摘要: using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class InputNavigator : MonoBehaviour, ISelectHandler, IDeselectHandler { EventSystem _system; pr... 阅读全文
posted @ 2018-01-17 21:08 cz夏花 阅读(386) 评论(0) 推荐(0) 编辑