如何让IOS应用从容地崩溃
IOS SDK中提供了一个现成的函数 NSSetUncaughtExceptionHandler 用来做异常处理,但功能非常有限,而引起崩溃的大多数原因如:内存访问错误,重复释放等错误就无能为力了,因为这种错误它抛出的是Signal,所以必须要专门做Signal处理。在didFinishLaunchingWithOptions 中,加入
代码如下:
Source code
signal(SIGABRT, MySignalHandler);
signal(SIGILL, MySignalHandler);
signal(SIGSEGV, MySignalHandler);
signal(SIGFPE, MySignalHandler);
signal(SIGBUS, MySignalHandler);
signal(SIGPIPE, MySignalHandler);
回调函数MySignalHandler的定义如下:
void MySignalHandler(int signal)
{
int32_t exceptionCount = OSAtomicIncrement32(&UncaughtExceptionCount);
if (exceptionCount > UncaughtExceptionMaximum)
{
return;
}
NSMutableDictionary *userInfo =
[NSMutableDictionary
dictionaryWithObject:[NSNumber numberWithInt:signal]
forKey:UncaughtExceptionHandlerSignalKey];
NSArray *callStack = [UncaughtExceptionHandler backtrace];
[userInfo
setObject:callStack
forKey:UncaughtExceptionHandlerAddressesKey];
[[[[UncaughtExceptionHandler alloc] init] autorelease]
performSelectorOnMainThread:@selector(handleException:)
withObject:
[NSException
exceptionWithName:UncaughtExceptionHandlerSignalExceptionName
reason:
[NSString stringWithFormat:
NSLocalizedString(@"Signal %d was raised.\n"
@"%@", nil),
signal, getAppInfo()]
userInfo:
[NSDictionary
dictionaryWithObject:[NSNumber numberWithInt:signal]
forKey:UncaughtExceptionHandlerSignalKey]]
waitUntilDone:YES];
}
这段代码将会在崩溃时弹出一个对话框,我们还可以让它显示出设备信息,如下:
NSString* getAppInfo()
{
NSString *appInfo = [NSString stringWithFormat:@"App : %@ %@(%@)\nDevice : %@\nOS Version : %@ %@\nUDID : %@\n",
[[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"],
[[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleShortVersionString"],
[[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleVersion"],
[UIDevice currentDevice].model,
[UIDevice currentDevice].systemName,
[UIDevice currentDevice].systemVersion,
[UIDevice currentDevice].uniqueIdentifier];
NSLog(@"Crash!!!! %@", appInfo);
return appInfo;
}
在程序中加入这些代码之后,基本上所有崩溃都能Hold住了。
这样在崩溃时还能从容地弹出对话框,比起闪退来,用户也不会觉得那么不爽。然后在下次启动时还可以通过邮件来发送Crash文件到邮箱,这就看各个应用的需求了。
原文来自:触控科技博客