2007winter

做自己真心想做的事,你就没事了

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原文链接:http://www.2cto.com/kf/201207/139308.html

问题:
给定平面上N个点的坐标,找出距离最近的两个点。

解法:
我们先对N个点的x坐标进行排序,排序我们使用最坏复杂度O(n*logn)的快速排序方法,在排序的过程中minDifferent会递归计算出左右两边的最小距离,再用其中的较小值minum得到以中位数点附近的带状区域[p[median+1].x-median, p[median].x+median],对带状区域的点按照y坐标排序,对带状区域的每个点只需计算最多7个点,就能得到所有可能小于minum的点对。
[cpp]
#include <iostream>
#include <vector>
#include <algorithm>
#include <cmath>
using namespace std;

// 顶点信息
struct Point
{
double m_x, m_y;
Point():m_x(0.0),m_y(0.0) {}
Point(double x, double y):m_x(x),m_y(y){}
bool operator==(const Point& p) const
{return m_x==p.m_x && m_y==p.m_y;}
};

ostream& operator<<(ostream& os, const Point& p)
{
return os << "(" << p.m_x << "," << p.m_y << ")";
}

// 插入排序
template<class T, class Pr>
void insert_sort(vector<T> &vec, int l, int r, Pr pred)
{
int i, j;
for (i=l+1; i<=r; i++)
{
T tmp = vec[i];
for (j=i-1; j>=l && pred(tmp,vec[j]); j--)
vec[j+1]=vec[j];
vec[j+1] = tmp;
}
}

// 找到key所在的位置
template<class T>
int get_position(vector<T> &vec, int l, int r, T key)
{
for (int i=l; i<=r; i++)
if (key == vec[i])
return i;
return -1;
}

// 按第一个元素对vec进行划分
template<class T, class Pr>
int partition(vector<T> &vec, int l, int r, Pr pred)
{
int i, j;
for (i=l+1,j=l; i<=r; i++)
{
if (pred(vec[i],vec[l]))
{
++j;
swap(vec[i],vec[j]);
}
}
swap(vec[j],vec[l]);
return j;
}

// 顺序统计得到第k个元素的值
template<class T, class Pr>
T select(vector<T> &vec, int l, int r, int k, Pr pred)
{
int n = r-l+1;
if (n==1)
{
if (k!=0)
printf("Out of Boundary!\n");
return vec[l];
}
// 找中位数的中位数作为分割点
int cnt = n/5;
int tcnt = (n+4)/5;
int rem = n%5;
vector<T> group(tcnt);
int i, j;
for (i=0,j=l; i<cnt; i++,j+=5)
{
insert_sort(vec, j, j+4, pred);
group[i] = vec[j+2];
}
if (rem)
{
insert_sort(vec, j, j+rem-1, pred);
group[i] = vec[j+(rem-1)/2];
}
T key = select(group, 0, tcnt-1, (tcnt-1)/2, pred);
// 找到分割点的位置
int key_pos = get_position(vec, l, r, key);
swap(vec[key_pos], vec[l]);
// 用分割点对数组进行划分,小的在左边,大的在右边
int pos = partition(vec, l, r, pred);
int x = pos - l;
if (x == k) return key;
else if (x < k)
return select(vec, pos+1, r, k-x-1, pred);
else
return select(vec, l, pos-1, k, pred);
}

// 计算点a和b的距离
double dist(const Point& a, const Point& b)
{
double x = a.m_x-b.m_x;
double y = a.m_y-b.m_y;
return sqrt(x*x+y*y);
}

