设计模式之笔记--职责链模式(Chain of Responsibility)

职责链模式(Chain of Responsibility)

定义

      职责链模式(Chain of Responsibility),使多个对象都有机会处理请求,从而避免请求的发送者和接收者之间的耦合关系。将这个对象连成一条链,并沿着这条链传递该请求,直到有一个对象处理它为止。

类图

描述

Handler,定义一个处理请求的接口;

ConcreteHandler,具体处理者类,处理它所负责的请求,可访问它的后继者,如果可以处理该请求,就处理;否则就将该请求转发给它的后继者。

应用场景

公司规定,员工请假在2天以内(<2天)由部门经理批准,3天以内(<3天)由部门总监批准,超过3天(>=3天)由boss批准。

    public abstract class Handler
    {
        private string name;
        /// <summary>
        /// 管理者的名字
        /// </summary>
        public string Name
        {
            get { return name; }
        }

        /// <summary>
        /// 管理者的上级
        /// </summary>
        protected Handler superior;

        public Handler(string name)
        {
            this.name = name;
        }

        public void SetSuperior(Handler superior)
        {
            this.superior = superior;
        }

        public abstract void HandeRequest(Request request);
    }

    public class Request
    {
        private string name;
        /// <summary>
        /// 请假者的姓名
        /// </summary>
        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        private double days;
        /// <summary>
        /// 请假天数
        /// </summary>
        public double Days
        {
            get { return days; }
            set { days = value; }
        }
    }

    /// <summary>
    /// 经理
    /// </summary>
    public class Manager : Handler
    {
        public Manager(string name)
            : base(name)
        { 
        
        }

        public override void HandeRequest(Request request)
        {
            if (request.Days > 0 && request.Days < 2)
            {
                Console.WriteLine(this.Name + "批准了" + request.Name + "" + request.Days + "天假期.");
            }
            else
            {
                if (this.superior != null)
                {
                    this.superior.HandeRequest(request);
                }
            }
        }
    }

    /// <summary>
    /// 总监
    /// </summary>
    public class Majordomo:Handler
    {
        public Majordomo(string name)
            : base(name)
        { 

        }

        public override void HandeRequest(Request request)
        {
            if (request.Days > 0 && request.Days < 3)
            {
                Console.WriteLine(this.Name + "批准了" + request.Name + "" + request.Days + "天假期.");
            }
            else
            {
                if (this.superior != null)
                {
                    this.superior.HandeRequest(request);
                }
            }
        }
    }

    public class Boss : Handler
    {
        public Boss(string name)
            : base(name)
        {

        }

        public override void HandeRequest(Request request)
        {
            Console.WriteLine(this.Name + "批准了" + request.Name + "" + request.Days + "天假期.");
        }
    }

 

posted @ 2016-04-22 09:35  sunny906  阅读(528)  评论(0编辑  收藏  举报