yexiong

导航

CMPP SP端的协议开发

//附CMPPClient.cs:
/*
作者:TNT 时间:2003年12月
文件说明:本文件实现SP端的协议开发。
*/
using System;
using System.Security.Cryptography; 
using System.Net.Sockets;
using System.Net;
using System.Text;
using System.Threading;
using System.Collections;

namespace com.yeixong
{
 public delegate void ReportEventHandler(object sender, ReportEventArgs e);  //声明一个事件的指代(指针)
 public delegate void SMSEventHandler(object sender, SMSEventArgs e);   //声明一个事件的指代(指针)
 public delegate void TerminateEventHandler(object sender,TerminateEventArgs e);   //声明收到终止信号
 public delegate void TerminateRespEventHandler(object sender,TerminateRespEventArgs e);  //回应事件发生
 public delegate void TestEventHandler(object sender,TestEventArgs e);
 public delegate void TestRespEventHandler(object sender,TestRespEventArgs e);
 public delegate void ConnectRespEventHandler(object sender,ConnectRespEventArgs e);
 public delegate void CancelRespEventHandler(object sender,CancelRespEventArgs e);
 public delegate void SubmitRespEventHandler(object sender,SubmitRespEventArgs e);
 public delegate void QueryRespEventHandler(object sender,QueryRespEventArgs e);
 public delegate void LogonSuccEventHandler(object sender,EventArgs e); //当成功登录系统
 public delegate void SocketClosedEventHandler(object sender,EventArgs e); //当套接字被检测到关闭
 public delegate void FailedItemDeletedEventHandler(object sender,WaitingQueueItemEventArgs e); //当一条等待队列的消息超过60秒没有回应
 

 public delegate void CMPPClientSvcStopEventHandler(object sender, ClientQueueStateArgs e); //当CMPP服务停止时候触发事件

 /// <summary>
 /// 作为CMPP协议的客户端,具有的登陆、发送、接受功能
 /// 会开3 个线程处理:
 ///    1、处理需要发送 MT(下行)的消息
 ///       2、处理从移动服务器发送过来CMPP的消息
 ///       3、处理连接断等信息,检查需要重发的消息,检查收到的报告、短信,
 ///          并调用 OnReport 事件 OnSMS事件
 /// </summary>
 public class CMPPClient
 {
  public static long CMPP_ACTIVE_TEST_C_TICKs= 30  ;  // *3 ;  //长连接的active_test测试时间
  public static long CMPP_ACTIVE_TEST_T_TICKs= 60 ;    // 消息失败时间 60秒
  public static int CMPP_ACTIVE_TEST_N_COUNT=3;  //3次 
  //public static int CMPP_MSG_MAX=100;   //一次取得的最大消息数量
  public static int CMPP_Port=7890;
 
  public event ReportEventHandler onReportHandler;   //指向事件处理代码的指针
  public event SMSEventHandler onSMSHandler;     //短信到来处理
  public event TestEventHandler onTestHandler;
  public event TestRespEventHandler onTestRespHandler;
  public event ConnectRespEventHandler onConnectRespHandler;
  public event CancelRespEventHandler onCancelRespHandler;
  public event TerminateEventHandler onTerminateHandler;
  public event TerminateRespEventHandler onTerminateRespHandler;
  public event SubmitRespEventHandler onSubmitRespHandler;
  public event QueryRespEventHandler onQueryRespHandler;
  public event LogonSuccEventHandler onLogonSuccEventHandler;
  public event SocketClosedEventHandler onSocketClosedHandler;
  public event FailedItemDeletedEventHandler onWaitingItemDeltedHandler; //当等待队列消息超时
 
  public event CMPPClientSvcStopEventHandler onClientSvcStopedHandler;  //当服务停止时候的事件

  //private 函数区域//////////////////////////////////////////////////////////////////////
  private Socket  tcp=null;    
  private IPHostEntry ip=null;  
  private IPEndPoint  cmpp_ep=null;  
  private int   RecvTimeOut =1000;       //2000ms的接受超时
  private int   SendTimeout =2000;       //2000ms的发送超时
  private string  CMPP_Server="";   //移动的服务器IP或者DNS名
  private string  systemID="";   //企业编号
  private string  userName="";   //sp的号码 /企业编号
  private string  PassWord="";   //口令
  private bool  isStop=false;   //本服务是否终止运行
  private bool  isLogin=false;   //是否已经登录   
  private Thread  Send_Thread;   //发送线程,专门处理对移动的数据包
  private Thread  Recv_Thread;   //专门处理接收包
  private Thread  Deamo_Thread;   //监控线程
  private string  ErrorInfo="";   //存放最后一次发生的错误信息 或者参考信息     
  private DateTime _current_time=DateTime.Now;     //上一次 ping的时间 
  private uint  lastSequence;   //流水号,每一次重新启动都需要重新设定 lastSequence
  private SortedList _outSeqQueue=new SortedList();   //消息队列存储 QueueItem,存储发送队列中的状态
  private SortedList  _waitingSeqQueue=new SortedList(); //消息队列存储 QueueItem
  private int   sub_resp=0;       //最后返回的包 Sequence
  private DateTime _lastOkTime;      //最后正确发送消息时间
  private bool  _bNre=false;      //空引用错误,套接字错误
 
  //private ManualResetEvent _connectionDone=new ManualResetEvent(false); //是否连接到套接字服务器,也就是CMPP服务器
  //private ManualResetEvent _lastsendDone=new ManualResetEvent(false);  //上一次发送是否完毕
  //private ManualResetEvent _lastrecvDone=new ManualResetEvent(false);  //上一次接收是否完毕
     
  private void ping()    //发送一次ping包 ,不经过_outSeqQueue 直接存储在 out queue中
  {
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_TEST test=new MSG.CMPP_MSG_TEST(seq);
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST,0,0);
   q.setmsgObj(test);
   this.addToOutQueue(q);
  }
  
  private string getValIdTime(DateTime d)        //返回短信存活时间
  {
   DateTime n=d.AddHours(2); //2小时
   return(n.Year.ToString().Substring(2) + n.Month.ToString().PadLeft(2,'0')+n.Day.ToString().PadLeft(2,'0')+n.Hour.ToString().PadLeft(2,'0')+n.Minute.ToString().PadLeft(2,'0')+n.Second.ToString().PadLeft(2,'0')+"032+");           
  }
 
  private bool isPingTime( )  //是否到了ping一次的时间
  {
   System.TimeSpan   l=(DateTime.Now - this._current_time );
  
   if ( l.TotalSeconds >= (CMPPClient.CMPP_ACTIVE_TEST_C_TICKs))
   {   
    lock(this)
    {
     this._current_time =DateTime.Now;       
     return(true);
    }
   }
   else
   {
    return(false);
   }
  }
 
  private void checkReSend()    //是否需要再一次ping //查询 _waitingSeqQueue 是否存在 上一次 没有相应的消息
  {   //调查waiting queue 中的所有消息,如果入列时间超过60
   for(int i=0;i<this._waitingSeqQueue.Count;i++)
   {
    Thread.Sleep(20);
    QueueItem q=(QueueItem)this._waitingSeqQueue.GetByIndex(i);  
    if(q!=null)
    {
     DateTime this_time=DateTime.Now ; //去当前时间
     TimeSpan t=this_time-q.inQueueTime ;
     if(t.TotalSeconds >CMPPClient.CMPP_ACTIVE_TEST_T_TICKs ) //达到超时时间
     {//需要重新发送消息
      if(q.FailedCount>=CMPPClient.CMPP_ACTIVE_TEST_N_COUNT)
      {
       //报告消息发送失败
       if(this.onWaitingItemDeltedHandler!=null)
       {
        WaitingQueueItemEventArgs e=new WaitingQueueItemEventArgs(q);
        this.onWaitingItemDeltedHandler(this,e);
       }
       this.delFromWaitingQueue(q); //从等待队列中删除
       //q.MsgState =(int)MSG_STATE.SENDED_WAITTING;
      }
      else
      {//可以尝试继续发送
       q.inQueueTime = this_time;
       q.FailedCount ++ ;
       q.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
       this.sendQueueItem(q);     
      }
     }     
    }
   }   
 
  }
 
  private void startThreads()
  {
   Deamo_Thread=new Thread(new ThreadStart(this.DeamonThread));
   Deamo_Thread.Start();
  }
 
  private QueueItem newQueueItem(int msgtype,int msgstate,object msg)  //生成一个消息队列成员对象实例
  {
   uint seq=this.getNextSequence();   //
   QueueItem q=new QueueItem(seq,(uint)msgtype,0,msgstate);
   q.setmsgObj(msg);       //设定消息为 object
   return(q);
  }
 
  private QueueItem getOutQueueItem(uint seq)  //获取MT 队列中的消息项目
  {
   lock(this)
   {
    return((QueueItem)this._outSeqQueue[seq]) ;
   }
  }
 
  private QueueItem getWaitingQueueItem(uint seq)  //获取等待队列中的消息
  {
   return((QueueItem) this._waitingSeqQueue[seq]);
  }
       
  private void addToOutQueue(QueueItem q)
  {
   lock(this)
   {
    this._outSeqQueue.Add(q.Sequence,q);    
   }
  }
 
  private void addToWaitingQueue(QueueItem q)
  {
   lock(this)
   {
    if(!this._waitingSeqQueue.ContainsKey(q.Sequence))
    {
     this._waitingSeqQueue.Add(q.Sequence,q);  
    }
   }
  }
 
  private QueueItem getTopOutQueue()     //需要在取之前进行判断
  {
   for(int i=0;i<this._outSeqQueue.Count;i++)
   {
    QueueItem q=(QueueItem)this._outSeqQueue.GetByIndex(i);  
    if(q!=null)
    {
     if(q.MsgState==(int)MSG_STATE.NEW)  //新消息,立即返回
     {
      lock(this)
      {
       q.MsgState =(int)MSG_STATE.SENDING; //发送状态
      }
      return(q);  
     }
     else
     {
      q=null;
     }
    }
   }   
   return(null);
  }
 
  private ArrayList getTop16Queue() //返回16条最顶的消息
  {
   int arrlength=0;
   ArrayList reArr=new ArrayList() ;
   QueueItem q=getTopOutQueue();
   while(q!=null || arrlength <= 16)
   {   
    if(q!=null)
    {
     reArr.Add(q);
     arrlength++;
    }
    else
    {
     break;
    }
    q=getTopOutQueue();
   }
  
   if(arrlength>0)
   {
    return(reArr);  
   }
   else
   {
    return(null);
   }
  }
 
  private void delFromOutQueue(QueueItem  q)
  {
   lock(this)
   {
    this._outSeqQueue.Remove(q.Sequence);  
   }
  }
 
  private void delFromOutQueue(uint seq)
  {
   lock(this)
   {
    this._outSeqQueue.Remove(seq); 
   }
  }
 
  private void delFromWaitingQueue(QueueItem q)
  {
   lock(this)
   {
    this._waitingSeqQueue.Remove(q.Sequence); 
   }
  }
 
  private void delFromWaitingQueue(uint seq)
  {
   this._waitingSeqQueue.Remove(seq); 
  }
 
  private void  SendLogin(string SystemID,string spNum,string Password)
  {//发送登录验证包   
   systemID=SystemID;
   userName=spNum;
   PassWord=Password;
   uint seq=this.getNextSequence(); //取得一个流水号
   MSG.CMPP_MSG_CONNECT cn=new MSG.CMPP_MSG_CONNECT(seq);
   cn.Password =Password.Trim();
   cn.SourceAdd =SystemID.Trim();
   tcp.Send(cn.ToBytes());
  }
 

  private byte[]  prepairPKs(QueueItem outitem)//将QueueItem发送出去
  {
   uint seq=outitem.Sequence ;
   uint msgtype=outitem.MsgType; 
   switch(msgtype)
   {
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST :
     MSG.CMPP_MSG_TEST test=(MSG.CMPP_MSG_TEST) outitem.getMsgObj(); //发送队列中取出
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING;
      this.delFromOutQueue(seq);
      this.addToWaitingQueue(outitem);    //等待服务器的active_TEST_resp
     }
     outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
     return(test.toBytes());     
     
 
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST_RESP:
     MSG.CMPP_MSG_TEST_RESP test_reply=(MSG.CMPP_MSG_TEST_RESP)outitem.getMsgObj(); //发送队列中取出//取出需要发送的具体消息
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING ;
      this.delFromOutQueue(seq);
     }
     outitem.MsgState = (int)MSG_STATE.SENDING_FINISHED ;  //完成
     return(test_reply.toBytes());
     
     
 
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_CANCEL :
     MSG.CMPP_MSG_CANCEL cancel=(MSG.CMPP_MSG_CANCEL)outitem.getMsgObj();    //还原成消息类
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING ;
      this.delFromOutQueue(seq);
      this.addToWaitingQueue(outitem);    //等待回应
     }
     outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
     return(cancel.toBytes());     
 
