2018-2019_20165212_20165222_20165313《信息安全系统设计基础》实验三报告
2018-2019 20165222《信息安全系统设计基础》实验三 并发程序
实验三-并发程序-1
任务详情
1:学习使用Linux命令wc(1)
2:基于Linux Socket程序设计实现wc(1)服务器(端口号是学号的后6位)和客户端
客户端传一个文本文件给服务器
服务器返回文本文件中的单词数
3:上传代码并至少测试附件中的二个文件
实验步骤:
使用man -k wc查找相关命令
继续使用man 1 wc查找相关指令
代码展示
client.c
#include <netinet/in.h> // for sockaddr_in #include <sys/types.h> // for socket #include <sys/socket.h> // for socket #include <stdio.h> // for printf #include <stdlib.h> // for exit #include <string.h> // for bzero #include <unistd.h> /* #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> */ #define HELLO_WORLD_SERVER_PORT 165222 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 #define FILE_WORDS_NUMBER 32 int main(int argc, char **argv) { if (argc != 2) { printf("Usage: ./%s ServerIPAddress\n",argv[0]); exit(1); } //设置一个socket地址结构client_addr,代表客户机internet地址, 端口 struct sockaddr_in client_addr; bzero(&client_addr,sizeof(client_addr)); //把一段内存区的内容全部设置为0 client_addr.sin_family = AF_INET; //internet协议族 client_addr.sin_addr.s_addr = htons(INADDR_ANY);//INADDR_ANY表示自动获取本机地址 client_addr.sin_port = htons(0); //0表示让系统自动分配一个空闲端口 //创建用于internet的流协议(TCP)socket,用client_socket代表客户机socket int client_socket = socket(AF_INET,SOCK_STREAM,0); if( client_socket < 0) { printf("Create Socket Failed!\n"); exit(1); } //把客户机的socket和客户机的socket地址结构联系起来 if( bind(client_socket,(struct sockaddr*)&client_addr,sizeof(client_addr))) { printf("Client Bind Port Failed!\n"); exit(1); } //设置一个socket地址结构server_addr,代表服务器的internet地址, 端口 struct sockaddr_in server_addr; bzero(&server_addr,sizeof(server_addr)); server_addr.sin_family = AF_INET; if(inet_aton(argv[1],&server_addr.sin_addr) == 0) //服务器的IP地址来自程序的参数 { printf("Server IP Address Error!\n"); exit(1); } server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT); socklen_t server_addr_length = sizeof(server_addr); //向服务器发起连接,连接成功后client_socket代表了客户机和服务器的一个socket连接 if(connect(client_socket,(struct sockaddr*)&server_addr, server_addr_length) < 0) { printf("Can Not Connect To %s!\n",argv[1]); exit(1); } char file_name[FILE_NAME_MAX_SIZE+1]; bzero(file_name, FILE_NAME_MAX_SIZE+1); printf("Please Input File Name On Server:\t"); scanf("%s", file_name); char buffer[BUFFER_SIZE]; bzero(buffer,BUFFER_SIZE); strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); //向服务器发送buffer中的数据 send(client_socket,buffer,BUFFER_SIZE,0); FILE * fp = fopen(file_name,"r"); if(NULL == fp ) { printf("File:\t%s Not Found\n", file_name); exit(1); } else { bzero(buffer, BUFFER_SIZE); int file_block_length = 0; while( (file_block_length = fread(buffer,sizeof(char),BUFFER_SIZE, fp))>0) { //printf("file_block_length = %d\n",file_block_length); //发送buffer中的字符串到服务器 if(send(client_socket,buffer,file_block_length,0)<0) { printf("Send File:\t%s Failed\n", file_name); break; } bzero(buffer, BUFFER_SIZE); } } printf("Send File:\t %s To Server[%s] Finished\n",file_name, argv[1]); printf("The File has %d words.\n", wc_func(file_name)); fclose(fp); //关闭socket close(client_socket); return 0; } int wc_func(char *file_name) { int t; int w = 0; int state = 0; FILE *in; if((in = fopen(file_name,"r"))==NULL) { printf("wc %s:no this file or dir\n",file_name); return; } while((t=fgetc(in))!=EOF) { if(t=='\n'||t==' '||t=='\r') { state = 0; continue; } else { if(state == 0) { state = 1; w++; } continue; } } return w; }
