Microsoft实现的IOC DI之 Unity 、Service Locator、MEF
这几个工具的站点
Microsoft Unity http://unity.codeplex.com
Service Locator http://commonservicelocator.codeplex.com
MEF .net4.0内含,3.x前在codeplex上开源
Utility
The main reasons to use Unity (or any other IoC container) are if:
Ø You have dependencies between your objects .
Ø You need to manage the lifetime of an object .
Ø You want to manage dependencies at runtime, such as cache, constructors, and properties .
Ø You need to intercept the creation of an object .
Unity is a lightweight, extensible dependency injection container that supports interception, constructor injection, property injection, and method call injection. You can use Unity in a variety of different ways to help decouple the components of your applications, to maximize coherence in components, and to simplify design, implementation, testing, and administration of these applications.
Unity is a general-purpose container for use in any type of Microsoft® .NET Framework-based application. It provides all of the features commonly found in dependency injection mechanisms, including methods to register type mappings and object instances, resolve objects, manage object lifetimes, and inject dependent objects into the parameters of constructors and methods and as the value of properties of objects it resolves.
例子
[InjectionConstructor]
public Writer(ILogger logger)
{
this.logger = logger;
}
//Prepare the container
var container = new UnityContainer();
//We specify that the logger to be used is the FileLogger
container.RegisterType<ILogger, FileLogger>();
//and how to instantiate a new Writer
container.RegisterType<Writer>();
//Here Unity knows how to create the new constructor
var writer = container.Resolve<Writer>();
writer.Write("Some Text.");
通过UnityContainer实现注入
Service Locator
例子
/// <summary>
/// Utility to configure the container
/// </summary>
public sealed class UnityContainerConfigurator
{
/// <summary>
/// Configures this instance.
/// </summary>
/// <returns></returns>
public static IUnityContainer Configure()
{
var container = new UnityContainer()
.RegisterType<ILogger, FileLogger>()
.RegisterType<Writer>();
return container;
}
}
// create a new instance of Microsoft Unity container
var provider = new UnityServiceLocator(UnityContainerConfigurator.Configure());
// assign the container to the Service Locator provider
ServiceLocator.SetLocatorProvider(() => provider);
// resolve objects using the service locator
var writer = ServiceLocator.Current.GetInstance<Writer>();
writer.Write("Some Text.");
ServiceLocator的实现非常简单,而且代码也很少
MEF
The main reasons to use MEF are if:
Ø You need to implement external and reusable extensions in your client application, but you might have different implementations in different hosts .
Ø You need to auto-discover the available extensions at runtime .
Ø You need a more powerful and extensible framework than a normal Dependency Injection framework, and you want to get rid of the various boot-strapper and initializer objects .
Ø You need to implement extensibility and/or modularity in your components .
If your application doesn’t require any of the items in these lists, you probably should not implement the IoC pattern, and you might not need to use Unity and MEF .
例子
/// <summary>
/// Logger customized for MEF
/// </summary>
[Export(typeof(ILogger))]
public class MefLogger : ILogger
{
/// <summary>
/// Writes the log.
/// </summary>
/// <param name="message">The message.</param>
public void WriteLog(string message)
{
Console.WriteLine("String built from MEF: {0}.", message);
}
}
/// <summary>
/// Gets or sets the writer.
/// </summary>
/// <value>The writer.</value>
[Import]
public ILogger Writer { get; set; }
public void Run()
{
// first we build the catalog
var catalog = new AssemblyCatalog(Assembly.GetExecutingAssemb
//create the container using the catalog
var container = new CompositionContainer(catalog);
container.ComposeParts(this);
//use the resolved property
Writer.WriteLog("Mef message");
}
简单比较
Service Locator: 最简单的实现形式,对于比较简单的应用合适,本身的实现代码也很简单
Utility:复杂度中等,介于Service Locator和MEF之间
MEF:以一个完整的框架形式展现, .net 4内置支持,提供生命期等各种管理
实例代码: http://cid-56b433ad3d1871e3.office.live.com/self.aspx/.Public/Ioc%5E_Di.rar
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· SQL Server 2025 AI相关能力初探
· Linux系列:如何用 C#调用 C方法造成内存泄露
· AI与.NET技术实操系列(二):开始使用ML.NET
· 记一次.NET内存居高不下排查解决与启示
· 探究高空视频全景AR技术的实现原理
· 阿里最新开源QwQ-32B,效果媲美deepseek-r1满血版,部署成本又又又降低了!
· SQL Server 2025 AI相关能力初探
· AI编程工具终极对决:字节Trae VS Cursor,谁才是开发者新宠?
· 开源Multi-agent AI智能体框架aevatar.ai,欢迎大家贡献代码
· Manus重磅发布:全球首款通用AI代理技术深度解析与实战指南