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_DELIVER_RESP:
     MSG.CMPP_MSG_DELIVER_RESP deliver_resp=(MSG.CMPP_MSG_DELIVER_RESP)outitem.getMsgObj(); //发送队列中取出;
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING ;
      this.delFromOutQueue(seq);
     }
     outitem.MsgState=(int)MSG_STATE.SENDING_FINISHED  ;  //完成
     return (deliver_resp.toBytes());     
     
 
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_QUERY  :
     MSG.CMPP_MSG_QUERY query = (MSG.CMPP_MSG_QUERY )outitem.getMsgObj(); //发送队列中取出;
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING  ;
      this.delFromOutQueue(seq);
      this.addToWaitingQueue(outitem);
     }
     outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ; //等待回应
     return(query.toBytes());     
      
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT :
     MSG.CMPP_MSG_SUBMIT submit =(MSG.CMPP_MSG_SUBMIT)outitem.getMsgObj(); //发送队列中取出;
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING ;
      this.delFromOutQueue(seq);
      this.addToWaitingQueue (outitem);
     }
     outitem.MsgState =(int)MSG_STATE.SENDING_FINISHED ;
     return(submit.toBytes());
            
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE :
     MSG.CMPP_MSG_TERMINATE terminate=(MSG.CMPP_MSG_TERMINATE)outitem.getMsgObj(); //发送队列中取出;
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING ;
      this.delFromOutQueue(seq);
      this.addToWaitingQueue(outitem);
     }
     outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
     return(terminate.toBytes());     
 
    case (uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE_RESP :
     MSG.CMPP_MSG_TERMINATE_RESP terminate_resp=(MSG.CMPP_MSG_TERMINATE_RESP)outitem.getMsgObj(); //发送队列中取出;
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING ;
      this.delFromOutQueue(seq);
     }
     outitem.MsgState =(int)MSG_STATE.SENDING_FINISHED  ;
     return(terminate_resp.toBytes());

    default:  
     test=(MSG.CMPP_MSG_TEST) outitem.getMsgObj(); //发送队列中取出
     lock(this)
     {
      outitem.MsgState =(int)MSG_STATE.SENDING;
      this.delFromOutQueue(seq);
      this.addToWaitingQueue(outitem);    //等待服务器的active_TEST_resp
     }
     outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
     return(test.toBytes());
   }   
  }

  private void sendQueueItem(QueueItem outitem)//将QueueItem发送出去
  {
   uint seq=outitem.Sequence ;
   uint msgtype=outitem.MsgType;
   try
   {
    switch(msgtype)
    {
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST :
      MSG.CMPP_MSG_TEST test=(MSG.CMPP_MSG_TEST) outitem.getMsgObj(); //发送队列中取出
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING;
       this.delFromOutQueue(seq);
       this.addToWaitingQueue(outitem);    //等待服务器的active_TEST_resp
      }
      tcp.Send(test.toBytes());
      outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST_RESP:
      MSG.CMPP_MSG_TEST_RESP test_reply=(MSG.CMPP_MSG_TEST_RESP)outitem.getMsgObj(); //发送队列中取出//取出需要发送的具体消息
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING ;
       this.delFromOutQueue(seq);
      }
      tcp.Send(test_reply.toBytes());
      outitem.MsgState = (int)MSG_STATE.SENDING_FINISHED ;  //完成
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_CANCEL :
      MSG.CMPP_MSG_CANCEL cancel=(MSG.CMPP_MSG_CANCEL)outitem.getMsgObj();    //还原成消息类
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING ;
       this.delFromOutQueue(seq);
       this.addToWaitingQueue(outitem);    //等待回应
      }
      tcp.Send(cancel.toBytes());     
      outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_DELIVER_RESP:
      MSG.CMPP_MSG_DELIVER_RESP deliver_resp=(MSG.CMPP_MSG_DELIVER_RESP)outitem.getMsgObj(); //发送队列中取出;
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING ;
       this.delFromOutQueue(seq);
      }
      tcp.Send(deliver_resp.toBytes());
      outitem.MsgState=(int)MSG_STATE.SENDING_FINISHED  ;  //完成
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_QUERY  :
      MSG.CMPP_MSG_QUERY query = (MSG.CMPP_MSG_QUERY )outitem.getMsgObj(); //发送队列中取出;
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING  ;
       this.delFromOutQueue(seq);
       this.addToWaitingQueue(outitem);
      }
      tcp.Send(query.toBytes());
      outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ; //等待回应
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT :
      MSG.CMPP_MSG_SUBMIT submit =(MSG.CMPP_MSG_SUBMIT)outitem.getMsgObj(); //发送队列中取出;
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING ;
       this.delFromOutQueue(seq);
       this.addToWaitingQueue (outitem);
      }
      tcp.Send(submit.toBytes());
      outitem.MsgState =(int)MSG_STATE.SENDING_FINISHED ;
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE :
      MSG.CMPP_MSG_TERMINATE terminate=(MSG.CMPP_MSG_TERMINATE)outitem.getMsgObj(); //发送队列中取出;
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING ;
       this.delFromOutQueue(seq);
       this.addToWaitingQueue(outitem);
      }
      if(this.tcpIsCanUse())
      {
       tcp.Send(terminate.toBytes());
       outitem.MsgState =(int)MSG_STATE.SENDED_WAITTING ;       
      }
      this.isStop =true;     //通知其他线程可以退出了
      break;
 
     case (uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE_RESP :
      MSG.CMPP_MSG_TERMINATE_RESP terminate_resp=(MSG.CMPP_MSG_TERMINATE_RESP)outitem.getMsgObj(); //发送队列中取出;
      lock(this)
      {
       outitem.MsgState =(int)MSG_STATE.SENDING ;
       this.delFromOutQueue(seq);      
      }
      tcp.Send(terminate_resp.toBytes());
      outitem.MsgState =(int)MSG_STATE.SENDING_FINISHED  ;     
      break;
    }
    LogLastOkTime(DateTime.Now );  //记录当前最后一次消息soket正确时间
   }
   catch(SocketException se)
   {
    //发生套接字错误
    this.ErrorInfo =this.ErrorInfo +"\r\n"+se.ToString ();
   }
   catch(NullReferenceException nre)
   {
    this._bNre =true;  //出现空引用错误
    this.ErrorInfo =this.ErrorInfo +"\r\n"+nre.ToString ();
   }
  }
 
  private bool tcpIsCanUse()  //测试当前tcp是否可用
  {
   bool reval=true;
   DateTime t=DateTime.Now ;
   TimeSpan ts=t- this._lastOkTime;
   if(ts.TotalSeconds > CMPPClient.CMPP_ACTIVE_TEST_T_TICKs ) //60秒
   {
    reval=false;  //不可用
   }
   if(this._bNre )
   {
    reval=false;
   }
   return(reval);
  }
 
  private void _reStartRecvNSend()
  {
   Send_Thread=new Thread(new ThreadStart(this.SendSPMsgThread));
   Send_Thread.Start();
   Recv_Thread=new Thread(new ThreadStart(this.RecvISMGMsgThread));
   Recv_Thread.Start();
  }
 
  private void LogLastOkTime(DateTime lastoktime)
  {
   lock(this)
   {
    this._lastOkTime=lastoktime;  //设定最后成功消息交互时间
   }
  }
 
  private void defaultReportHandler() //却省的报告事件处理函数
  {
 
  }
 
  private void defaultSMSHandler()
  {
 
  }
 
  private void defaultTeminateHandler()
  {
 
  }
 
  private void defaultTestEventHandler()
  {
 
  }
  private void defaultTestRespEventHandler()
  {
 
  }
  private void defaultTerminateEventHandler()
  {
  }
  private void defaultTerminateRespEventHandler()
  {
  }
  private void defaultCancelRespEventHandler()
  {
  }
  private void defaultQueryRespEventHandler()
  {
  }
 
  private void defaultConnectRespEventHandler()
  {
   QueueItem q=new QueueItem(this.getNextSequence(),(uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST,0,(int)MSG_STATE.NEW);
   MSG.CMPP_MSG_TEST test=new MSG.CMPP_MSG_TEST(q.Sequence ); //立即发送包过去
   q.setmsgObj(test);
   this.addToOutQueue(q);  
  }
  private void defaultSubmitRespEventHandler()
  {
  }

  private void defaultClientStopEventHandler()
  {}
    
  private void rePortError(string info)
  {
 
  }
       
  private bool _init(string CMPPServer,int CMPPPort)
  {
   bool reVal=false;
   CMPP_Server=CMPPServer;
   CMPP_Port=CMPPPort;
   try
   {
    tcp=new Socket(AddressFamily.InterNetwork ,SocketType.Stream ,ProtocolType.Tcp );
    ip=Dns.GetHostByName(CMPP_Server);
    cmpp_ep=new IPEndPoint(ip.AddressList[0],CMPP_Port);
    tcp.Connect(cmpp_ep); //连接
    reVal=true;  
   }
   catch(SocketException se)
   {
    ErrorInfo="Socker Error:" + se.ToString();
   }
   return(reVal);  
  }
  private uint getNextSequence()
  {
   lock(typeof(CMPPClient))
   {
    try
    {
     lastSequence++;
    }
    catch(OverflowException ofe)
    {
     this.ErrorInfo =this.ErrorInfo +"\r\n"+ofe.ToString();
     lastSequence=uint.MinValue;
    }       
    return(lastSequence);
   }
  }
 
  private void RecvISMGMsgThread()   //处理ISMG消息的线程
  {
   while(!this.isStop )
   {
    try
    {    
     byte[] rbuf=new byte[10240]; //结果缓冲区
     byte[] recv_temp=new Byte[1024]; //recv临时缓冲区
     int index=0;
     int msglength=tcp.Receive(rbuf);  //阻塞接收//分析收到的数据
 
