Unity3d--随机数Random.rotation

Unity3d--随机数Random.rotation 物体会随机的自身旋转。

 1 using UnityEngine;
 2 using System.Collections;
 3 
 4 public class Test : MonoBehaviour {
 5 
 6     private Quaternion[] quaters;
 7 
 8     void Awake(){
 9         quaters = new Quaternion[7];
10     }
11 
12     void Start () {
13         int i = 0;
14         while (i<quaters.Length) {
15             quaters [i] = Random.rotation;
16             Transform child = this.transform.GetChild (i);
17             child.rotation = quaters [i];
18             i++;
19         }
20     }
21 }
posted @ 2016-04-10 18:42  yuge790615  阅读(1112)  评论(0编辑  收藏  举报