toast.makeText(getApplicationContext(), "你选择了" + lesson[which], Toast.LENGTH_SHORT).show(); } }).create(); alert.show(); break; //单选列表对话框 case R.id.btn_dialog_three: final String[] fruits = new String[]{"苹果", "雪梨", "香蕉", "葡萄", "西瓜"}; alert = null; builder = new AlertDialog.Builder(mContext); alert = builder.setIcon(R.mipmap.ic_icon_fish) .setTitle("选择你喜欢的水果,只能选一个哦~") .setSingleChoiceItems(fruits, 0, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Toast.makeText(getApplicationContext(), "你选择了" + fruits[which], Toast.LENGTH_SHORT).show(); } }).create(); alert.show(); break; //多选列表对话框 case R.id.btn_dialog_four: final String[] menu = new String[]{"水煮豆腐", "萝卜牛腩", "酱油鸡", "胡椒猪肚鸡"}; //定义一个用来记录个列表项状态的boolean数组 checkItems = new boolean[]{false, false, false, false}; alert = null; builder = new AlertDialog.Builder(mContext); alert = builder.setIcon(R.mipmap.ic_icon_fish) .setMultiChoiceItems(menu, checkItems, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int which, boolean isChecked) { checkItems[which] = isChecked; } }) .setPositiveButton("确定", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { String result = ""; for (int i = 0; i < checkItems.length; i++) { if (checkItems[i]) result += menu[i] + " "; } Toast.makeText(getApplicationContext(), "客官你点了:" + result, Toast.LENGTH_SHORT).show(); } }) .create(); alert.show(); break; } } }