     MSG.CMPP_MSG_Header header;  //=new MSG.CMPP_MSG_Header(rbuf,index); //取得一个消息                   
     while(index<msglength) //逐个消息分析
     {
      header=new MSG.CMPP_MSG_Header(rbuf,index); //取得一个消息      
      byte[] the_pk= new byte[header.MSGLength] ;   //生成此消息的大小
      for(int i=0;i<header.MSGLength ;i++)
      {
       the_pk[i]=rbuf[index++];
      }      
      uint seq; //取得回复消息的下一个流水序列号
      switch(header.Command_ID)
      {
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST : //服务器给客户的测试信号
        this.ErrorInfo =this.ErrorInfo +"\r\n"+"收到:CMPP_ACTIVE_TEST";
        MSG.CMPP_MSG_TEST test=new MSG.CMPP_MSG_TEST(the_pk);
        seq=test.Sequence;       //取得发送过来的流水号
        MSG.CMPP_MSG_TEST_RESP test_reply=new MSG.CMPP_MSG_TEST_RESP(seq);  
        tcp.Send(test_reply.toBytes());    //马上送出回应包,不需要进入队列 
        if(this.onTestHandler!=null)
        {
         TestEventArgs e=new TestEventArgs(test);
         onTestHandler(this,e);
        }
        else
        {
         defaultTestEventHandler();
        }
        this.ErrorInfo =this.ErrorInfo +"\r\n"+"发送:CMPP_ACTIVE_TEST_RESP ";
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST_RESP : //服务器的回应消息,应当丢弃不管
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("收到:CMPP_ACTIVE_TEST_RESP ");
        MSG.CMPP_MSG_TEST_RESP test_reply2=new MSG.CMPP_MSG_TEST_RESP(the_pk); //构造消息
        seq=test_reply2.Sequence;    //寻找 曾经发送过去的消息        
        this.delFromWaitingQueue(seq);      //删除等待队列中的消息 //清空等待回应队列
        if(this.onTestRespHandler!=null)
        {
         TestRespEventArgs e=new TestRespEventArgs(test_reply2);
         onTestRespHandler(this,e);
        }
        else
        {
         defaultTestRespEventHandler();
        }
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_CANCEL_RESP :
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("收到:CMPP_CANCEL_RESP ");
        MSG.CMPP_MSG_CANCEL_RESP cancel_reply=new MSG.CMPP_MSG_CANCEL_RESP(the_pk);//构造消息
        seq=cancel_reply.Sequence;
        this.delFromWaitingQueue(seq);
        if(this.onCancelRespHandler!=null)
        {
         CancelRespEventArgs e=new CancelRespEventArgs(cancel_reply);
         onCancelRespHandler(this,e);
        }
        else
        {
         defaultCancelRespEventHandler();
        }
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_CONNECT_RESP :   //检查下消息的正确性,清除等待队列 设定连接成功标志
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("收到:CMPP_CONNECT_RESP ");
        MSG.CMPP_MSG_CONNECT_RESP cn_reply=new MSG.CMPP_MSG_CONNECT_RESP(the_pk);
        seq=cn_reply.Sequence;     //取得消息的seq
        if(this.onConnectRespHandler !=null)
        {
         ConnectRespEventArgs e=new ConnectRespEventArgs(cn_reply);
         onConnectRespHandler(this,e);
        }
        else
        {
         defaultConnectRespEventHandler();
        }
        if(cn_reply.isOk)
        {
         this.isLogin  =true;
        }
        else
        {
         this.isLogin  =false;
        }
        this.delFromWaitingQueue(seq);    //删除队列中的等待连接信息包
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_DELIVER:    //检查消息正确定,立即返回 正确 或者 失败,正确则处理是否状态包,不是状态包则存到MO缓存,表示收到信息,时状态包则判断缓存消息进行消息送达处理
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("收到:CMPP_DELIVER ");
        BIConvert.DumpBytes(the_pk,"c:\\CMPP_DELIVER.txt");//保留映像
        MSG.CMPP_MSG_DELIVER deliver=new MSG.CMPP_MSG_DELIVER(the_pk);       
        seq=(uint)deliver.ISMGSequence;       //发过来的流水号,需要立即发送一个deliver_resp       //一条 ISMG--〉SP 的消息
        MSG.CMPP_MSG_DELIVER_RESP deliver_resp=new MSG.CMPP_MSG_DELIVER_RESP(seq);      
        deliver_resp.MsgID =deliver.MsgID ;
        deliver_resp.Result =0;
        byte[] t=deliver_resp.toBytes();
        tcp.Send(t);
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("发送:CMPP__DELIVER_RESP ");
        if(deliver.isReport)
        {      //删除等待队列的消息//报告消息已经正确发送到       
         //UInt64 ReportMsgID=deliver.ReportMsgID ; //取得消息ID ,更新 MsgID
         string StateReport=deliver.StateReport; //取得关于此消息的状态
         //_debugBs(the_pk);
         ReportEventArgs arg=new ReportEventArgs(the_pk,MSG.CMPP_MSG_Header.HeaderLength+8+21+10+1+1+1+21+1+1);    //构造报告事件参数
         //ReportEventArgs arg=new ReportEventArgs(ReportMsgID.ToString(),
         if(this.onReportHandler!=null) //ReportEventArgs传递的字节数组是 报告信息包的数据,在此不考虑多个报告的情况
         {
          onReportHandler(this,arg);
         }
         else
         {
          this.defaultReportHandler(); 
         }
        }
        else
        {//SMSEventArgs 传递的整个deliver包
         SMSEventArgs smsarg=new SMSEventArgs (the_pk,MSG.CMPP_MSG_Header.HeaderLength); 
         if(this.onSMSHandler!=null)
         {
          onSMSHandler(this,smsarg);   //触发事件,应当很快结束处理,不要靠考虑存储之类的耗费资源事宜
         }
         else
         {
          defaultSMSHandler();
         }
        }   
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_QUERY_RESP :
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("收到:CMPP_QUERY_RESP ");
        //收到消息,处理后存入数据库
        MSG.CMPP_MSG_QUERY_RESP query_resp=new MSG.CMPP_MSG_QUERY_RESP(the_pk);
        this.delFromWaitingQueue(query_resp.Sequence );   //将等待的队列中的元素删除
        if(this.onQueryRespHandler!=null)
        {
         QueryRespEventArgs e=new QueryRespEventArgs(query_resp);
        }
        else
        {
         defaultQueryRespEventHandler();
        }
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT_RESP :    //收到服务器送达的慧英消息
        this.ErrorInfo =this.ErrorInfo +"\r\n"+("收到:CMPP_SUBMIT_RESP ");        
        MSG.CMPP_MSG_SUBMIT_RESP submit_resp=new MSG.CMPP_MSG_SUBMIT_RESP(the_pk); 
        BIConvert.DumpBytes(the_pk,"c:\\CMPP_SUBMIT_RESP.txt");//保留映像
        //BIConvert.DumpBytes(initValue,"c:\\CMPP_SUBMIT_RESP.txt");//保留映像
        sub_resp++; //该变量仅供测试使用
        delFromWaitingQueue(submit_resp.Sequence);  //删除需要等待的消息
        if(this.onSubmitRespHandler!=null)
        {
         SubmitRespEventArgs e=new SubmitRespEventArgs(submit_resp);
         //submit_resp.
         onSubmitRespHandler(this,e);
        }
        else
        {
         defaultSubmitRespEventHandler();
        }
 
        break;
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE :
        this.ErrorInfo =this.ErrorInfo +"\r\n"+"收到:CMPP_TERMINATE";
        MSG.CMPP_MSG_TERMINATE terminate=new MSG.CMPP_MSG_TERMINATE(the_pk);
        seq=terminate.Sequence;
        MSG.CMPP_MSG_TERMINATE_RESP  terminate_resp=new MSG.CMPP_MSG_TERMINATE_RESP(seq);
        this.ErrorInfo =this.ErrorInfo +"\r\n"+"收到:CMPP_TERMINATE_RESP";
        tcp.Send(terminate_resp.toBytes()); 
        if(this.onTerminateHandler!=null)
        {
         TerminateEventArgs e=new TerminateEventArgs(terminate);
         onTerminateHandler(this,e);
         this.StopMe() ; //准备自我停止?
        }
        else
        {
         defaultTerminateEventHandler();
        }
        this._StopMe();  //发出终止设定        
        return;   //退出线程       
 
       case (uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE_RESP :
        this.ErrorInfo =this.ErrorInfo +"\r\n"+"收到:CMPP_TERMINATE_RESP";
        MSG.CMPP_MSG_TERMINATE_RESP ter_resp=new MSG.CMPP_MSG_TERMINATE_RESP(the_pk);
        seq=ter_resp.Sequence ;  //取得流水信号
        this.delFromOutQueue(seq);   //删除输出表重点项目
        if(this.onTerminateRespHandler!=null)
        {
         TerminateRespEventArgs e=new TerminateRespEventArgs(ter_resp);
         onTerminateRespHandler(this,e);
        }
        else
        {
         defaultTerminateRespEventHandler();
        }
        this._StopMe();
        break;
      }            
     }    
     LogLastOkTime(DateTime.Now );  //记录当前最后一次消息soket正确时间
    }
    catch(SocketException se)
    {
     //超时   
    }
    Thread.Sleep(50);
   }  
  }
  //debug
  //  private void _debugBs(byte[] the_pk) //存储byte字节
  //  {
  //   
  //  }
  //debug
 
  private void DeamonThread()    //监视本系统连接是否正常
  {//此线程是监视线程
   int  t_count =0;   //循环时间计数
   _reStartRecvNSend();   //启动接收和发送
   while(! this.isStop)
   {     
    t_count++;    //0.1秒   
    if(tcpIsCanUse()) 
    {
     if(this.isPingTime())
     {
      this.ping();  //发送一个ping包
     }
     if(t_count>50)  // 500*100=50000=50秒
     {
      t_count=0;
      checkReSend() ; //检查需要重新发送的消息
      //触发一个事件,让系统自动检查消息队列,存储消息队列中的消息状态
     }
    }
    else
    {
     EventArgs e=new EventArgs();
     if(this.onSocketClosedHandler!=null)
     {
      onSocketClosedHandler(this,e);
     }
     else
     {     
     }
     this.isStop =true;  //通知其他线程退出
    }
    Thread.Sleep(1000);
   }
  }  
 
  private void SendSPMsgThread()
  {
   while (!this.isStop )
   {
    Thread.Sleep(10);
    if(this.isLogin)
    {
     ArrayList lists=this.getTop16Queue();  //取出16条最顶的消息    
     if(lists!=null  && lists.Count >0)
     {
      int count=lists.Count;           
      ArrayList pks=new ArrayList( count); //定义容量
      for (int i=0;i<lists.Count; i++)
      {
       QueueItem outitem=(QueueItem)lists[i]; //取出每一个消息对象
       if(outitem!=null)
       {
        try
        {
         sendQueueItem(outitem);    //发送每一个消息
        }
        catch(SocketException se)
        {
         //发送失败
         outitem.FailedCount ++;
        }
       }     
      }
     }
    }
    Thread.Sleep(100);
   } 
  } 

  private void _StopMe()
  {
   lock(this)
   {
    this.isStop =true;
   }
  }
 
  private void _forcedSubThread(Thread t)   //强制停止线程
  {
   try
   {
    t.Abort();
    t.Join(); 
   }
   catch(Exception )
   {}
  }
 
  //private 函数区域//////////////////////////////////////////////////////////////////
 
 
  //公用函数 属性区域////////////////////////////////////////
  public bool Init(string CMPPServer,int CMPPPort)
  {
   return(this._init(CMPPServer,CMPPPort));
  }
 
  public bool Init(string CMPPServer,int CMPPPort,int recvtimeout,int sendtimeout)
  {
   this.RecvTimeOut =recvtimeout;
   this.SendTimeout =sendtimeout;
   return(this._init(CMPPServer,CMPPPort));
  }
 
  public bool Init(string CMPPServer,int CMPPPort,int recvtimeout)
  {
   this.RecvTimeOut =recvtimeout;
   this.SendTimeout =recvtimeout;
   return(this._init(CMPPServer,CMPPPort));
  }
  
  public bool Login(string SystemID,string UserName,string Password)
  {
   try
   {
    SendLogin(SystemID, UserName, Password);
    this.LogLastOkTime(DateTime.Now);    //最后一次正确的发送
   }
   catch(SocketException se)
   {
    //发送出错
    this.ErrorInfo = this.ErrorInfo +"\r\n"+se.ToString();
    return(false);
   }
   DateTime t1=DateTime.Now;
   while(!this.isLogin)
   {
    byte[] rbuf=new Byte[400];
    int l;
    try
    {
     l=tcp.Receive(rbuf) ;
     if(l>16)
     {
      if(BIConvert.Bytes2UInt(rbuf,4)==(uint)MSG.CMPP_COMMAND_ID.CMPP_CONNECT_RESP)
      {
       MSG.CMPP_MSG_CONNECT_RESP resp=new MSG.CMPP_MSG_CONNECT_RESP(rbuf);
       if(resp.isOk)
       {
        EventArgs e=new EventArgs();
        if(onLogonSuccEventHandler!=null)
        {
         onLogonSuccEventHandler(this,e);
        }
        else
        {
         this.defaultConnectRespEventHandler();
        }
        this.isLogin =true;
       }
       else
       {
       }
       break;
      }
     }
     this._lastOkTime =DateTime.Now ;  //更新当前最后成功收发套接字的时间
    }
    catch(SocketException)
    {
    }
    System.TimeSpan t=DateTime.Now - t1;
    if(t.TotalSeconds > 10)
    {
     break;
    }
   }  
   if(this.isLogin)
   { //登录ok,就立即发送active_test包
    this.ErrorInfo =this.ErrorInfo + "\r\n"+" Logon succ! ";    
    startThreads();  // 启动 主监视程序de线程
    return(true);
   }
   else
   {
    return(false);
   }
  }
   
  public uint SubmitSMS(string to_user,string fee_code,string svc_code, string fee_user,string spnum,string content,int fee_usertype)
  {
   MSG.CMPP_MSG_SUBMIT sndmsg; 
   uint seq=this.getNextSequence();   //取得下一个sequence
   sndmsg=new MSG.CMPP_MSG_SUBMIT(seq);
   sndmsg.FeeCode =fee_code;
   sndmsg.FeeTerminalId =to_user;
   sndmsg.FeeType=MSG.FeeType.FEE_TERMINAL_PERITEM; //按条收取
   sndmsg.FeeUserType = fee_usertype ;
   sndmsg.Msg_Level=0;
   sndmsg.MSGFormat = (uint)MSG.Msg_Format.UCS2;
   sndmsg.SMS_Content=content;
   sndmsg.SrcID=spnum;         //长号码
   sndmsg.SPID=this.systemID ;
   sndmsg.Svc_Code= svc_code;
   sndmsg.UDHI=0;
   sndmsg.ValIdTime=getValIdTime(DateTime.Now);        //存活时间
   sndmsg.addTerminalID(to_user);
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT  ,0,0); 
   q.setmsgObj(sndmsg);
   this.addToOutQueue(q);  
   return(seq);
  }
 
  public uint SendMsg(string to_user,string fee_user,string fee,string svccode,string content,string spnum)
  {
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_SUBMIT sndmsg=new MSG.CMPP_MSG_SUBMIT(seq) ;
   sndmsg.FeeCode=fee;
   sndmsg.FeeType=MSG.FeeType.FEE_TERMINAL_PERITEM ;
   sndmsg.FeeTerminalId =fee_user;
   sndmsg.FeeUserType =(int)MSG.FeeUserType.FEE_NULL ;    //计费 按照计费号码计费
   sndmsg.SPID =this.systemID ;         //企业代码
   sndmsg.UDHI=0;             //
   sndmsg.MSGFormat=(uint)MSG.Msg_Format.GB2312 ;
   sndmsg.SMS_Content =content;
   sndmsg.SrcID=spnum;
   sndmsg.Svc_Code=svccode;
   sndmsg.addTerminalID(to_user);
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT  ,0,0); 
   q.setmsgObj(sndmsg);
   this.addToOutQueue(q);
   return(seq);
  }
 
