OC10_数组的内存管理
// // main.m // OC10_数组的内存管理 // // Created by zhangxueming on 15/6/18. // Copyright (c) 2015年 zhangxueming. All rights reserved. // #import <Foundation/Foundation.h> #import "Dog.h" int main(int argc, const char * argv[]) { @autoreleasepool { Dog *dog1 = [[Dog alloc] init]; Dog *dog2 = [[Dog alloc] init]; Dog *dog3 = [[Dog alloc] init]; Dog *dog4 = [[Dog alloc] init]; Dog *dog5 = [[Dog alloc] init]; //往数组中添加对象, 对应对象的retainCount 值+1; NSLog(@"dog1 retainCount = %li", dog1.retainCount); NSMutableArray *dogs = [[NSMutableArray alloc] init]; [dogs addObject:dog1];//dogs[0]-->dog1 [dogs addObject:dog1];//dogs[1]-->dog1 NSLog(@"dog1 retainCount = %li", dog1.retainCount); [dogs addObject:dog2];//dogs[2]-->dog2 [dogs addObject:dog3]; [dogs addObject:dog4]; [dogs addObject:dog5]; [dog1 release]; [dog2 release]; [dog3 release]; [dog4 release]; [dog5 release]; NSLog(@"dog1 retainCount = %li", dog1.retainCount); //数组对象release 实际上是对数组中的每个一个元素 release 一次 [dogs release]; //NSLog(@"dog1 retainCount = %li", dog1.retainCount); } return 0; }