WebGL +three创建地球横向滚动动画
WebGL +jquery创建地球横向滚动动画代码示例
<script> let camera, scene, renderer; let earthMesh; init(); animate(); function init() { // 创建相机 camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000); camera.position.z = 200; // 创建场景 scene = new THREE.Scene(); // 创建光源 const light = new THREE.PointLight(0xffffff, 1, 0); light.position.set(100, 100, 200); scene.add(light); // 创建地球 const earthGeometry = new THREE.SphereGeometry(50, 32, 32); const earthTexture = new THREE.TextureLoader().load('mars-11012_1920.jpg'); const earthMaterial = new THREE.MeshPhongMaterial({ map: earthTexture }); earthMesh = new THREE.Mesh(earthGeometry, earthMaterial); scene.add(earthMesh); // 创建渲染器 renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); // 监听窗口大小变化 window.addEventListener('resize', onWindowResize); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize(window.innerWidth, window.innerHeight); } function animate() { // 使地球缓慢旋转 earthMesh.rotation.y += 0.001; // 渲染场景 renderer.render(scene, camera); // 循环动画 requestAnimationFrame(animate); } </script>
使用需要引入three.min.js