serve.c
#include <netinet/in.h> // for sockaddr_in #include <sys/types.h> // for socket #include <sys/socket.h> // for socket #include <stdio.h> // for printf #include <stdlib.h> // for exit #include <string.h> // for bzero #include <unistd.h> /* #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> */ #define HELLO_WORLD_SERVER_PORT 165222 #define LENGTH_OF_LISTEN_QUEUE 20 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 #define FILE_WORDS_NUMBER 32 int wc_func(char *file_name); int main(int argc, char **argv) { //设置一个socket地址结构server_addr,代表服务器internet地址, 端口 struct sockaddr_in server_addr; bzero(&server_addr,sizeof(server_addr)); //把一段内存区的内容全部设置为0 server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htons(INADDR_ANY); server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT); //创建用于internet的流协议(TCP)socket,用server_socket代表服务器socket int server_socket = socket(PF_INET,SOCK_STREAM,0); if( server_socket < 0) { printf("Create Socket Failed!"); exit(1); } //把socket和socket地址结构联系起来 if( bind(server_socket,(struct sockaddr*)&server_addr,sizeof(server_addr))) { printf("Server Bind Port : %d Failed!", HELLO_WORLD_SERVER_PORT); exit(1); } //server_socket用于监听 if ( listen(server_socket, LENGTH_OF_LISTEN_QUEUE) ) { printf("Server Listen Failed!"); exit(1); } while (1) //服务器端要一直运行 { //定义客户端的socket地址结构client_addr struct sockaddr_in client_addr; socklen_t length = sizeof(client_addr); //接受一个到server_socket代表的socket的一个连接 //如果没有连接请求,就等待到有连接请求--这是accept函数的特性 //accept函数返回一个新的socket,这个socket(new_server_socket)用于同连接到的客户的通信 //new_server_socket代表了服务器和客户端之间的一个通信通道 //accept函数把连接到的客户端信息填写到客户端的socket地址结构client_addr中 int new_server_socket = accept(server_socket,(struct sockaddr*)&client_addr,&length); if ( new_server_socket < 0) { printf("Server Accept Failed!\n"); break; } char file_name[FILE_NAME_MAX_SIZE+1]; bzero(file_name, FILE_NAME_MAX_SIZE+1); char buffer[BUFFER_SIZE]; bzero(buffer,BUFFER_SIZE); recv(new_server_socket,file_name,BUFFER_SIZE,0); FILE * fp = fopen(file_name,"w"); if(NULL == fp ) { printf("File:\t%s Can Not Open To Write\n", file_name); exit(1); } //从客户端接收数据到buffer中 bzero(buffer,BUFFER_SIZE); int len = 0; while( len = recv(new_server_socket,buffer,BUFFER_SIZE,0)) { if(len < 0) { printf("Recieve Data From Client %s Failed!\n", argv[1]); break; } int write_length = fwrite(buffer,sizeof(char),len,fp); if (write_length<len) { printf("File:\t%s Write Failed\n", file_name); break; } bzero(buffer,BUFFER_SIZE); } printf("File:\t%s Transfer Finished!\n",file_name); fclose(fp); //关闭与客户端的连接 close(new_server_socket); } //关闭监听用的socket close(server_socket); return 0; }
运行截图
实验三-并发程序-2
任务详情
- 使用多线程实现wc服务器并使用同步互斥机制保证计数正确
- 上方提交代码
- 下方提交测试
- 对比单线程版本的性能,并分析原因
代码展示
serve.c
