iOS之3DTouch的使用---很简单,看我就够啦~~

 

3DTouch是苹果在iOS9之后新推出的功能,功能大致可以分成两种,一种是长按app的icon,会出现以下的界面,还有一种是在app内部的某个视图上使用,效果如下图。 详细的效果也可以参见微信。微信就集成了这些功能,在微信的首页                                                  

 

 

第一个3DTouch的实现直接在AppDelegate类里面实现就行了,贴代码啦

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

    // Override point for customization after application launch.

    [self setup3DTouch:application];

    return YES;

}

 

// 3DTouch点击的回调方法

- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler

{

    NSLog(@"------%@",shortcutItem);

}

 

- (void)setup3DTouch:(UIApplication *)application

{

    /**

     type item 唯一标识符

     localizedTitle :标题

     localizedSubtitle:副标题

     iconicon图标 可以使用系统类型 也可以使用自定义的图片

     userInfo:用户信息字典 自定义参数,完成具体功能需求

     */

    //    UIApplicationShortcutIcon *icon1 = [UIApplicationShortcutIcon iconWithTemplateImageName:@"标签.png"];

    UIApplicationShortcutIcon *cameraIcon = [UIApplicationShortcutIcon iconWithType:UIApplicationShortcutIconTypeCompose];

    UIApplicationShortcutItem *cameraItem = [[UIApplicationShortcutItem alloc] initWithType:@"typeOne" localizedTitle:@"功能1" localizedSubtitle:@"" icon:cameraIcon userInfo:nil];

    

    UIApplicationShortcutIcon *shareIcon = [UIApplicationShortcutIcon iconWithType:UIApplicationShortcutIconTypeShare];

    UIApplicationShortcutItem *shareItem = [[UIApplicationShortcutItem alloc] initWithType:@"typeTwo" localizedTitle:@"功能2" localizedSubtitle:@"" icon:shareIcon userInfo:nil];

    /** items 添加到app图标 */

    application.shortcutItems = @[cameraItem,shareItem];

}

 

关于在app内部的3DTouch效果,可以参见微信的首页。

微信的首页是一个tableview列表,在实现表的协议方法的时候需要在这个方法里面注册

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath

注册的方法如下:

    // cell注册绑定,设置代理,实现协议

    if ([self respondsToSelector:@selector(traitCollection)]) {

        if ([self.traitCollection respondsToSelector:@selector(forceTouchCapability)]) {

            if (self.traitCollection.forceTouchCapability == UIForceTouchCapabilityAvailable) {

                [self registerForPreviewingWithDelegate:self sourceView:cell];

            }

        }

    }

声明协议     <UIViewControllerPreviewingDelegate>

实现此协议的代理方法

#pragma mark - UIViewControllerPreviewingDelegate

// 3DTouch结束时预览的界面 这里预览的界面是--DetailViewController--

- (UIViewController *)previewingContext:(id<UIViewControllerPreviewing>)previewingContext viewControllerForLocation:(CGPoint)location

{

    NSIndexPath *index = [mainTableView indexPathForCell:(UITableViewCell *)[previewingContext sourceView]];

    

    DetailViewController *VC = [[DetailViewController alloc] init];

    VC.viewTitle = [NSString stringWithFormat:@"%ld",(long)index.section];

    

    previewingContext.sourceRect = previewingContext.sourceView.frame;

    return VC;

}

 

// 点击功能模块需要实现的方法

-(void)previewingContext:(id<UIViewControllerPreviewing>)previewingContext commitViewController:(UIViewController *)viewControllerToCommit

{

    [self showViewController:viewControllerToCommit sender:self];

}

 注意,这里预览的界面是   DetailViewController  ,需要在 DetailViewController.m文件中实现下面的方法,这个是预览界面需要实现的点击功能

// 预览界面需要实现的点击功能

- (NSArray<id<UIPreviewActionItem>>*)previewActionItems

{

    UIPreviewAction *action0 = [UIPreviewAction actionWithTitle:@"action0" style:UIPreviewActionStyleDefault handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {

        NSLog(@"%s, line = %d, action0 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);

    }];

    

    UIPreviewAction *action1 = [UIPreviewAction actionWithTitle:@"action1" style:UIPreviewActionStyleDestructive handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {

        NSLog(@"%s, line = %d, action1 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);

    }];

    

    UIPreviewAction *action2 = [UIPreviewAction actionWithTitle:@"action2" style:UIPreviewActionStyleSelected handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {

        NSLog(@"%s, line = %d, action2 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);

    }];

    UIPreviewAction *action3 = [UIPreviewAction actionWithTitle:@"action3" style:UIPreviewActionStyleSelected handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {

        NSLog(@"%s, line = %d, action2 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);

    }];

    

    //该按钮可以是一个组,点击该组时,跳到组里面的按钮.

    UIPreviewActionGroup *actionGroup = [UIPreviewActionGroup actionGroupWithTitle:@"actionGroup" style:UIPreviewActionStyleSelected actions:@[action2, action3]];

    //直接返回数组.

    return  @[action0,action1,actionGroup];

}

 

--over--

posted @ 2017-06-27 09:19  走路蹩脚的火星人  阅读(3525)  评论(0编辑  收藏  举报