Tcplistener服务端与tcpclient客户端使用--Socket监听服务端与Socketclient客户端使用
Tcplistener服务端与tcpclient客户端使用--Socket监听服务端与Socketclient客户端使用
public static void Start() { //开启httplistener监听服务 //Thread thread = new Thread(new ThreadStart(StartTcpListening)) //{ // IsBackground = Environment.OSVersion.Platform != PlatformID.Unix //}; //thread.Start(); //开启Socket监听服务 Thread thread = new Thread(new ThreadStart(StartSocketListening)) { IsBackground = Environment.OSVersion.Platform != PlatformID.Unix }; thread.Start(); //测试 //Thread threadClient = new Thread(new ThreadStart(TestTCPClient)) //{ // IsBackground = Environment.OSVersion.Platform != PlatformID.Unix //}; //threadClient.Start(); } /// <summary> /// 开启httplistener监听服务 /// </summary> public static void StartTcpListening() { TcpListener tcpListener = null; #region TcpListener服务端 try { while (true) { try { tcpListener = new TcpListener(IPAddress.Any, 5566); tcpListener.Server.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1); tcpListener.Start();//tcpListener.Start(100);100是设置最大连接客户端数量 } catch (Exception e) { Thread.Sleep(1000);//监听服务启动失败,暂停1秒之后再启动监听服务 } try { while (true) { //try //{ //获取连接的客户端 TcpClient client = tcpListener.AcceptTcpClient();//Socket socket = tcpListener.AcceptSocket(); client.LingerState.Enabled = false; string data = null; byte[] bytes = new byte[1024]; NetworkStream stream = client.GetStream(); int i = stream.Read(bytes, 0, bytes.Length); data = Encoding.Default.GetString(bytes, 0, i); byte[] msg = Encoding.Default.GetBytes(data + "ok"); stream.Write(msg, 0, msg.Length); stream.Flush(); #region 多个实时读取写入信息 //ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads); //ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable); //System.Diagnostics.Trace.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}"); Thread thread = new Thread(ProcessTcpData) { IsBackground = true }; thread.Start(client); #endregion #region 只能单个实时读取写入信息 //NetworkStream stream = client.GetStream(); //int i; //while ((i = stream.Read(bytes, 0, bytes.Length)) != 0) //{ // data = Encoding.Default.GetString(bytes, 0, i); // System.Diagnostics.Trace.WriteLine("tcpListener Received: {0}", data); // //byte[] msg = Encoding.Default.GetBytes(data + "ok"); // //stream.Write(msg, 0, msg.Length); // //System.Diagnostics.Trace.WriteLine("Sent: {0}", data); // byte[] msg = Encoding.Default.GetBytes(data + "-------ok"); // stream.Write(msg, 0, msg.Length); // System.Diagnostics.Trace.WriteLine("tcpListener Sent: {0}", data); //} #endregion //client.Close();不需要关闭 //} //catch (Exception e) //{ //} } } catch (Exception e) { } } } catch (Exception e) { } #endregion #region 监听本机的所有ip //Socket socketServer = null; //try //{ // socketServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // socketServer.Bind(new IPEndPoint(IPAddress.Any, 7788)); // socketServer.Listen(10); // //socketServer.LingerState.Enabled = false; // while (true) // { // //收 // var socket0 = socketServer.Accept(); // byte[] vs = new byte[1024]; // int count = socket0.Receive(vs); // //发 // byte[] vs1 = new byte[1024]; // socket0.Send(vs1); // } //} //catch (Exception) //{ // throw; //} //finally //{ // socketServer.Close(); // //socketServer.Shutdown(SocketShutdown.Both); //} #endregion } /// <summary> /// tcplistener服务端接收到的数据处理 /// </summary> /// <param name="clientData"></param> public static void ProcessTcpData(object clientData) { try { TcpClient client = clientData as TcpClient; NetworkStream stream = client.GetStream(); string data = null; byte[] bytes = new byte[1024]; int i; while ((i = stream.Read(bytes, 0, bytes.Length)) != 0) { data = Encoding.Default.GetString(bytes, 0, i); System.Diagnostics.Trace.WriteLine("tcpListener Received: {0}", data); //byte[] msg = Encoding.Default.GetBytes(data + "ok"); //stream.Write(msg, 0, msg.Length); //System.Diagnostics.Trace.WriteLine("Sent: {0}", data); byte[] msg = Encoding.Default.GetBytes(data + "-------ok"); stream.Write(msg, 0, msg.Length); System.Diagnostics.Trace.WriteLine("tcpListener Sent: {0}", data); ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads); ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable); System.Diagnostics.Trace.