bool cmpX(const Point& a, const Point& b)
{
return a.m_x < b.m_x;
}

bool cmpY(const Point& a, const Point& b)
{
return a.m_y < b.m_y;
}

double minDifferent(vector<Point> p, int l, int r, vector<Point> &result)
{
// 按中位数进行划分后的子区域的元素个数都会减小到2或3,不会再到1
if ((r-l+1)==2)
{
result[0] = p[l];
result[1] = p[r];
if (cmpX(p[r],p[l])) swap(p[l], p[r]);
return dist(p[l], p[r]);
}
if ((r-l+1)==3)
{
insert_sort(p, l, r, cmpX);
double tmp1 = dist(p[l], p[l+1]);
double tmp2 = dist(p[l+1], p[l+2]);
double ret = min(tmp1, tmp2);
if (tmp1 == ret)
{
result[0] = p[l];
result[1] = p[l+1];
}
else
{
result[0] = p[l+1];
result[1] = p[l+2];
}
return ret;
}
// 大于3个点的情况
int mid = (r+l)>>1;
Point median = select(p, l, r, mid-l, cmpX);
vector<Point> res1(2), res2(2);
double min_l = minDifferent(p, l, mid, res1);
double min_r = minDifferent(p, mid+1, r, res2);
double minum = min(min_l, min_r);
if (minum == min_l)
{
result[0] = res1[0];
result[1] = res1[1];
}
else
{
result[0] = res2[0];
result[1] = res2[1];
}
// 对[p[mid+1]-minum, p[mid]+minum]的带状区域按y排序
vector<Point> yvec;
int i, j;
for (i=mid+1; i<=r; i++)
if (p[i].m_x - p[mid].m_x < minum)
yvec.push_back(Point(p[i]));
for (i=mid; i>=l; i--)
if (p[mid+1].m_x - p[i].m_x < minum)
yvec.push_back(Point(p[i]));
sort(yvec.begin(), yvec.end(), cmpY);
for (i=0; i<yvec.size(); i++)
{
// 至多只有与其后最多7个点的距离会小于minum
for (j=i+1; j<yvec.size() && yvec[j].m_y-yvec[i].m_y<minum &&
j<=i+7; j++)
{
double delta = dist(yvec[i],yvec[j]);
if (delta < minum)
{
minum = delta;
result[0] = yvec[i];
result[1] = yvec[j];
}
}
}
return minum;
}

int main()
{
int n, i, j, x, y;
vector<Point> result(2);
vector<Point> input;
cin >> n;
for (i=0; i<n; i++)
{
cin >> x;
cin >> y;
input.push_back(Point(x,y));
}
double minum = minDifferent(input, 0, input.size()-1, result);
cout << "nearest point: " << result[0] << " and "
<< result[1] << endl;
cout << "distance: " << minum << endl;
return 0;
}
POJ 3714 问题:
平面上有两类点,计算属于不同类的顶点对的最小值。
解法:参考http://blog.csdn.net/smsmn/article/details/5963487
算法思想与上面基本相同,但编程方式上进行了改变,更好理解。下面的代码写法上完全按照参考代码的思路,只是将数组操作改为vector,但提交到POJ 3714上却会TLE,看来动态分配空间所占用的时间也不小。所以要想AC,请使用参考代码。
[cpp]
#include <iostream>
#include <vector>
#include <algorithm>
#include <cmath>
using namespace std;

const double INF = 1e100;

struct Point
{
double x, y;
int flag; // 顶点的类别
Point(){} www.2cto.com
Point(double xx, double yy):x(xx),y(yy){}
};

vector<Point> p;

bool cmp1(const Point& a, const Point& b)
{
return a.x < b.x;
}

bool cmp2(int a, int b)
{
return p[a].y < p[b].y;
}


double dist(const Point& a, const Point& b)
{
double xx = a.x - b.x;
double yy = a.y - b.y;
return sqrt(xx*xx+yy*yy);
}

// 输出属于不同类的顶点对的最小值
double min_dist(vector<Point> p, int left, int right)
{
int mid = (left+right)>>1, i,j;
if (left>=right) return INF;
for (i=mid; i>=left && p[mid].x<=p[i].x; i--);
double minum = min_dist(p, left, i);
for (i=mid; i<=right && p[i].x<=p[mid].x; i++);
minum = min(minum, min_dist(p, i, right));
vector<int> yp;
for (i=mid; i>=left && p[mid].x-p[i].x<minum; i--)
yp.push_back(i);
for (i=mid+1; i<=right && p[i].x-p[mid].x<minum; i++)
yp.push_back(i);
// 这个方法非常巧妙,直接对顶点索引进行排序,减少了空间使用,
// 代码上也更加简洁
sort(yp.begin(), yp.end(), cmp2);
for (i=0; i<yp.size(); i++)
for (j=i+1; j<yp.size() && p[yp[j]].y-p[yp[i]].y<minum; j++)
// 主要的不同之处,产生最小距离的点对必须属于不同类别
if (p[yp[j]].flag != p[yp[i]].flag)
minum = min(minum, dist(p[yp[j]], p[yp[i]]));
return minum;
}

int main()
{
int i,j,test;
cin >> test;
while (test--)
{
int xx,yy,n;
cin >> n;
for (i=0; i<n; i++)
{
cin >> xx >> yy;
p.push_back(Point(xx,yy));
p[i].flag = 1;
}
for (; i<2*n; i++)
{
cin >> xx >> yy;
p.push_back(Point(xx,yy));
p[i].flag = 2;
}
// 按照x坐标对点集进行排序
sort(p.begin(), p.end(), cmp1);
printf("%.3lf\n", min_dist(p, 0, p.size()-1));
}

posted on 2012-10-28 11:05  2007winter  阅读(231)  评论(0编辑  收藏  举报