#include<netinet/in.h> // for sockaddr_in #include<sys/types.h> // for socket #include<sys/socket.h> // for socket #include<stdio.h> // for printf #include<stdlib.h> // for exit #include<string.h> // for bzero #define HELLO_WORLD_SERVER_PORT 165222 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 int mywc(char file_name[],int choose); int main(int argc, char **argv) { FILE *fp; if (argc != 2) { printf("Usage: ./%s ServerIPAddress\n", argv[0]); exit(1); } // 设置一个socket地址结构client_addr, 代表客户机的internet地址和端口 struct sockaddr_in client_addr; bzero(&client_addr, sizeof(client_addr)); client_addr.sin_family = AF_INET; // internet协议族 client_addr.sin_addr.s_addr = htons(INADDR_ANY); // INADDR_ANY表示自动获取本机地址 client_addr.sin_port = htons(0); // auto allocated, 让系统自动分配一个空闲端口 // 创建用于internet的流协议(TCP)类型socket,用client_socket代表客户端socket int client_socket = socket(AF_INET, SOCK_STREAM, 0); if (client_socket < 0) { printf("Create Socket Failed!\n"); exit(1); } // 把客户端的socket和客户端的socket地址结构绑定 if (bind(client_socket, (struct sockaddr*)&client_addr, sizeof(client_addr))) { printf("Client Bind Port Failed!\n"); exit(1); } // 设置一个socket地址结构server_addr,代表服务器的internet地址和端口 struct sockaddr_in server_addr; bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; // 服务器的IP地址来自程序的参数 if (inet_aton(argv[1], &server_addr.sin_addr) == 0) { printf("Server IP Address Error!\n"); exit(1); } server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT); socklen_t server_addr_length = sizeof(server_addr); // 向服务器发起连接请求,连接成功后client_socket代表客户端和服务器端的一个socket连接 if (connect(client_socket, (struct sockaddr*)&server_addr, server_addr_length) < 0) { printf("Can Not Connect To %s!\n", argv[1]); exit(1); } char file_name[FILE_NAME_MAX_SIZE + 1]; bzero(file_name, sizeof(file_name)); printf("Please Input File Name.\t"); scanf("%s", file_name); if((fp = fopen(file_name,"r"))==NULL) { printf("Failure to open %s\n",file_name); exit(0); } char buffer[BUFFER_SIZE]; bzero(buffer, sizeof(buffer)); strcpy(buffer,file_name); if(send(client_socket,buffer,BUFFER_SIZE,0)==-1) { printf("发送文件名失败\n"); } char ch; int i=0; while((ch=fgetc(fp))!=EOF) { buffer[i++]=ch; if(i>=BUFFER_SIZE) { if((send(client_socket, buffer, BUFFER_SIZE, 0))==-1) { printf("发送文件失败\n"); } bzero(buffer, sizeof(buffer)); i=0; } } if(i<BUFFER_SIZE) { if((send(client_socket, buffer, i, 0))==-1) { printf("发送文件失败\n"); } } printf("发送%s完毕\n",file_name); mywc(file_name,1); mywc(file_name,2); // 向服务器发送buffer中的数据,此时buffer中存放的是客户端需要接收的文件 //以下接收服务器发来的单词个数 bzero(buffer, sizeof(buffer)); // int length = 0; /* int length = recv(client_socket, buffer, sizeof(buffer), 0); if (length < 0) { printf("Recieve Data From Server %s Failed!\n", argv[1]); } else { printf("Recieve words number %c From Server[%s] Finished!\n",buffer[0],argv[1]); } bzero(buffer, BUFFER_SIZE); */ // 传输完毕,关闭socket fclose(fp); close(client_socket); return 0; } int mywc(char file_name[],int choose) { FILE *fp; char ch; int flag=0,num=0; // int choose; // printf("统计单词个数还是实现“wc -w”?(1or2)\n"); // scanf("%d",&choose); if((fp = fopen(file_name,"r"))==NULL) { printf("Failure to open %s\n",file_name); exit(0); } if(choose==1) { while((ch=fgetc(fp))!=EOF) { if(ch==' ' || ch=='\n' || ch=='\t' || ch=='\!' || ch=='\?' || ch=='\"' || ch=='\.' || ch== '\,' || ch=='\:' || ch=='\(' || ch=='\)' || ch=='\;' || ch=='\-') { flag=0; } else { if(flag==0) { flag=1; num++; } } } } else if(choose==2) { while((ch=fgetc(fp))!