  public uint SendSMC(string fee_user,string feecode,string svccode)  //向计费用户发送一条包月计费信息
  {
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_SUBMIT sndmsg=new MSG.CMPP_MSG_SUBMIT(seq) ;
   sndmsg.SMS_Delivery_Type=2;         //产生包月SMC
   sndmsg.FeeCode=feecode;
   sndmsg.FeeType=MSG.FeeType.FEE_TERMINAL_MONTH ;   //包月计费
   sndmsg.FeeTerminalId =fee_user;
   sndmsg.FeeUserType =(int)MSG.FeeUserType.FEE_TERMINAL_ID  ;    //计费 按照计费号码计费
   sndmsg.SPID =this.systemID ;         //企业代码
   sndmsg.UDHI=0;             //
   sndmsg.MSGFormat=(uint)MSG.Msg_Format.UCS2 ;
   sndmsg.SMS_Content ="SMC";  
   sndmsg.SrcID =this.userName;         //sp的特符号码
   sndmsg.Svc_Code=svccode;
   sndmsg.addTerminalID(fee_user);
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT ,0,0); 
   q.setmsgObj(sndmsg);
   this.addToOutQueue(q);
   return(seq);
  }
 
  public uint SendSMT(string to_user,string feecode,string svccode,string spnum,string content)
  {
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_SUBMIT sndmsg=new MSG.CMPP_MSG_SUBMIT(seq) ;
   sndmsg.SMS_Delivery_Type=1;         //产生包月SMC
   sndmsg.FeeCode=feecode;          //包月计费代码
   sndmsg.FeeType=MSG.FeeType.FEE_TERMINAL_MONTH ;   //包月计费
   sndmsg.FeeTerminalId =to_user;
   sndmsg.FeeUserType =(int)MSG.FeeUserType.FEE_TERMINAL_ID  ;    //计费 按照计费号码计费
   sndmsg.SPID =this.systemID ;         //企业代码
   sndmsg.UDHI=0;             //
   sndmsg.MSGFormat=(uint)MSG.Msg_Format.UCS2 ;
   sndmsg.SMS_Content =content;
   sndmsg.SrcID =spnum;         //sp的特符号码
   sndmsg.Svc_Code=svccode;
   sndmsg.addTerminalID(to_user);
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_SUBMIT ,0,0); 
   q.setmsgObj(sndmsg);
   this.addToOutQueue(q);
   return(seq);
  }
  
  public uint SendQuery(string svccode,string whichday) //查询某个业务的总计数
  {
   string wd=whichday.Trim();
   int query_type=0;
   if(svccode==null || svccode.CompareTo("")==0)
   {//查询全部页数量
   }
   else
   {//查询某项业务
    query_type=1;
   }
   if(wd==null|| wd.CompareTo ("")==0)
   {
    DateTime d=DateTime.Now;
    wd=d.Year.ToString()+d.Month.ToString().PadLeft(2,'0')+d.Day.ToString().PadLeft(2,'0');       
   }
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_QUERY query=new MSG.CMPP_MSG_QUERY(seq); 
   query.Query_Type =query_type;
   query.Query_Code =svccode;
   query.Time =wd;     //设定那一天
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_QUERY ,0,0); 
   q.setmsgObj(query);
   this.addToOutQueue(q);
   return(seq);   //返回消息的内部编号
  }
 
  public uint StopCMPPConnection()   //停止CMPP协议的socket连接
  {
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_TERMINATE t=new MSG.CMPP_MSG_TERMINATE(seq);
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE,0,0);
   q.setmsgObj(t);
   this.addToOutQueue(q);
   return(seq); //返回终止消息,便于等待
  }
 

  public uint CancelMsg( string   msgid)
  {
   uint seq=this.getNextSequence();
   MSG.CMPP_MSG_CANCEL  cancel=new MSG.CMPP_MSG_CANCEL(seq); 
   cancel.MsgID =msgid;
   QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_CANCEL  ,0,0); 
   q.setmsgObj(cancel);
   this.addToOutQueue(q);
   return(seq);   //返回消息的内部编号
  }
 
  public void StopMe()
  {
   if(!this.isStop)
   {
    if(this.tcpIsCanUse())//发送一条对服务器的通告
    {
     uint seq=this.getNextSequence();
     MSG.CMPP_MSG_TERMINATE t=new MSG.CMPP_MSG_TERMINATE(seq);
     QueueItem q=new QueueItem(seq,(uint)MSG.CMPP_COMMAND_ID.CMPP_TERMINATE,0,0);
     q.setmsgObj(t);
     this.addToOutQueue(q);
    }  
    Thread.Sleep(500);   //等待1000ms,告知服务器
    this._StopMe();
    tcp.Close();

    if(this.onClientSvcStopedHandler!=null)
    {
     ClientQueueStateArgs  arg=new ClientQueueStateArgs(this._outSeqQueue ,this._waitingSeqQueue);
     onClientSvcStopedHandler(this,arg);
    }
    else
    {
     this.defaultClientStopEventHandler();
    }
    Thread.Sleep(500);   //再次主动等待线程结束         
    //此处报告 2个队列中的信息   
   }
   //准备强行结束
   _forcedSubThread(this.Send_Thread);
   Thread.Sleep(500);   //等待1000ms,告知服务器
   _forcedSubThread(this.Recv_Thread );
   Thread.Sleep(500);   //等待1000ms,告知服务器
   _forcedSubThread(this.Deamo_Thread );  
   Thread.Sleep(500);   //等待1000ms,告知服务器
  }
 
  public string getLogInfo()
  {
   string t= this.ErrorInfo;
   this.ErrorInfo="";
   return(t);  
  }

  public int getQueueItemState(uint seq)  //根据seq寻找发送内部队列的消息对象的状态
  {
   int status=0;       //状态未知
   if(this._outSeqQueue.ContainsKey(seq)) //存在于outSeqQueue中
   {
    if(this._waitingSeqQueue.Contains(seq))
    {
     //正在发送等待返回,状态未定
    }
    else
    {
     //还没有发送
    }
   }
   else
   {
    if(this._waitingSeqQueue.ContainsKey(seq))
    {
     //正等待回应
    }
    else
    {
     //已经发送结束了
    }
   }
   return(status);
  }
  
  public void TestSubmit( string[] nums ,int topI,int topJ)  //发送测试包
  {
   int count=0;
   int total=0;   
   ArrayList pks=new ArrayList( );
   //准备100个包
   for(int i=0;i<10;i++)
   {
    for(int j=0;j<10;j++)
    {
     uint seq=this.getNextSequence(); //准备流水号
     MSG.CMPP_MSG_SUBMIT sndmsg=new MSG.CMPP_MSG_SUBMIT(seq);
     sndmsg.FeeCode ="000001";
     sndmsg.FeeTerminalId =nums[i];
     sndmsg.FeeType=MSG.FeeType.FEE_TERMINAL_PERITEM; //按条收取
     sndmsg.FeeUserType = 0 ;  //终端用户计费
     sndmsg.Msg_Level=0;
     sndmsg.MSGFormat = (uint)MSG.Msg_Format.UCS2;
     sndmsg.SMS_Content="test";
     sndmsg.SrcID="09880";         //长号码
     sndmsg.SPID=this.systemID ;
     sndmsg.Svc_Code= "cmcctest";
     sndmsg.UDHI=0;
     sndmsg.ValIdTime=getValIdTime(DateTime.Now);        //存活时间
     sndmsg.addTerminalID(nums[i]);
     pks.Add( sndmsg.toBytes()) ;   //存入数组
    }
   }
 
   DateTime t1=DateTime.Now ;
   for(int i=0;i< topI;i++)
   {  
    for(int j=0;j<topJ;j++)
    {
     try
     {
      tcp.Send((byte[])pks[i*10+j]);
      count++;
      total++;
     }
     catch (SocketException se)
     {
      this.ErrorInfo =this.ErrorInfo +"\r\n"+"发送错误: "+se.ToString() ;
     }   
     if( count>=16)
     {
      count=0;  //复位
      Thread.Sleep(50);  //暂停20ms
     }
    }
   }
   DateTime t2=DateTime.Now ;
   TimeSpan t= t2-t1;
   this.ErrorInfo =this.ErrorInfo +"\r\n"+"发送: "+total +" 条消息, 总计花费时间:"+ t.TotalMilliseconds +"毫秒" ;
  }  //测试函数////////////////////////////////////////////////供测试移动网络测试
  
  //测试翰数区域///////////////////////////////////////////
  //公用函数 属性区域////////////////////////////////////////
 }
 //*************工具类结束***********************************
 enum MSG_STATE     //CMPP消息在队列中的状态枚举值
 {
  NEW=0,      //加入到队列等待发送出去
  SENDING=1,     //正被某个线程锁定
  SENDED_WAITTING=2,   //发送出去,现在等待resp消息返回
  SENDING_FINISHED=3   //得到回应,一般等待被清理出队列
 }
 
 public class QueueItem   //代表一个存储在缓存队列中的消息,序列号由CMPPClient产生
 {
  uint _sequence;    //消息索引 就是流水号
  uint _msgType;    //消息的类别就是COMMAND_ID,根据此值决定 Object _msgObj的原类型
  int _failedCount=0;   //失败计数,如果失败次数超过3此需要进行清理
  int _msgState;    //当前消息状态,具体为 MSG_STATE的枚举类型
  object _msgObj;    //存放消息对象,具体类型参考 _msgType
  DateTime _inQueueTime;  //消息进入队列的时间,上次消息的发送时间
 
  public int FailedCount
  {
   set
   {
    this._failedCount =value;
   }
   get
   {
    return(this._failedCount);
   }
 
  }
 
  public object getMsgObj()
  {
   return(this._msgObj);
  }
  public void setmsgObj(object inmsg)
  {
   this._msgObj=inmsg;
  }
  public DateTime inQueueTime
  {
   set
   {
    this._inQueueTime =value;
   }
   get
   {
    return(this._inQueueTime);
   }
  }
  public uint MsgType
  {
   get
   {
    return(this._msgType);
   }
  }
  public int MsgState
  {
   get
   {
    return(this._msgState);
   }
   set
   {
    this._msgState =value;
   }
  }
  public uint Sequence
  {
   get
   {
    return(this._sequence);
   }
   set
   {
    this._sequence =value;
   }
  }
  public QueueItem(uint sequence,uint  msgtype ,int faildedcount,int msgstate)
  {
   this._failedCount =faildedcount;
   this._msgState =msgstate;
   this._msgType =msgtype;
   this._sequence=sequence;
  }
  public QueueItem(uint sequence,uint msgtype,int faildedcount,int msgstate,object msgobj)
  {
   this._failedCount =faildedcount;
   this._msgState =msgstate;
   this._msgType =msgtype;
   this._sequence=sequence;
   this.setmsgObj(msgobj);
  }
 }
 
 public class BIConvert  //字节 整形 转换类 网络格式转换为内存格式
 {
  public static byte[] Int2Bytes(uint i)  //转换整形数据网络次序的字节数组
  {
   byte[] t=BitConverter.GetBytes(i) ;
   byte b=t[0];
   t[0]=t[3];
   t[3]=b;
   b=t[1];
   t[1]=t[2];
   t[2]=b;
   return(t);
  }
 
  public static uint Bytes2UInt(byte[] bs,int startIndex) //返回字节数组代表的整数数字,4个数组
  {
   byte[] t=new byte[4];
   for(int i=0;i<4 && i< bs.Length-startIndex ;i++)
   {
    t[i]=bs[startIndex+i];
   } 
   byte b=t[0];
   t[0]=t[3];
   t[3]=b;
   b=t[1];
   t[1]=t[2];
   t[2]=b;
   return(BitConverter.ToUInt32(t,0));
  }
 
  public static uint Bytes2UInt(byte[] bs)  //没有指定起始索引
  {
   return( Bytes2UInt(bs,0));
  }

  public static void  DumpBytes(byte[] bs,string txt)
  {
   System.IO.StreamWriter sw=new System.IO.StreamWriter(txt);
   for(int i=0;i<bs.Length ;i++)
   {
    byte b=bs[i];
    sw.WriteLine(b.ToString("X")+" ");
   }
   sw.WriteLine("-----"+DateTime.Now.ToLocalTime()  );
   sw.Close();
  }

  public static void  DebugString(string  bs,string txt)
  {
   System.IO.StreamWriter sw=new System.IO.StreamWriter(txt);
   sw.WriteLine(bs); 
   sw.WriteLine("-----"+DateTime.Now.ToLocalTime()  );
   sw.Close();
  }
 }
 
 public class ReportEventArgs : EventArgs   //报告事件携带的数据
 {
  string _smsState;      //发送短信的应答结果,含义与SMPP协议要求中stat字段定义相同 。SP根据该字段确定CMPP_SUBMIT消息的处理状态。
  string _submitTime;      //提交短信的时间,也可根据此时间决定是否重发
  string _doneTime;      //送达目的地的时间
  string _destNum;      //送达的号码
  string _msgID;       //关于那一条消息的报告
  uint _sequence;       //CMPP网关产生的流水号

