Go简单聊天
用Go简单实现网络通信
其余功能可以在这个模型上继续加,比如增加通信人数,实现聊天
server 端
package main import ( "fmt" "log" "net" "os" ) func broadcaster() { //功能代完善 } func handleCoon(conn net.Conn) { msg := "" for { data := make([]byte,1024) msg_read,err := conn.Read(data) if msg_read == 0 { //也可以写成 if(msg_read == 0 || err != nil) { } continue }else if err != nil { fmt.Fprintf(os.Stdout,"readmsg err = %v",err) continue } msg_read_str := string(data[0:msg_read]) if msg_read_str == "quit" { conn.Write([]byte("Exit...")) break } fmt.Println("client msg = ",msg_read_str) fmt.Printf("send to client : ") fmt.Scan(&msg) conn.Write([]byte(msg)) } fmt.Println("client close") conn.Close() } func main() { lis,err := net.Listen("tcp","127.0.0.1:8888") if err != nil { log.Fatal(err) } defer lis.Close() fmt.Println(lis) go broadcaster() for { conn,err := lis.Accept() if err != nil { fmt.Fprintf(os.Stdout,"err = %v",err) continue } defer conn.Close() go handleCoon(conn) }
client 端
package main import ( "fmt" "net" "os" ) func main() { conn,err := net.Dial("tcp","127.0.0.1:8888") if err != nil { fmt.Fprintf(os.Stdout,"err = %v",err) } defer conn.Close() fmt.Println("connect server sucess") var msg string for { msg = "" fmt.Printf("send msg : ") fmt.Scan(&msg) conn.Write([]byte(msg)) data := make([]byte,1024) msg_read,err := conn.Read(data) if msg_read == 0 { //和上面一样 fmt.Println("to short for msg") continue }else if err != nil { fmt.Fprintf(os.Stdout,"err = %v",err) continue } msg_read_str := string(data[0:msg_read]) if msg_read_str == "quit" { fmt.Println("server close.....") break } fmt.Println("to you msg = ",msg_read_str) } }