摘要: 平面和缓冲平面: var geometry = new Three.PlaneBufferGeometry( 10, 10, 1,1 ); var material = new Three.MeshBasicMaterial( { color: 0xffff00 } ); var mesh= new 阅读全文
posted @ 2021-05-17 17:42 _Lawrence 阅读(500) 评论(0) 推荐(0) 编辑