摘要: Figure 1queueBuffer流程1. 在AWesomePlayer的Render中将解码后的Buf通过ANativeWindow接口通知SurfaceTextureClientstruct AwesomeNativeWindowRenderer : public AwesomeRenderer { virtual void render(MediaBuffer *buffer) ... 阅读全文
posted @ 2011-12-27 00:12 yeeman 阅读(5920) 评论(0) 推荐(0) 编辑