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}"); } } catch (Exception e) { } } /// <summary> /// 测试TCPClient /// </summary> public static void TestTCPClient() { TcpClient tcpClient = null; try { //tcpClient = new TcpClient(new IPEndPoint(System.Net.Dns.Resolve(IPAddress.Any.ToString()).AddressList[0].Address, 7788)); tcpClient = new TcpClient(); tcpClient.Connect("127.0.0.1", 5566); if (tcpClient.Connected) { String data = null; int w = 0; string senddata = null; var stream = tcpClient.GetStream(); while (true) { //写入 senddata = $"哈哈哈kkkk2233--{++w}"; #if DEBUG Console.WriteLine($"TcpClient Send: {senddata}"); #else System.Diagnostics.Trace.WriteLine($"TcpClient Send: {senddata}"); #endif byte[] sendBytes = Encoding.ASCII.GetBytes(senddata); stream.Write(sendBytes, 0, sendBytes.Length); //读出 byte[] receBytes = new byte[1024]; var rece = stream.Read(receBytes, 0, receBytes.Length); data = Encoding.ASCII.GetString(receBytes, 0, rece); #if DEBUG Console.WriteLine($"TcpClient Received: {data}"); #else System.Diagnostics.Trace.WriteLine($"TcpClient Received: {data}"); #endif ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads); ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable); Console.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}"); Thread.Sleep(2000); } } } catch (Exception e) { System.Diagnostics.Trace.WriteLine(" TcpClient Exception: {0}", e.InnerException.Message); //throw; } finally { tcpClient.Close(); } } /// <summary> /// 开启Socket监听服务 /// </summary> public static void StartSocketListening() { Socket socketServer = null; try { while (true) { try { socketServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); socketServer.Bind(new IPEndPoint(IPAddress.Any, 7788)); socketServer.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1); //socketServer.LingerState.Enabled = false; socketServer.Listen(100);//socketServer.Listen(100);100是设置最大连接客户端数量 } catch (Exception e) { Thread.Sleep(1000);//监听服务启动失败,暂停1秒之后再启动监听服务 } try { while (true) { //获取连接的客户端 Socket socket = socketServer.Accept(); socket.LingerState.Enabled = false; string data = null; byte[] bytes = new byte[1024]; int i = socket.Receive(bytes); data = Encoding.Default.GetString(bytes, 0, i); byte[] arrSendMsg = Encoding.UTF8.GetBytes(data + "ok"); socket.Send(arrSendMsg); #region 多个实时读取写入信息 //ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads); //ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable); //System.Diagnostics.Trace.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}"); Thread thread = new Thread(ProcessSocketData) { IsBackground = true }; thread.Start(socket); #endregion #region 只能单个实时读取写入信息 //while (true) //{ // //收 // var socket0 = socketServer.Accept(); // byte[] vs = new byte[1024]; // int count = socket0.Receive(vs); // //发 // byte[] vs1 = new byte[1024]; // socket0.Send(vs1); //} #endregion } } catch (Exception e) { } } } catch (Exception e) { } } /// <summary> /// Socket服务端接收到的数据处理 /// </summary> /// <param name="clientData"></param> public static void ProcessSocketData(object clientData) { try { Socket socketServer = clientData as Socket; while (true) { try { byte[] serverRecMsg = new byte[1024]; int length = socketServer.Receive(serverRecMsg); string strSRecMsg = Encoding.UTF8.GetString(serverRecMsg, 0, length); socketServer.Send(Encoding.UTF8.GetBytes(strSRecMsg + "ok")); //System.Diagnostics.Trace.WriteLine($"Socket Sent: {strSRecMsg}"); //ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads); //ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable); //System.Diagnostics.Trace.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}"); serverRecMsg.DefaultIfEmpty(); } catch (Exception e) { } } } catch (Exception e) { } } /// <summary> /// 测试Socketlient /// </summary> public static void TestSocketlient() { Socket socketClient = null; try { //tcpClient = new TcpClient(new IPEndPoint(System.Net.Dns.Resolve(IPAddress.Any.ToString()).AddressList[0].Address, 7788)); socketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //socketClient.Connect(new IPEndPoint(IPAddress.Any, 7788)); socketClient.Connect("127.0.0.1", 7788); if (socketClient.Connected) { String data = null; int w = 0; string senddata = null; while (true) { //写入 senddata = $"哈哈哈kkkk2233--{++w}"; #if DEBUG Console.WriteLine($"SocketClient Send: {senddata}"); #else System.Diagnostics.Trace.WriteLine($"SocketClient Send: {senddata}"); #endif byte[] sendBytes = Encoding.ASCII.GetBytes(senddata); socketClient.Send(sendBytes); //读出 byte[] receBytes = new byte[1024]; var rece = socketClient.Receive(receBytes); data = Encoding.ASCII.GetString(receBytes, 0, rece); #if DEBUG Console.WriteLine($"SocketClient Received: {data}"); #else System.Diagnostics.Trace.WriteLine($"SocketClient Received: {data}"); #endif ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads); ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable); Console.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}"); Thread.Sleep(2000); } } } catch (Exception e) { System.Diagnostics.Trace.WriteLine(" TcpClient Exception: {0}", e.InnerException.Message); //throw; } finally { socketClient.Shutdown(SocketShutdown.Both); socketClient.Disconnect(true); socketClient.Close(); } }
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