UI1_UITouch
// // ViewController.m // UI1_UITouch // // Created by zhangxueming on 15/7/9. // Copyright (c) 2015年 zhangxueming. All rights reserved. // #import "ViewController.h" #import <AudioToolbox/AudioToolbox.h> @interface ViewController () { UIView *_touchView; } @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. _touchView = [[UIView alloc] initWithFrame:CGRectMake(100, 100, 100, 100)]; _touchView.backgroundColor = [UIColor redColor]; //打开用户交互 _touchView.userInteractionEnabled = YES; [self.view addSubview:_touchView]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"开始触摸"); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"开始移动"); //获取一个触摸点 UITouch *touch = [touches anyObject]; //获取触摸点在view中的坐标 CGPoint point = [touch locationInView:self.view]; _touchView.center = point; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"触摸结束"); } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"触摸取消"); } - (void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event { NSLog(@"开始摇动"); SystemSoundID soudID; //创建soundID; AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"音效" ofType:@"caf"]], &soudID); //播放soundID; AudioServicesPlaySystemSound(soudID); //伴随震动 AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); [UIView animateWithDuration:0.3 animations:^{ CGRect frame = self.view.frame; frame.origin.x+=50; self.view.frame = frame; } completion:^(BOOL finished) { [UIView animateWithDuration:0.3 animations:^{ CGRect frame = self.view.frame; frame.origin.x-=100; self.view.frame = frame; } completion:^(BOOL finished) { [UIView animateWithDuration:0.3 animations:^{ CGRect frame = self.view.frame; frame.origin.x+=50; self.view.frame = frame; }]; }]; }]; } - (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event { NSLog(@"摇动结束"); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end