  UInt64 _msg_id;   //被报告的提交短信的msgID,ISMG在submit_resp返回给SP的

  public string State
  {
   get
   {
    return(this._smsState);
   }
   set
   {
    this._smsState =value;
   }
  }
 
  public uint Sequence
  {
   get
   {
    return(this._sequence );
   }
   set
   {
    this._sequence =value;
   }
  }
 
  public string toUserNum
  {
   get
   {
    return(this._destNum);
   }
   set
   {
    this._destNum =value;
   }
  }
 
  public string MsgID
  {
   get
   {
    return( this._msgID );
   }
   set
   {
    this._msgID =value;
   }
  }
 
  public string SubmitTime
  {
   get
   {
    return(this._submitTime);
   }
   set
   {
    this._submitTime =value;
   }
  }
 
  public string DoneTime
  {
   get
   {
    return(this._doneTime );
   }
   set
   {
    this._doneTime =value;
   }
  }
 
  public ReportEventArgs(byte[] bs)  //从一个字节数组中获得报告
  {
   byte[] temp=new byte[8+7+10+10+21+4];
   for(int i=0;i<temp.Length;i++)
   {
    temp[i]=bs[i];
   }
   init(temp);
  }
 
  public ReportEventArgs(byte[] bs,int startIndex) //起始
  {
   byte[] temp=new byte[8+7+10+10+21+4];//定义长度
   for(int i=0;i<temp.Length;i++)
   {
    temp[i]=bs[startIndex+i];
   }
   init(temp);
  }
 
  public ReportEventArgs(string msgid,string destnum,string smsstate,string submittime,string donetime,uint seq)
  {
   this._msgID =msgid;
   this._destNum =destnum;
   this._smsState =smsstate;
   this._submitTime =submittime;
   this._doneTime =donetime;
   this._sequence =seq;
  }
 
  public DateTime getSubmitTime()
  {
   return(getTime(this._submitTime));
  }
 
  public DateTime getDoneTime()
  {
   return(getTime(this._doneTime));
  }
 
  private DateTime getTime(string time_string)
  {
   int index=0;
   int yy=Convert.ToInt32("20"+ time_string.Substring(index,2));   
   index+=2;
   int mm=Convert.ToInt32(time_string.Substring(index,2));
   index+=2;
   int dd=Convert.ToInt32(time_string.Substring(index,2));
   index+=2;
   int hh=Convert.ToInt32(time_string.Substring(index,2));
   index+=2;
   int mms=Convert.ToInt32(time_string.Substring(index,2));
   DateTime t=new DateTime(yy,mm,dd,hh,mms,0);   
   return(t);
  }
  private void init(byte[] bs)
  {
   BIConvert.DumpBytes(bs,"c:\\ReportEventArgs.txt");//保留映像
   int index=0;
   this._msg_id =BitConverter.ToUInt64(bs,index);   //BitConverter.ToUInt64(bs,index);
   this._msgID =(this._msg_id.ToString());
   // BIConvert.DebugString(this._msgID ,"c:\\MSGID.txt"); 
   index +=8;
   this._smsState = Encoding.ASCII.GetString(bs,index,7);
   index+=7;
   this._submitTime = Encoding.ASCII.GetString(bs,index,10);
   index+=10;
   this._doneTime  = Encoding.ASCII.GetString(bs,index,10);
   index+=10;
   this._destNum = Encoding.ASCII.GetString(bs,index,21);
   index+=21;
   this._sequence = BIConvert.Bytes2UInt(bs,index);
  }
 }
 
 public class SMSEventArgs : EventArgs
 {
  UInt64 _msgid;    //8字节的消息标示
  string _destID;   //接受信息的目标ID
  string _svcCode;    //业务代码
  int  _tpPID;    //参考GSM协议
  int  _tpUDHI;   //
  int  _msgFrm;   //消息的编码格式
  string _srcTerminateID;  //源终端ID,如果使报告
  int  _msgLength;   //消息的字节数,并非实际字符串长度
  string _Content;   //消息正文内容
 

  public SMSEventArgs(byte[] bs)
  {
   int msglen=BitConverter.ToInt32(bs,8+21+10+1+1+1+21+1);  //取得消息长度字节长度
   int tempLen=msglen+8+21+10+1+1+1+21+1+1+msglen+8;
   byte[] temp=new byte[tempLen];
   for(int i=0;i<temp.Length ;i++)
   {
    temp[i]=bs[i];
   }
   init(temp);
  }
 
  public SMSEventArgs(byte[] bs,int baseIndex)
  {
   int msglen= (int)bs[MSG.CMPP_MSG_Header.HeaderLength +8+21+10+1+1+1+21+1];  //取得消息长度字节长度
   int tempLen=8+21+10+1+1+1+21+1+1+msglen+8;
   byte[] temp=new byte[tempLen];
   for(int i=0;i<temp.Length ;i++)
   {
    temp[i]=bs[i+baseIndex];
   }
   init(temp);
  }
 
  private void init(byte[] bs)
  {
   BIConvert.DumpBytes(bs,"c:\\SMSEventArgs.txt");//保留映像

   int index=0;
   this._msgid = BitConverter.ToUInt64(bs,0);
   index+=8;
   this._destID = Encoding.ASCII.GetString(bs,index,_getRealBytesLength(bs,index));
   index+=21;
   this._svcCode = Encoding.ASCII.GetString(bs,index,_getRealBytesLength(bs,index));
   index+=10;
   this._tpPID =(int)bs[index++];
   this._tpUDHI  =(int)bs[index++];
   this._msgFrm = (int)bs[index++];
   this._srcTerminateID =Encoding.ASCII.GetString(bs,index,_getRealBytesLength(bs,index));
   index+=21;
   index++;        //是否是状态报告字节
   this._msgLength = (int)bs[index++];  //取得字节长度
  
   switch ( this._msgFrm )
   {
    case (int)MSG.Msg_Format.ASCII :
     this._Content =Encoding.ASCII.GetString(bs,index,this._msgLength );
     break;
 
    case (int)MSG.Msg_Format.GB2312 :
     this._Content = Encoding.Default.GetString(bs,index,this._msgLength ); 
     break;
 
    case (int)MSG.Msg_Format.UCS2 :
     this._Content = Encoding.BigEndianUnicode.GetString(bs,index,this._msgLength );
     break;
 
    case (int)MSG.Msg_Format.BINARY :
     break;
 
    case (int)MSG.Msg_Format.WRITECARD :
     break;
 
    default:
     break;
 
   }
 
  }
 
  public string toSPNum
  {
   get
   {
    return(this._destID );
   }
  }
 
  public string SrcNum
  {
   get
   {
    return(this._srcTerminateID);
   }
  }
 
  public string Content
  {
   get
   {
    return(this._Content );
   }
  }
  public string SvcCode
  {
   get
   {
    return(this._svcCode);
   }
  }

  public UInt64  MsgID
  {
   get
   {
    return(this._msgid) ;
   }
   //set
   //{
   // this._msgid =value;
   //}
  }

  public string MsgIDString
  {
   get
   {
    return(this._msgid).ToString(); 
   }
  }

  private int  _getRealBytesLength(byte[] bts,int index)
  {
   int i=index;
   for( ;i<bts.Length ;i++)
   {
    if(bts[i]==0)
    {
     break;
    }
   }
   return i-index;
  }
 }
 
 public class TerminateEventArgs:EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_TERMINATE _msg;
 
  public TerminateEventArgs( uint seq)
  {
   this._seq =seq;
  }
 
  public TerminateEventArgs(object msg)
  {  
   this._msg =(MSG.CMPP_MSG_TERMINATE)msg;
   this._seq =this._msg.Sequence ;
  }
 
  public object getMSG()
  {
   return(this._msg);
  }
  
 }
 
 public class TerminateRespEventArgs:EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_TERMINATE_RESP _msg;
 
  public TerminateRespEventArgs(uint seq)
  {
   this._seq =seq;
  }
 
  public TerminateRespEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_TERMINATE_RESP)msg;
   this._seq =this._msg.Sequence ;
  }
 
  public object getMSG()
  {
   return(this._msg );
  }
 
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq);
   }
  }
 }
 public class TestEventArgs: EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_TEST _msg;
 
  public TestEventArgs(uint seq)
  {
   this._seq =seq;
  }
 
  public  TestEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_TEST)msg;
   this._seq =this._msg.Sequence ;
  }
 
  public object getMSG()
  {
   return(this._msg );
  }
 
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq );
   }
  }
 }
 
 public class TestRespEventArgs: EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_TEST_RESP _msg;
 
  public TestRespEventArgs(uint seq)
  {
   this._seq =seq;
  }
  public TestRespEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_TEST_RESP)msg;
   this._seq =this._msg.Sequence ;
  }
 
  public object getMSG()
  {
   return(this._msg );
  }
 
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq);
   }
  }
 }
 
 public class CancelRespEventArgs:EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_CANCEL_RESP _msg;
 
  public CancelRespEventArgs(uint seq)
  {
   this._seq =seq;
  }
  public CancelRespEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_CANCEL_RESP) msg;
   this._seq =this._msg.Sequence ;
  }
 
  public object getMSG()
  {
   return(this._msg);
  }
 
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq );
   }
  }
 }
 
 public class QueryRespEventArgs:EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_QUERY_RESP _msg;
 
  public QueryRespEventArgs(uint seq)
  {
   this._seq =seq;  
  }
 
  public QueryRespEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_QUERY_RESP)msg;
   this._seq =this._msg.Sequence; 
  }
 
  public object getMSG()
  {
   return(this._msg);
  }
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq);
   }
  }
 
 }
 
 public class ConnectRespEventArgs:EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_CONNECT_RESP _msg;
 
  public ConnectRespEventArgs(uint seq)
  {
   this._seq =seq;
  }
 
  public ConnectRespEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_CONNECT_RESP)msg;
   this._seq =this._msg.Sequence ;
  }
 
  public object getMSG()
  {
   return(this._msg );
  }
 
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq );
   }
  }
 }
 
 public class SubmitRespEventArgs:EventArgs
 {
  private uint _seq;
  private MSG.CMPP_MSG_SUBMIT_RESP _msg; 
 
  public SubmitRespEventArgs(uint seq)
  {
   this._seq =seq;  
  }
  public SubmitRespEventArgs(object msg)
  {
   this._msg =(MSG.CMPP_MSG_SUBMIT_RESP)msg;
   this._seq=this._msg.Sequence ;
  }
  public object getMSG()
  {
   return(this._msg );
  }
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq );
   }
  }
 }
 
 public class WaitingQueueItemEventArgs:EventArgs
 {
  private uint _seq;
  private object _q;
 
  public WaitingQueueItemEventArgs(uint seq)
  {
   this._seq =seq;
  }
 
  public WaitingQueueItemEventArgs(object q)
  {
   this._q =q;
  }
 
  public uint Sequence
  {
   set
   {
    this._seq =value;
   }
   get
   {
    return(this._seq );
   }
  }
 
  public object getQueueItem()
  {
   return(this._q );
  }
 }

 public class ClientQueueStateArgs  //当CMPP client的服务停止时候,队列的状态参数
 {
  private SortedList _waiting;
  private SortedList _out;

  public ClientQueueStateArgs(SortedList outQueue,SortedList inQueue)
  {
   this._waiting =inQueue;
   this._out =outQueue;
  }

  public SortedList WaitingQueue
  {
   get
   {
    return(this._waiting );
   }
   set
   {
    this._waiting =value;
   }
  }

  public SortedList OutQueue
  {
   get
   {
    return(this._out );
   }
   set
   {
    this._out =value;
   }
  }
 }

 public class StateObject
 {
  public Socket workSocket = null;              // Client socket.
  public const int BufferSize = 1024;            // Size of receive buffer.
  public byte[] buffer = new byte[BufferSize];  // Receive buffer.
  public byte[] result_buf=null;     //接收最终的结果缓冲区  
  public int _msglength=0;      //接收到多少个字节数据
 }


 
 public enum SMSDBQueue_Status  :int
 {
  NEW=0,   //新消息,等待发送
  SENDED=1,  //正在发送,等待回应
  RESP=2,   //送达SMSC,得到msgid
  DELIVRD=3,  //得到报告,状态ok
  EXPIRED=4,  //过期
  DELETED=5,  //已经删除此消息 UNDELIV
  ACCEPTD=6,  // ACCEPTD 状态 未送达 ACCEPTED为中间状态,网关若从短信中心收到后应丢弃,不做任何操作
  UNDELIV=7,  //未送达
  UNKNOWN=8,  //未知
  REJECTD=9   //被弹回
 }

 public class SMSDBQueue
 {
  private uint _sequence=0;      //对应的cmppclient的序列号
  private int _smsdbID=0;       //对应的数据库的发送自动增长ID
  private int _cmpp_msgType;      //cmpp协议的定义的消息类型
  private object _cmpp_msg_object;    //cmpp消息对象,备检索
  private int _currentStatus;      //当前消息体状态
  private DateTime _inQueueTime=DateTime.Now;  //消息产生设定值
  private UInt64 _msgid;       //消息返回的SMSC给出的id遍号

  public uint Sequence
  {
   get
   {
    return(this._sequence );
   }
   set
   {
    this._sequence =value;
   }
  }

  public int SMSDBID
  {
   get
   {
    return(this._smsdbID);
   }
   set
   {
    this._smsdbID =value;
   }
  }

  public int CurrentStatus
  {
   get
   {
    return(this._currentStatus );
   }
   set
   {
    this._currentStatus =value;
   }
  }

  public int CMPPMsgType
  {
   get
   {
    return(this._cmpp_msgType );
   }
   set
   {
    this._cmpp_msgType =value;
   }
  }

  public DateTime InQueueTime
  {
   get
   {
    return(this._inQueueTime );
   }
   set
   {
    this._inQueueTime =value;
   }
  }

  public object MsgObject
  {
   get
   {
    return(this._cmpp_msg_object );
   }
   set
   {
    this._cmpp_msg_object =value;
   }
  }       

  public UInt64 UIMsgID
  {
   get
   {
    return(this._msgid );
   }
   set
   {
    this._msgid =value;
   }
  }

  public string MsgID
  {
   get
   {
    return(this._msgid.ToString ());
   }
   set
   {
    this._msgid =Convert.ToUInt64(value);
   }
  }
 }
 //*************工具类结束***********************************


