设备绘制状态几乎影响到所有的绘制流水线的每个部分,IDirect3DDevice9::SetRenderState 用来设置绘制状态。
详细信息包括下列的主题:

  • Alpha Blending State (Direct3D 9)
      alpha融合状态
  • Alpha Testing State (Direct3D 9)
      
  • Ambient Lighting State (Direct3D 9)

  • Antialiasing State (Direct3D 9)

  • Culling State (Direct3D 9)

  • Depth Buffering State (Direct3D 9)

  • Fog State (Direct3D 9)

  • Lighting State (Direct3D 9)

  • Outline and Fill State (Direct3D 9)

  • Per-Vertex Color State (Direct3D 9)

  • Primitive Clipping State (Direct3D 9)

  • Shading State (Direct3D 9)

  • Stencil Buffer State (Direct3D 9)

  • Texture Wrapping State (Direct3D 9)
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    posted on 2009-11-18 16:04  cloud.z  阅读(114)  评论(0)    收藏  举报