=EOF) { if(ch==' ' || ch=='\n' || ch=='\t' || ch=='\r') flag=0; else { if(flag==0) { flag=1; num++; } } } } printf("单词个数为:%d_用方式%d计算\n",num,choose); fclose(fp); return num; } #include<netinet/in.h> #include<sys/types.h> #include<sys/socket.h> #include<stdio.h> #include<stdlib.h> #include<string.h> #include<pthread.h> #define HELLO_WORLD_SERVER_PORT 155312 #define LENGTH_OF_LISTEN_QUEUE 20 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 void *process_client(void *new_server_socket); int mywc(char file_name[]) { char ch; int flag=0,num=0; int choose; FILE *fp; printf("统计单词个数还是实现“wc -w”?(1or2)\n"); scanf("%d",&choose); if((fp = fopen(file_name,"r"))==NULL) { printf("Failure to open %s\n",file_name); exit(0); } if(choose==1) { while((ch=fgetc(fp))!=EOF) { if(ch==' ' || ch=='\n' || ch=='\t' || ch=='\!' || ch=='\?' || ch=='\"' || ch=='\.' || ch== '\,' || ch=='\:' || ch=='\(' || ch=='\)' || ch=='\;' || ch=='\-') { flag=0; } else { if(flag==0) { flag=1; num++; } } } } else if(choose==2) { while((ch=fgetc(fp))!=EOF) { if(ch==' ' || ch=='\n' || ch=='\t' || ch=='\r') flag=0; else { if(flag==0) { flag=1; num++; } } } } printf("单词个数为:%d\n",num); fclose(fp); return num; } int main(int argc, char **argv) { // set socket's address information // 设置一个socket地址结构server_addr,代表服务器internet的地址和端口 struct sockaddr_in server_addr; bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htons(INADDR_ANY); server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT); // create a stream socket // 创建用于internet的流协议(TCP)socket,用server_socket代表服务器向客户端提供服务的接口 int server_socket = socket(PF_INET, SOCK_STREAM, 0); if (server_socket < 0) { printf("Create Socket Failed!\n"); exit(1); } // 把socket和socket地址结构绑定 if (bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr))) { printf("Server Bind Port: %d Failed!\n", HELLO_WORLD_SERVER_PORT); exit(1); } // server_socket用于监听 if (listen(server_socket, LENGTH_OF_LISTEN_QUEUE)) { printf("Server Listen Failed!\n"); exit(1); } // 服务器端一直运行用以持续为客户端提供服务 while(1) { // 定义客户端的socket地址结构client_addr,当收到来自客户端的请求后,调用accept // 接受此请求,同时将client端的地址和端口等信息写入client_addr中 struct sockaddr_in client_addr; socklen_t length = sizeof(client_addr); // 接受一个从client端到达server端的连接请求,将客户端的信息保存在client_addr中 // 如果没有连接请求,则一直等待直到有连接请求为止,这是accept函数的特性,可以 // 用select()来实现超时检测 // accpet返回一个新的socket,这个socket用来与此次连接到server的client进行通信 // 这里的new_server_socket代表了这个通信通道 int new_server_socket = accept(server_socket, (struct sockaddr*)&client_addr, &length); printf("连接到客户端\n"); if (new_server_socket < 0) { printf("Server Accept Failed!\n"); } //添加进程相关代码 pthread_t pid; if(pthread_create(&pid, NULL, process_client,(void *) &new_server_socket) < 0){ printf("pthread_create error\n"); } } // close(server_socket); } void *process_client(void *new_server_socket) { int sockid=*(int *)new_server_socket; FILE *fp; //接受来自客户端的文件 char buffer[BUFFER_SIZE]; char file_name[FILE_NAME_MAX_SIZE]; bzero(buffer, sizeof(buffer)); int length=0; if(recv(sockid,buffer,BUFFER_SIZE, 