 //********************接口类,用于连接对外的短信存储系统**********************
 public interface  ISMSStore   //定义一个存储接口
 {
  SMSRec[] getSMSsFromStore();     //从外部存储中获取消息
  void updateStoreObjec(int storeObjectID,string state); //更新id代表的对象状态,用于监测状态报告
  void updateSMSCMsgID(int storeObjectID,UInt64 msgid);
  bool addSMS2Store(SMSRec sms);       //向store中存储短消息
  string getFeeCode(string svccode);      //根据svccode返回消息的收费,根据移动参数进行设定 
 }

 public class SMSRec     //SMS载数据库中的表达
 {
  private int _RecID;   
  private string _feeUser;  //计费用户
  private int _smsType=0;   //短信类型 0 普通文字短信 1 闪烁短信 2 查询命令短信 3 包月短信
  private string _svccode;  //服务代码
  private string _msg;   //消息
  private string _state;   //消息状态
  private string _feecode;
  private string _spnum;
  private string _toUser;
       
  public SMSRec(int recid,string feeuser,string feecode,string svccode,string msg,string spnum)
  {
   this._RecID =recid;
   this._feeUser  =feeuser;
   this._toUser =feeuser;
   this._svccode =svccode;
   this._msg =msg;
   this._spnum =spnum;
  }

  public SMSRec(int recid,string feeuser,string touser,string feecode,string svccode,string msg,string spnum)
  {
   this._RecID =recid;
   this._feeUser  =feeuser;
   this._toUser =touser;
   this._svccode =svccode;
   this._msg =msg;
   this._spnum  =spnum;
  }
 
  public string SvcCode
  {
   get
   {
    return(this._svccode );
   }
   set
   {
    this._svccode =value;
   }
  }

  public string FeeCode
  {
   get
   {
    return(this._feecode );
   }
   set
   {
    this._feecode =value;
   }
  }

  public string FeeUser
  {
   get
   {
    return(this._feeUser );
   }
   set
   {
    this._feeUser =value;
   }
  }

  private string ToUser
  {
   get
   {
    return(this._toUser);
   }
   set
   {
    this._toUser=value;
   }
  }

  public string SPNum
  {
   get
   {
    return(this._spnum );
   }
   set
   {
    this._spnum =value;
   }
  }

  public string Message
  {
   get
   {
    return(this._msg );
   }
   set
   {
    this._msg =value;
   }
  }


 }
 //****************************** 接口类结束 *********************************

 //*************************定义 处理数据库接口的SMS系统类,该类对外提供CMPP处理功能***********
 //**功能,实现队列监测,处理失败消息、成功消息,处理定时存储更新等抽象功能的组织,将CMPPClient包装提供

 public class SMSSystem
 {
  private ISMSStore dbcls=null;
  private CMPPClient client=null;
  private string pwd;
  private string systemid;
  private string spnum;

  public void setISMSStoreInterface(ISMSStore ismsstore)
  {
   dbcls=ismsstore;
  }

  public SMSSystem(string systemid,string spnum,string password,string cmppserverip,int cmppport)
  {
   client=new CMPPClient();
   client.Init(cmppserverip,cmppport);
   this.spnum =spnum;
   this.systemid =systemid;
   this.pwd =password;
  }

 }


 //********************************处理SMS系统类结束


 namespace MSG //消息类定义
 {
  //*************枚举类型开始***********************************
  public enum CMPP_COMMAND_ID:uint
  {
   CMPP_CONNECT  =1,
   CMPP_CONNECT_RESP =0x80000001,
   CMPP_TERMINATE  =0x00000002,  // 终止连接
   CMPP_TERMINATE_RESP =0x80000002,  // 终止连接应答
   CMPP_SUBMIT   =0x00000004 ,   //提交短信
   CMPP_SUBMIT_RESP =0x80000004,   // 提交短信应答
   CMPP_DELIVER  =0x00000005 ,   //短信下发
   CMPP_DELIVER_RESP =0x80000005,   // 下发短信应答
   CMPP_QUERY   =0x00000006 , //发送短信状态查询
   CMPP_QUERY_RESP  =0x80000006, // 发送短信状态查询应答
   CMPP_CANCEL   =0x00000007, // 删除短信
   CMPP_CANCEL_RESP =0x80000007, // 删除短信应答
   CMPP_ACTIVE_TEST =0x00000008 , //激活测试
   CMPP_ACTIVE_TEST_RESP=0x80000008 // 激活测试应答
  } 
  public enum FeeUserType
  {
   FEE_TERMINAL_ID =0,    //
   FEE_SOURCE_ID =1,
   FEE_SP   =2,
   FEE_NULL  =3
  } 
  public enum Msg_Format
  {
   ASCII  =0,
   WRITECARD =1,
   BINARY  =2,
   UCS2  =8,
   GB2312  =15
  }
  public enum SUBMIT_RESULT
  {
   SUCC    =0,
   MSG_STRUCTURE_ERR =1,
   COMMANID_ERR  =2,
   MSG_SEQUENCE_ERR =3,
   MSG_LENGTH_ERR  =4,
   FEE_CODE_ERR  =5,
   OUT_OF_MSG_LEN_ERR =6,
   SVC_CODE_ERR  =7,
   FLUX_ERR   =8,
   OTHER_ERR   =9
  }
  //*************枚举类型结束***********************************
 
  //*************结构定义开始***********************************
  public struct FeeType
  {
   public static readonly string FEE_TERMINAL_FREE  ="01";
   public static readonly string FEE_TERMINAL_PERITEM ="02";
   public static readonly string FEE_TERMINAL_MONTH  ="03";
   public static readonly string FEE_TERMINAL_TOP  ="04";
   public static readonly string FEE_TERMINAL_SP  ="05";
  }
 
  public struct DELIVER_STATE
  {
   public static readonly string DELIVERED  ="DELIVRD";
   public static readonly string EXPIRED  ="EXPIRED";
   public static readonly string DELETED  ="DELETED";
   public static readonly string UNDELIVERABLE ="UNDELIV";
   public static readonly string ACCEPTED  ="ACCEPTD";
   public static readonly string UNKNOWN  ="UNKNOWN";
   public static readonly string REJECTED  ="REJECTD";
  }
  //*************结构类型结束***********************************
 
  //****************消息类**************************************
  public class CMPP_MSG_Header  //消息头
  { 
   private byte[] initValue=new byte[MSG.CMPP_MSG_Header.HeaderLength];
 
   public CMPP_MSG_Header(CMPP_COMMAND_ID Command_ID) //发送前
   {
    BIConvert.Int2Bytes((uint)Command_ID).CopyTo(initValue,4);
   }
 
   public CMPP_MSG_Header(byte[] bs) //根据受到的字节进行构造 字节序列
   {
    int l=MSG.CMPP_MSG_Header.HeaderLength ;
    for(int i=0;i<l;i++)
    {
     initValue[i]=bs[i];
    }
   }
   public CMPP_MSG_Header(byte[] bs,int baseIndex) //根据受到的字节进行构造 字节序列
   {
    int l=MSG.CMPP_MSG_Header.HeaderLength ;
    for(int i=0;i<l;i++)
    {
     initValue[i]=bs[baseIndex+i];
    }
   }
 
  
 
   public uint MSGLength  //获取此消息头代表的消息的整个长度
   {
    get
    {
     return(BIConvert.Bytes2UInt(initValue,0));
    }
    set
    {
     byte[] t=BIConvert.Int2Bytes(value);
     for(int i=0;i<4;i++)
     {
      initValue[i]=t[i];
     }
    }
   }
 
   public uint Command_ID
   {
    get
    {
     return(BIConvert.Bytes2UInt(initValue,4));
    }
    set
    {
     byte[] t=BIConvert.Int2Bytes(value);
     for(int i=0;i<4;i++)
     {
      initValue[i+4]=t[i];
     }
    }
   }
 
   public uint SequenceId
   {
    get
    {    
     return(BIConvert.Bytes2UInt(initValue,8));
    }
    set
    {
     byte[] t=BIConvert.Int2Bytes(value);
     for(int i=0;i<4;i++)
     {
      initValue[i+4+4]=t[i];
     }
    }
   }
 
   public byte[] toBytes()
   {
    return( initValue ); //将字段转化为字节
   }
 
   public void fromBytes(byte[] bs)
   {
    for(int i=0;i<MSG.CMPP_MSG_Header.HeaderLength;i++)
    {
     initValue[i]=bs[i];
    }    
   }
 
   public static int HeaderLength
   {
    get
    {
     return(4+4+4);
    }
   }
  }
  
  public class CMPP_MSG_CONNECT
  {
   CMPP_MSG_Header header;
   byte[] initValue;
   byte[] body;
   int baseIndex=MSG.CMPP_MSG_Header.HeaderLength ; //消息的起始
   byte ver=0x20;
   byte[] AuthenticatorSource=new Byte[16];   //发送的验证信息
   string _SystemID="000000";
   string _Password="00000000";
   string _timestamp="0000000000";
 
   public CMPP_MSG_CONNECT(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_CONNECT);
    header.SequenceId =sequence;
    header.MSGLength =(uint)(this.BodyLength +MSG.CMPP_MSG_Header.HeaderLength); 
    body=new byte[this.BodyLength];
   }
 
   public CMPP_MSG_CONNECT(byte[] bs)
   { 
    initValue=new byte[bs.Length];
    bs.CopyTo(initValue,0); //进行初始化行为  
    byte[] temp=new byte[ MSG.CMPP_MSG_Header.HeaderLength ];
    for(int i=0;i<temp.Length ;i++)
    {
     temp[i]=bs[i];
    }   
    byte[] body=new Byte[bs.Length - MSG.CMPP_MSG_Header.HeaderLength ];
    for(int i=0;i<body.Length ;i++)
    {
     body[i]=bs[MSG.CMPP_MSG_Header.HeaderLength+i]; //将消息的字节存储
    }   
    header=new MSG.CMPP_MSG_Header(temp);  //构造 消息头
    header.MSGLength = (uint)(this.BodyLength +MSG.CMPP_MSG_Header.HeaderLength );
    header.Command_ID =(uint)MSG.CMPP_COMMAND_ID.CMPP_CONNECT ;
   }
   public int BodyLength
   {
    get
    {
     return(6+16+4+1);
    }
   }
 
   public string SourceAdd
   {    
    set
    {
     _SystemID=value;
     byte[] t=Encoding.ASCII.GetBytes(_SystemID); //转换为字节数组
     t.CopyTo(body,0);      
    }
   }
 
  
   public string Password
   {
    set
    {
     _Password=value;
    }
   }
 
   public string Version
   {
    set
    {
     ver=Convert.ToByte ("0x" + value,16);
    }
   }
 
       
   private static string  getTimestamp() //返回一个时间戳 4 字节
   {
    DateTime msgtime=DateTime.Now;
    string u=msgtime.Month.ToString().PadLeft(2,'0'); 
    u=u+msgtime.Day.ToString().PadLeft(2,'0'); 
    u=u+msgtime.Hour.ToString().PadLeft(2,'0'); 
    u=u+msgtime.Minute.ToString().PadLeft(2,'0');  
    u=u+msgtime.Second.ToString().PadLeft(2,'0'); 
    return(u);
   } 
   private byte[] getMd5Code()
   {
    MD5 md5= new MD5CryptoServiceProvider(); //创建MD5类别
    byte[] buf=new byte[6+9+_Password.Length+10] ;   
    byte[] s_a=Encoding.ASCII.GetBytes(_SystemID); //Source_ADD 就是企业代码
    byte[] s_0={0,0,0,0,0,0,0,0,0};     //9字节的0,此处当作右补0
    byte[] s_p=Encoding.ASCII.GetBytes(_Password); //密码
    this._timestamp =getTimestamp();    //取得认证码时赋值字符串
    byte[] s_t=Encoding.ASCII.GetBytes(_timestamp); //10位的字符串字节数组
    s_a.CopyTo(buf,0);    //base 0
    s_0.CopyTo(buf,6);    //base 6
    s_p.CopyTo(buf,6+9);   //base 6+9
    s_t.CopyTo(buf,6+9+_Password.Length);  //base 6+9+password.length   
 
