RICH-ATONE

Java设计模式详解

参考:

https://www.runoob.com/design-pattern/design-pattern-tutorial.html

 

建造者模式:

场景1:
(1)构造一个复杂的对象,包含很多的属性,有些属性构造的时候需要做一些校验,格式转换等可能各个部分经常面临着剧烈的变化。
(2)比如:一个对象里面有很多属性:field1,field2,field3,... 我们需要构造这个大对象。
场景2:
(1) 电商项目中,商品中心的商品,采购中心的采购单,仓储中心的:采购入库单,销售出库单,退货入库单;订单中心的订单 等都比较复杂,可以使用构造器模式

 

demo1:

package test.builderTest;

public class Test {
    public static void main(String[] args) {

        Cbuild cbuild = new Cbuild();
        Direct direct = new Direct(cbuild);
        Product product = direct.biluder("value1", "value2", "value3");
        System.out.println(product);
    }

    public static class Direct {
       private Biluder biluder;

       public Direct (Biluder biluder) {
           this.biluder=biluder;
       }

       Product biluder (String field1,String field2,String field3){
           biluder.set1(field1);
           biluder.set2(field2);
           biluder.set3(field3);
           return biluder.create();

       }

    }

   public interface Biluder {
        void set1(String s1);
        void set2(String s2);
        void set3(String s3);
        Product create();

    }

   public static class Cbuild implements Biluder{

       private Product product = new Product();
       @Override
       public void set1(String s1) {
           product.setS1(s1);
       }

       @Override
       public void set2(String s2) {
           product.setS2(s2);
       }

       @Override
       public void set3(String s3) {
           product.setS3(s3);
       }

       @Override
       public Product create() {
           return product;
       }
   }

   public static class Product {
        String s1;
        String s2;
        String s3;

       public String getS1() {
           return s1;
       }

       public void setS1(String s1) {
           this.s1 = s1;
       }

       public String getS2() {
           return s2;
       }

       public void setS2(String s2) {
           this.s2 = s2;
       }

       public String getS3() {
           return s3;
       }

       public void setS3(String s3) {
           this.s3 = s3;
       }

       @Override
       public String toString() {
           return "Product{" +
                   "s1='" + s1 + '\'' +
                   ", s2='" + s2 + '\'' +
                   ", s3='" + s3 + '\'' +
                   '}';
       }
   }
}

  

demo2:

package test.builderTest;

public class OptimizedBuilderPattern2 {
    public static void main(String[] args) {
        Builder builder = new ConcreteBuilder();

        Product product = builder
                .field1("value1")
                .field2("value2")
                .field3("value3")
                .create();
        System.out.println(product);
    }


public interface Builder{
    Builder field1(String field1) ;
    Builder field2(String field2) ;
    Builder field3(String field3) ;
    Product create();
}

public static class ConcreteBuilder implements Builder{

    private Product product = new Product() ;

    public Builder field1(String field1) {
        product.setField1(field1);
        return this ;
    }

    @Override
    public Builder field2(String field2) {
        product.setField2(field2);
        return this;
    }

    @Override
    public Builder field3(String field3) {
        product.setField3(field3);
        return this ;
    }

    @Override
    public Product create() {
        return product;
    }
}



//==================商品类============
public static class  Product{
    private String field1;
    private String field2;
    private String field3;


    public String getField1() {
        return field1;
    }

    public void setField1(String field1) {
        this.field1 = field1;
    }

    public String getField2() {
        return field2;
    }

    public void setField2(String field2) {
        this.field2 = field2;
    }

    public String getField3() {
        return field3;
    }

    public void setField3(String field3) {
        this.field3 = field3;
    }

    @Override
    public String toString() {
        return "Product{" +
                "field1='" + field1 + '\'' +
                ", field2='" + field2 + '\'' +
                ", field3='" + field3 + '\'' +
                '}';
    }
}

}

  

ps:通过接口对象,可以使用实现类的方法进行赋值

3.2 使用一般builder模式

  1. 好处1:通过builder接口将复杂构建步骤拆分成了多个部分,代码逻辑清晰,维护性和扩展性都很好
  2. 好处2:将对象构建的过程,封装在了director里面,director来基于builder进行构建,构建逻辑修改,不需要修改很多地方
  3. 好处3:相对于工厂,有一个很好的抽象设计,director和builder

3.3 使用一般builder模式

  1. 这种模式下去除了Director,每次构建完一个属性之后会返回builder.基于Builder最后返回目标对象。

设计模式之构造器模式(9):封装复杂对象的构造逻辑

 

 

posted on 2021-09-07 14:20  RICH-ATONE  阅读(106)  评论(0编辑  收藏  举报

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