0)==-1) { printf("接受文件名%s失败\n",buffer); } strcpy(file_name,buffer); strcat(file_name,"-server"); if((fp = fopen(file_name,"w"))==NULL) { printf("Failure to open %s\n",file_name); exit(0); } while( length = recv(sockid, buffer, BUFFER_SIZE, 0)) { if(length<0) { printf("接受文件出错\n"); exit(0); } if(fwrite(buffer,sizeof(char),length,fp)<length) { printf("写文件失败\n"); } bzero(buffer, BUFFER_SIZE); } fclose(fp); printf("接受文件完毕\n"); int number=0; number=mywc(file_name); bzero(buffer, BUFFER_SIZE); buffer[0]=number+48; // 发送buffer中的字符串到new_server_socket,实际上就是发送给客户端 /*if (send(new_server_socket, buffer, sizeof(buffer), 0) < 0) { printf("Send number Failed!\n"); } printf("发送单词个数完毕\n");*/ bzero(buffer, sizeof(buffer)); // fclose(fp); printf("File Transfer Finished!\n"); close(new_server_socket); }
client.c
#include <stdio.h> #include <fcntl.h> #include <pthread.h> #include <sys/stat.h> #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #define PORT 165222 #define BUFF_SIZE 1024 #define LISTEN_SIZE 20 typedef struct{ char type; char data[BUFF_SIZE]; }m_package; int main(){ //创建连接 int sock_fd = connect_tcp("127.0.0.1", PORT); if(-1 == sock_fd) return -1; m_package pac; int fd, cur = 0, count = 0; long filesize = 0; while(1){ //打开文件 memset(&pac, 0, sizeof(pac)); pac.type = 1; // strcpy(pac.data, "/home/SKZH/a.txt"); scanf("%s", pac.data); //获取文件信息 struct stat sfile; stat(pac.data, &sfile ); filesize = sfile.st_size; time_t t; long begin = time(&t); cur = count = 0; fd = open(pac.data, O_RDONLY); if(-1 == fd){ printf("file open error\n"); continue; } //读取文件并发送 //发送文件名 strcpy(pac.data, strrchr(pac.data, '/') + 1); write(sock_fd, &pac, sizeof(pac)); memset(&pac, 0, sizeof(pac)); //发送文件长度 pac.type = 4; sprintf(pac.data,"%ld",filesize); write(sock_fd, &pac, sizeof(pac)); memset(&pac, 0, sizeof(pac)); int read_len = 0; while((read_len = read(fd, pac.data, BUFF_SIZE)) > 0){ pac.type = 2; write(sock_fd, &pac, sizeof(pac)); memset(&pac, 0, sizeof(pac)); cur += read_len; if(count++ % 5000 == 0){ count = 0; printf("send to server : %.1lf\%\n", cur * 100.0 / filesize); } } //发送结束标记 memset(&pac, 3, sizeof(pac)); write(sock_fd, &pac, BUFF_SIZE + 1); close(fd); printf("send to server : 100.0\%\n"); printf("file size : %d B\n", filesize); printf("time : %ld ms\n", time(&t) - begin); printf("send file success\n"); printf("------------------------\n"); } close(sock_fd); } int connectsock(char* server_ip, int server_port, int type){ int sock_fd = socket(AF_INET, type, 0); if(-1 == sock_fd){ printf("create socket error\n"); return -1; } struct sockaddr_in server_addr; //设置服务器地址 bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htonl(INADDR_ANY); server_addr.sin_port = htons(server_port); inet_pton(AF_INET, server_ip, &server_addr.sin_addr); //连接服务器 if(-1 == connect(sock_fd, (struct sockaddr*)&server_addr, sizeof(struct sockaddr_in))){ printf("connect server error\n"); return -1; } printf("connect server success\n"); return sock_fd; } int connect_tcp(char* server_ip, int server_port){ return connectsock(server_ip, server_port, SOCK_STREAM); } int connect_udp(char* server_ip, int server_port){ return connectsock(server_ip, server_port, SOCK_DGRAM); }