    return(md5.ComputeHash(buf,0,buf.Length));
   }   
   private byte[] getSourceAdd()
   {
    return( Encoding.ASCII.GetBytes(this._SystemID ));
   }
   public byte[] ToBytes()   //返回当前对象的字节数组印象
   {
    byte[] reVal=new Byte[MSG.CMPP_MSG_Header.HeaderLength+this.BodyLength];
    header.toBytes().CopyTo(reVal,0);       //消息头
    getSourceAdd().CopyTo(reVal,MSG.CMPP_MSG_Header.HeaderLength);  //源地址 企业代码
    getMd5Code().CopyTo(reVal,MSG.CMPP_MSG_Header.HeaderLength+6);   //认证md5
    reVal[MSG.CMPP_MSG_Header.HeaderLength+6+16]=this.ver;    //版本字节
    BIConvert.Int2Bytes(Convert.ToUInt32(this._timestamp)).CopyTo(reVal, MSG.CMPP_MSG_Header.HeaderLength+6+16+1);  
    return(reVal);
   }
  }
 
  public class CMPP_MSG_CONNECT_RESP
  {
   CMPP_MSG_Header header;
   byte Status;
   byte[] AuthenticatorISMG;
   byte _Version;   
 
   public CMPP_MSG_CONNECT_RESP(byte[] bs)
   {
    byte[] temp_head=new Byte[MSG.CMPP_MSG_Header.HeaderLength ];
    int index=0;
    for(int i=0;i<MSG.CMPP_MSG_Header.HeaderLength ;i++)
    {
     temp_head[i]=bs[index++];
    }        
    header=new MSG.CMPP_MSG_Header(temp_head);   
    Status=bs[index++];      //状态字节
    AuthenticatorISMG=new byte[16];   //回应摘要
    for(int i=0;i<AuthenticatorISMG.Length ;i++)
    {
     AuthenticatorISMG[i]=bs[index++];
    }
    _Version=bs[index++];   
   }
  
   public bool isOk
   {
    get
    {
     return(true);
    }
   }
 
   public string Ver
   {
    get
    {
     return(Convert.ToString(this._Version,16));
    }
   }
 
   public string ISMGREturnAuthCode
   {
    get
    {
     return(Encoding.ASCII.GetString(AuthenticatorISMG));   
    }
   }
 
   public uint Command_ID
   {
    get
    {
     return(header.Command_ID);
    }
    set
    {
     header.Command_ID =value;
    }
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId);
    }
   }
  }
 
 
  public class CMPP_MSG_TERMINATE
  {  
   CMPP_MSG_Header header;
   public CMPP_MSG_TERMINATE(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(CMPP.YOURCOMPANY.MSG.CMPP_COMMAND_ID.CMPP_TERMINATE); 
    header.MSGLength  =(uint)MSG.CMPP_MSG_Header.HeaderLength ;
    header.SequenceId =sequence;
   }
   public CMPP_MSG_TERMINATE(byte[] bs)
   {
    header=new MSG.CMPP_MSG_Header(bs);
   }
 
   public byte[] toBytes()
   {
    return(header.toBytes());
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId );
    }
   }
  }
 
  public class CMPP_MSG_TERMINATE_RESP
  {  
   CMPP_MSG_Header header;
   public CMPP_MSG_TERMINATE_RESP(byte[] bs)
   {
    header=new CMPP_MSG_Header(bs);
   }
   public CMPP_MSG_TERMINATE_RESP(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_TERMINATE_RESP);
    header.MSGLength=(uint)MSG.CMPP_MSG_Header.HeaderLength ;
    header.SequenceId =sequence;
   }
 
   public byte[] toBytes()
   {
    return(header.toBytes());
   }
   public uint Command_ID
   {
    get
    {
     return(header.Command_ID);
    }
    set
    {
     header.Command_ID =value;
    }
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId);
    }
   }
  }
  
  public class CMPP_MSG_SUBMIT
  {
   CMPP_MSG_Header header;
   int  _isReportOrSMC=1;   //是否需要状态报告
   int _msgTotal =1;    //相同消息的条数
   int _msgNumber =1;    //
   int _msgLevel =0;    //消息级别,却胜0
   string _svcCode=""; //业务类型
   int _feeUserType=0;    //计费用户类型字段0:对目的终端MSISDN计费;1:对源终端MSISDN计费;2:对SP计费;3:表示本字段无效,对谁计费参见Fee_terminal_Id字段
   string _feeTerminalId="";  //被计费终端
   int _tpPid=0;
   int _tpUDHI=0;
   uint _msgFmt=0;  //消息格式
   string _msgsrc="";    //消息来源 即spid
   string _feeType=MSG.FeeType.FEE_TERMINAL_PERITEM  ;  //
   string _feeCode="";    //资费
   string _valIdTime="";   //存活期
   string _atTime="";    //调度时间
   string _srcId="";    //源号码,就是在手机上显示的号码
   int  _destUsrNum=0;   //接受消息的手机数
   string[] _destTerminalIds=new string[100]; //至多100个号码
   int _msgLengt=(int)MSG.Msg_Format.GB2312;
   string _MsgContent="";
   UInt64 _MsgID;    //返回的消息ID
 

   public CMPP_MSG_SUBMIT(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(com.yexiong.MSG.CMPP_COMMAND_ID.CMPP_SUBMIT ); 
    header.SequenceId =sequence;
   } 
           
   //属性////////////////////////////////////////////////////
   public string SMS_Content
   {
    set
    {
     this._MsgContent=value;
     byte[] t = Encoding.ASCII.GetBytes(value)  ;
     this._msgLengt=t.Length;
    }
   }
 
   public int SMS_Delivery_Type  //是否要求返回状态确认报告:0:不需要1:需要2:产生SMC话单 (该类型短信仅供网关计费使用,不发送给目的终端)
   {
    set
    {
     _isReportOrSMC=value; 
    }
   }
 
   public int Msg_Level
   {
    set
    {
     this._msgLevel=value;
    }
   }
  
   public string Svc_Code
   {
    set
    {
     this._svcCode=value;
    }
   }
 
   public int FeeUserType
   {
    set
    {
     this._feeUserType=value;
    }
   }
 
   public string FeeTerminalId
   {
    set
    {
     this._feeTerminalId=value;
    }
   }
 
   public int UDHI
   {
    set
    {
     this._tpUDHI=value;
    }
   }
 
   public uint MSGFormat
   {
    set
    {
     this._msgFmt=value;
    }
   }
 
   public string SPID
   {
    set
    {
     this._msgsrc=value;
    }
   }
 
   public string SrcID   //可以此处确定长号码
   {
    set
    {
     this._srcId =value;
    }
   }
 
   public string FeeType
   {
    set
    {
     this._feeType =value.PadLeft(2,'0');
    }
   }
 
   public string FeeCode
   {
    set
    {
     this._feeCode =value;
    }
   }
 
   public string ValIdTime
   {
    set
    {
     this._valIdTime =value;
    }
   }
 
   public string AtTime
   {
    set
    {
     this._atTime =value;
    }
   }
 
   public UInt64 MsgID
   {
    set
    {
     this._MsgID =value;
    }
    get
    {
     return(this._MsgID);
    }
   }     
   //属性结束//////////////////////////////////////////////
 
   public void addTerminalID(string id)
   {
    if(this._destUsrNum <100)
    {    
     this._destTerminalIds[this._destUsrNum++]=id; 
    }
   }
 
   public byte[] toBytes() //返回字节数印象
   {
    byte[] submitData=new byte[400];
    int index=MSG.CMPP_MSG_Header.HeaderLength ;     //当前包的填充指针
   {//进入填充包的过程
    index=index+8;      //msgid跳过
    submitData[index++]=(byte)this._msgTotal;
    submitData[index++]=(byte)this._msgNumber;
    submitData[index++]=(byte)this._isReportOrSMC;
    submitData[index++]=(byte)this._msgLevel;
    byte[] svccode=Encoding.ASCII.GetBytes(this._svcCode);
    svccode.CopyTo(submitData,index);   //拷贝到目标
    index=index+10;   //index增加
    submitData[index++]=(byte)this._feeUserType;
    byte[] feetid=Encoding.ASCII.GetBytes(this._feeTerminalId);
    feetid.CopyTo(submitData,index);
    index=index+21;
    submitData[index++]=(byte)this._tpPid;
    submitData[index++]=(byte)this._tpUDHI;
    submitData[index++]=(byte)this._msgFmt;
    byte[] spid=Encoding.ASCII.GetBytes(this._msgsrc);
    spid.CopyTo(submitData,index);
    index=index+6;
    byte[] feetype=Encoding.ASCII.GetBytes(this._feeType);
    feetype.CopyTo(submitData,index);
    index=index+2;
    byte[] feecode=Encoding.ASCII.GetBytes(this._feeCode);
    feecode.CopyTo(submitData,index);
    index=index+6;
    //byte[] validtime=Encoding.ASCII.GetBytes(this._valIdTime);
    //validtime.CopyTo (submitData,index);
    index=index+17;
    //byte[] attime=Encoding.ASCII.GetBytes(this._valIdTime);
    //attime.CopyTo (submitData,index);
    index=index+17;
    byte[] srcid=Encoding.ASCII.GetBytes(this._srcId);
    srcid.CopyTo(submitData,index);
    index=index+21;
    submitData[index++]=(byte)this._destUsrNum;
    for(int i=0;i<this._destUsrNum;i++)
    {
     byte[] temp=Encoding.ASCII.GetBytes(this._destTerminalIds[i]);
     temp.CopyTo(submitData,index);
     index=index+21;
    }
    submitData[index++]=(byte)this._msgLengt;   
    byte[] msg=null;
    switch (this._msgFmt)
    {//根据编码类型确定转换字节
     case (uint)MSG.Msg_Format.ASCII :
      msg= Encoding.ASCII.GetBytes(this._MsgContent );
      msg.CopyTo(submitData,index); 
      submitData[index-1]=(byte)msg.Length;   //重新设定长度
      index=index+ msg.Length;      
      break;
 
     case (uint)MSG.Msg_Format.BINARY :
      msg= Encoding.ASCII.GetBytes(this._MsgContent );
      msg.CopyTo(submitData,index);
      submitData[index-1]=(byte)msg.Length;   //重新设定长度
      index=index+ msg.Length;
      break;
 
     case (uint)MSG.Msg_Format.GB2312 : 
      msg=Encoding.Default.GetBytes(this._MsgContent );
      msg.CopyTo(submitData,index);
      submitData[index-1]=(byte)msg.Length;   //重新设定长度
      index=index+msg.Length;       
      break;
 
     case (uint)MSG.Msg_Format.UCS2  :
      msg= Encoding.BigEndianUnicode.GetBytes(this._MsgContent );
      msg.CopyTo(submitData,index);
      submitData[index-1]=(byte)msg.Length;   //重新设定长度
      index=index+msg.Length;
      break;
 
     case (uint)MSG.Msg_Format.WRITECARD :   //写卡操作
      msg= Encoding.ASCII.GetBytes(this._MsgContent );
      msg.CopyTo(submitData,index);
      submitData[index-1]=(byte)msg.Length;   //重新设定长度
      index=index+msg.Length;
      break;
     default:
      msg= Encoding.ASCII.GetBytes(this._MsgContent );
      msg.CopyTo(submitData,index);
      submitData[index-1]=(byte)msg.Length;   //重新设定长度
      index=index+msg.Length;
      break;
    }
    index=index+8;   //8个保留字节
   }   
    header.MSGLength=(uint)index;//根据index的长度决定传输数据字节长度
    byte[] reVal=new byte[index];       
    header.toBytes().CopyTo(reVal,0);    
    for(int i=MSG.CMPP_MSG_Header.HeaderLength ;i<reVal.Length;i++)
    {
     reVal[i]=submitData[i];
    }
    return(reVal);
   }
  }
   
  public class CMPP_MSG_SUBMIT_RESP
  {
   CMPP_MSG_Header header;
   byte[] Msg_Id=new byte[8];  
   byte[] initValue;
 
   public CMPP_MSG_SUBMIT_RESP(byte[] bs)
   {
    initValue=new byte[bs.Length];
    for(int i=0;i<bs.Length ;i++)
    {
     initValue[i]=bs[i];
    }
    init();
   }
 
   private void init()
   {   
    int index=0;
    byte[] temp=new byte[MSG.CMPP_MSG_Header.HeaderLength];    
    for ( int i=0;i<MSG.CMPP_MSG_Header.HeaderLength;i++)
    {
     temp[i]=initValue[i];
     index=i;
    }
    index +=1 ;//指到正确位置
    header=new MSG.CMPP_MSG_Header(temp);
    for(int i=0;i<8;i++)
    {
     Msg_Id[i]=initValue[index+i];     
    }
    BIConvert.DumpBytes(Msg_Id,"C:\\Submit_resp_MsgID.txt");
   }
 
   public UInt64 Msg_ID
   {
    get
    {

     UInt64 t= BitConverter.ToUInt64(this.Msg_Id,0) ;    
     return(t) ; 
    }
   }

   public string MsgID
   {
    get
    {
     return BitConverter.ToUInt64(this.Msg_Id,0).ToString(); 
    }
   }
  
   public uint Command_ID
   {
    get
    {
     return(header.Command_ID);
    }
    set
    {
     header.Command_ID =value;
    }
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId);
    }
   }
 
   public bool isOK
   {
    get
    {
     byte b=initValue[MSG.CMPP_MSG_Header.HeaderLength+8];
     if((int)b==0)
     {
      return(true);
     }
     else
     {
      return(false);
     }
    }
   }
  }
 
  public class CMPP_MSG_QUERY
  {
   CMPP_MSG_Header header;
   string _time;
   int _queryType=0;
   string _queryCode; 
   
   public string Time
   {
    set
    {
     _time=value;
    }
   }
 
   public int Query_Type
   {
    set
    {
     _queryType=value;
    }
   }
 
   public string Query_Code
   {
    set
    {
     _queryCode=value;
    }
   }
 
   public CMPP_MSG_QUERY(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_QUERY);
    header.SequenceId =sequence;
   }
 
   public byte[]  toBytes()
   {
    byte[] reVal=new byte[MSG.CMPP_MSG_Header.HeaderLength + 8+1+10+8];
    int index=0;
    header.toBytes().CopyTo(reVal,index); 
    index=index+MSG.CMPP_MSG_Header.HeaderLength ;
    Encoding.ASCII.GetBytes(this._time).CopyTo(reVal,index);//8 Octet String 时间YYYYMMDD(精确至日)
    index=index+8;
    reVal[index++]=Convert.ToByte(this._queryType);
    Encoding.ASCII.GetBytes(this._queryCode).CopyTo(reVal,index);
    return(reVal);
   }
  }
  
  public class CMPP_MSG_QUERY_RESP
  {
   CMPP_MSG_Header header;
   string _time;
   byte _queryType;
   string _queryCode;
   System.UInt32 _MT_TLMsg;
   System.UInt32 _MT_Tlusr;
   System.UInt32 _MT_Scs;
   System.UInt32 _MT_WT;
   System.UInt32 _MT_FL;
   System.UInt32 _MO_Scs;
   System.UInt32 _MO_WT;
   System.UInt32 _MO_FL;
 
   public CMPP_MSG_QUERY_RESP(byte[] bs)
   {
    header=new MSG.CMPP_MSG_Header(bs);
    int index=MSG.CMPP_MSG_Header.HeaderLength ;
    _time=BitConverter.ToString(bs,index,8);
    index=index+8;
    this._queryType =bs[index++];
    this._queryCode=BitConverter.ToString(bs,index,10);
    index=index+10;
    this._MT_TLMsg=BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MT_Tlusr =BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MT_Scs  =BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MT_WT  =BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MT_FL  =BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MO_Scs  =BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MO_WT  =BIConvert.Bytes2UInt(bs,index);
    index=index+4;
    this._MO_FL  =BIConvert.Bytes2UInt(bs,index);    
   }
 
   public string Time
   {
    get
    {
     return(this._time);
    }
   }
 
   public int Qery_Type
   {
    get
    {
     return(this._queryType);
    }
   }
 
   public string QueryCode
   {
    get
    {
     return(this._queryCode);
    }
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId);
    }
   }
 
   public uint  MT_TLMsg
   {
    get
    {
     return(this._MT_TLMsg);
    }
   }
 
   public uint MT_TLUsr
   {
    get
    {
     return(this._MT_Tlusr);
    }
   }
 
   public uint MT_Src
   {
    get
    {
     return(this._MT_Scs);
    }
   }
 
   public uint MT_WT
   {
    get
    {
     return(this._MT_WT);
    }
   }
 
   public uint MT_FL
   {
    get
    {
     return(this._MT_FL);
    }
   }
 
   public uint MO_Src
   {
    get
    {
     return(this._MO_Scs);
    }
   }
 
   public uint MO_WT
   {
    get
    {
     return(this._MO_WT);
    }
   }
 
   public uint MO_FL
   {
    get
    {
     return(this._MO_FL);
    }
   }
 
   
  }
 
  public class CMPP_MSG_DELIVER
  {
   CMPP_MSG_Header header;
   System.UInt64  _msgid;
   string _destid;
   string _svccode;
   int _tpid;
   int _udhi;
   int _msgfmt;
   string  _srctid;
   bool _isReport;
   int _msglength;
   string _msg;
 
   System.UInt64  _reportForMsgid;
   string _reportState;
   string _submitTime;
   string _doneTime;
   string _reportDesttid;
   int _smscSequence;
 
   public CMPP_MSG_DELIVER(byte[] bs)
   {     
    header=new MSG.CMPP_MSG_Header(bs);
    int index=MSG.CMPP_MSG_Header.HeaderLength;   
    this._msgid   =  BitConverter.ToUInt64(bs,index);
    index+=8;
    this._destid = Encoding.ASCII.GetString(bs,index,21);
    index=index+21;
    this._svccode =Encoding.ASCII.GetString(bs,index,10);
    index=index+10;
    this._tpid =(int) bs[index++];
    this._udhi =(int) bs[index++];
    this._msgfmt=(int) bs[index++];
    this._srctid =Encoding.ASCII.GetString(bs,index,21);
    index+=21;
    if(bs[index++]==1)
    {
     this._isReport =true;
    }
    else
    {
     this._isReport =false;
    }
    this._msglength =(int) bs[index++];
    if(! this._isReport )
    {
     switch(this._msgfmt )
     {
      case (int) MSG.Msg_Format.ASCII :
       this._msg = Encoding.ASCII.GetString(bs,index,this._msglength );
       index+=this._msglength ;
       break;
      case (int)MSG.Msg_Format.BINARY :
       this._msg = Encoding.Default.GetString (bs,index,this._msglength );
       index+=this._msglength ;
       break;
 
      case (int)MSG.Msg_Format.GB2312  :
       this._msg = Encoding.Default.GetString(bs,index,this._msglength );
       index+=this._msglength ;
       break;
 
      case (int)MSG.Msg_Format.UCS2 :
       this._msg = Encoding.BigEndianUnicode.GetString(bs,index,this._msglength );
       index+=this._msglength ;
       break;
 
      default:
       break;
     }
    }
    else
    {//状态报告
     this._reportForMsgid = BitConverter.ToUInt64(bs,index);
     index+=8;
     this._reportState   = BitConverter.ToString(bs,index,7);
     index+=7;
     this._submitTime =  BitConverter.ToString(bs,index,10);
     index+=10;
     this._doneTime  =   BitConverter.ToString(bs,index,10);
     index+=10;
     this._reportDesttid  = BitConverter.ToString(bs,index,21);
     index+=21;
     this._smscSequence   =(int) BIConvert.Bytes2UInt(bs,index );
    }
   }
 
   public bool isReport
   {
    get
    {
     return(_isReport);
    }
   }
 
   public string Msg
   {
    get
    {
     return(this._msg );
    }
   }
 
   public string SrcID
   {
    get
    {
     return(this._srctid);
    }
   }
 
   public string SvcCode
   {
    get
    {
     return(this._svccode);
    }
   }
 
   public string DestID
   {
    get
    {
     return(this._destid );
    }
   }
 
   public UInt64 MsgID   //给应用程序提供序号
   {
    get
    {
     return(this._msgid);
    }
   }
 
   public string StateReport
   {
    get
    {
    {
     return(this._reportState);
    }
    }
   }
 
   public UInt64 ReportMsgID
   {
    get
    {
    {
     return(this._reportForMsgid);
    }
    }
   }
 
   public string SubmitTime
   {
    get
    {
    {
     return(this._submitTime);
    }
    }
   }
   public string DoneTime
   {
    get
    {
    {
     return(this._doneTime);
    }
    }
   }
 
   public string ReportbyDestID
   {
    get
    {
    {
     return(this._reportDesttid);
    }
    }
   }
 
   public int SMSCSequence
   {
    get
    {
     return(this._smscSequence);
    }   
   }

   public int ISMGSequence
   {
    get
    {
     return((int)this.header.SequenceId);
    }
   }
 
   public int MsgBytelen
   {
    get
    {
     return(this._msglength);    //返回deliver包的报告正文长度
    }
   }
  }
  
  public class CMPP_MSG_DELIVER_RESP
  {
   CMPP_MSG_Header header;    
   int _result;
   //byte[] _msgidbytes=new byte[8];
   System.UInt64 _msgid;
  
   public CMPP_MSG_DELIVER_RESP(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_DELIVER_RESP );
    header.SequenceId =sequence;
    header.MSGLength =(uint) MSG.CMPP_MSG_Header.HeaderLength +8+1;
   }
 
   public int Result
   {
    set
    {
     this._result = value;
    }
   }
 
   public UInt64  MsgID
   {
    set
    {
     this._msgid =value;
    }
   }
 
   public byte[] toBytes()
   {
    byte[] reVal=new byte[MSG.CMPP_MSG_Header.HeaderLength + 9];
    int index=0;
    header.toBytes().CopyTo(reVal,index); 
    index=index+MSG.CMPP_MSG_Header.HeaderLength ;
    BitConverter.GetBytes(this._msgid).CopyTo(reVal,index);
    index=index+8;
    reVal[index++]=Convert.ToByte(this._result);   
    return(reVal);
   }
      
  }
 
  public class CMPP_MSG_CANCEL
  {
   CMPP_MSG_Header header;
   byte[] Msg_Id=new byte[8];
   string _msgid;
 
   public CMPP_MSG_CANCEL(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_CANCEL);
    header.SequenceId =sequence;
    header.MSGLength =(uint)( MSG.CMPP_MSG_Header.HeaderLength + 8);
   }
 
   public string MsgID
   {
    set
    {
     this._msgid =value;
    }
   }
 
   public byte[] toBytes()
   {
    byte[] reVal=new byte[MSG.CMPP_MSG_Header.HeaderLength + 8];
    int index=0;
    header.toBytes().CopyTo(reVal,index); 
    index=index+MSG.CMPP_MSG_Header.HeaderLength ;
    Encoding.ASCII.GetBytes(this._msgid).CopyTo(reVal,index);     
    return(reVal);
   }
  }
 
  public class CMPP_MSG_CANCEL_RESP
  {
   CMPP_MSG_Header header;
   bool _Suceeid;
 
   public CMPP_MSG_CANCEL_RESP(byte[] bs)
   {
    header=new MSG.CMPP_MSG_Header(bs);
    if(bs[MSG.CMPP_MSG_Header.HeaderLength]==0 )
    {
     this._Suceeid=false;
    }
    else
    {
     this._Suceeid =true;
    }
   }
 
   public bool isSucc
   {
    get
    {
     return(this._Suceeid);
    }
   }    
 
   public uint Sequence
   {
    get
    {
     return(this.header.SequenceId);
    }
    set
    {
     header.SequenceId =value;
    }
   }
  }
  
  public class CMPP_MSG_TEST
  {
   CMPP_MSG_Header header;
    
   public CMPP_MSG_TEST( uint sequence )
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST);
    header.MSGLength =(uint)MSG.CMPP_MSG_Header.HeaderLength ;
    header.SequenceId =sequence;
   }
 
   public CMPP_MSG_TEST(byte[] bs)
   {
    header=new MSG.CMPP_MSG_Header(bs);
   }
 
   public byte[] toBytes()
   {
    return(header.toBytes());
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId );
    }
   }
  }
    
  public class CMPP_MSG_TEST_RESP
  {
   CMPP_MSG_Header header; 
 
   public CMPP_MSG_TEST_RESP(uint sequence)
   {
    header=new MSG.CMPP_MSG_Header(MSG.CMPP_COMMAND_ID.CMPP_ACTIVE_TEST_RESP);
    header.MSGLength =(uint)(MSG.CMPP_MSG_Header.HeaderLength+1) ;
    header.SequenceId =sequence;
   }
 
   public CMPP_MSG_TEST_RESP(byte[] bs)
   {
    header=new MSG.CMPP_MSG_Header(bs); 
   }
 
   public uint Sequence
   {
    get
    {
     return(header.SequenceId );
    }
   }
 
   public byte[] toBytes()
   {
    byte[] reVal=new byte[MSG.CMPP_MSG_Header.HeaderLength +1 ];
    header.toBytes().CopyTo(reVal,0);
    return(reVal);
   }
 
  } 
 }
   
}

 

posted on 2005-03-09 09:18  yexiong  阅读(6208)  评论(8编辑  收藏  举报