Linux System Programming 学习笔记(四) 高级I/O

1. Scatter/Gather I/O

a single system call  to  read or write data between single data stream and multiple buffers
This type of I/O is so named because the data is scattered into or gathered from the given vector of buffers
Scatter/Gather I/O 相比于 C标准I/O有如下优势:
(1)更自然的编码模式
如果数据是自然分隔的(预先定义的结构体字段),那么 Scatter/Gather I/O  更直观
(2)效率高
A single vectored I/O operation can replace multiple linear I/O operations
(3)性能好
减少了系统调用数
(4)原子性
Scatter/Gather I/O 是原子的,而 multiple linear I/O operations 则有多个进程交替I/O的风险
 
#include <sys/uio.h>

struct iovec {
       void *iov_base;    /* pointer to start of buffer */
       size_t iov_len;    /* size of buffer in bytes */
};

 

Both functions always operate on the segments in order, starting with iov[0], then iov[1], and so on, through iov[count-1].

 

/* The readv() function reads count segments from the file descriptor fd into the buffers described by iov */
ssize_t readv (int fd, const struct iovec *iov, int count);
/* The writev() function writes at most count segments from the buffers described by iov into the file descriptor fd */
ssize_t writev (int fd, const struct iovec *iov, int count);

注意:在Scatter/Gather I/O操作过程中,内核必须分配内部数据结构来表示每个buffer分段,正常情况下,是根据分段数count进行动态内存分配的,

但是当分段数count较小时(一般<=8),内核直接在内核栈上分配,这显然比在堆中动态分配要快

#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <string.h>
#include <sys/uio.h>

int main(int argc, char* argv[])
{
    struct iovec iov[3];
    char* buf[] = {
        "The term buccaneer comes from the word boucan.\n",
        "A boucan is a wooden frame used for cooking meat.\n",
        "Buccaneer is the West Indies name for a pirate.\n" };

    int fd = open("wel.txt", O_WRONLY | O_CREAT | O_TRUNC);
    if (fd == -1) {
        fprintf(stderr, "open error\n");
        return 1;
    }

    /* fill out three iovec structures */
    for (int i = 0; i < 3; ++i) {
        iov[i].iov_base = buf[i];
        iov[i].iov_len  = strlen(buf[i]) + 1;
    }

    /* with a single call, write them out all */
    ssize_t nwrite = writev(fd, iov, 3);
    if (nwrite == -1) {
        fprintf(stderr, "writev error\n");
        return 1;
    }
    fprintf(stdout, "wrote %d bytes\n", nwrite);
    if (close(fd)) {
        fprintf(stdout, "close error\n");
        return 1;
    }

    return 0;
}

 

#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <fcntl.h>
#include <sys/uio.h>
#include <sys/stat.h>

int main(int argc, char* argv[])
{
    char foo[48], bar[51], baz[49];
    struct iovec iov[3];
    int fd = open("wel.txt", O_RDONLY);
    if (fd == -1) {
        fprintf(stderr, "open error\n");
        return 1;
    }

    /* set up our iovec structures */
    iov[0].iov_base = foo;
    iov[0].iov_len =  sizeof(foo);
    iov[1].iov_base = bar;
    iov[1].iov_len =  sizeof(bar);
    iov[2].iov_base = baz;
    iov[2].iov_len =  sizeof(baz);

    /* read into the structures with a single call */
    ssize_t nread = readv(fd, iov, 3);
    if (nread == -1) {
        fprintf(stderr, "readv error\n");
        return 1;
    }

    for (int i = 0; i < 3; ++i) {
        fprintf(stdout, "%d: %s", i, (char*)iov[i].iov_base);
    }
    if (close(fd)) {
        fprintf(stderr, "close error\n");
        return 1;
    }

    return 0;
}

 

writev的简单实现:

#include <unistd.h>
#include <sys/uio.h>

ssize_t my_writev(int fd, const struct iovec* iov, int count)
{
    ssize_t ret = 0;
    for (int i = 0; i < count; ++i) {
        ssize_t nr = write(fd, iov[i].iov_base, iov[i].iov_len);
        if (nr == -1) {
            if (errno == EINTR)
                continue;
            ret -= 1;
            break;
        }
        ret += nr;
    }
    return nr;
}

 In fact, all I/O inside the Linux kernel is vectored; read() and write() are implemented as vectored I/O with a vector of only one segment

 

2. epoll

poll 和 select 每次调用都需要监测整个文件描述符集,当描述符集增大时,每次调用对描述符集全局扫描就成了性能瓶颈
 
(1) creating a new epoll instance
/* A successful call to epoll_create1() instantiates a new epoll instance and returns a file descriptor associated with the instance */
#include <sys/epoll.h>
int epoll_create(int size);

parameter size used to provide a  hint about the number of file descriptors to be watched;

nowadays the kernel dynamically sizes the required data structures and this parameter just needs to be greater than zero

 

(2) controling epoll

 

/* The epoll_ctl() system call can be used to add file descriptors to and remove file descriptors from a given epoll context */
#include <sys/epoll.h>
int epoll_ctl(int epfd, int op, int fd, struct epoll_event* event);

struct epoll_event {
    __u32 events;    /* events */
    union {
              void* ptr;
              int     fd;
              __u32 u32;
              __u64 u64;
    } data;
};

a. op parameter

EPOLL_CTL_ADD   // Add a monitor on the file associated with the file descriptor fd to the epoll instance associated with epfd
EPOLL_CTL_DEL  // Remove a monitor on the file associated with the file descriptor fd from the epoll instance associated with epfd
EPOLL_CTL_MOD  //  Modify an existing monitor of fd with the updated events specified by event

b. event parameter

EPOLLET     // Enables edge-triggered behavior for the monitor of the file ,The default behavior is level-triggered
EPOLLIN     // The file is available to be read from without blocking
EPOLLOUT  // The file is available to be written to without blocking

对于结构体struct epoll_event 里的data成员,通常做法是将data联合体里的fd设置为第二个参数fd,即 event.data.fd = fd

 

To add a new watch on the file associated with fd to the epoll instance  epfd : 

#include <sys/epoll.h>

struct epoll_event event;
event.data.fd = fd;
event.events = EPOLLIN | EPOLLOUT

int ret = epll_ctl(epfd, EPOLL_CTL_ADD, fd, &event);
if (ret) {
    fprintf(stderr, "epll_ctl error\n");
}

 

To modify an existing event on the file associated with fd on the epoll instance epfd : 

#include <sys/epoll.h>

struct epoll_event event;
event.data.fd = fd;
event.events = EPOLLIN;

int ret = epoll_ctl(epfd, EPOLL_CTL_MOD, fd, &event);
if (ret) {
    fprintf(stderr, "epoll_ctl error\n");
}

 

To remove an existing event on the file associated with fd from the epoll instance epfd : 

#include <sys/epoll.h>

struct epoll_event event;

int ret = epoll_ctl(epfd, EPOLL_CTL_DEL, fd, &event);
if (ret) {
    fprintf(stderr, "epoll_ctl error\n");
}

 

(3) waiting for events with epoll

#include <sys/epoll.h>
int epoll_wait(int epfd, struct epoll_event* events, int maxevents, int timeout);

The return value is the number of events, or −1 on error

#include <sys/epoll.h>

#define MAX_EVENTS 64

struct epoll_event* events = malloc(sizeof(struct epoll_event) * MAX_EVENTS);
if (events == NULL) {
    fprintf(stdout, "malloc error\n");
    return 1;
}

int nready = epoll_wait(epfd, events, MAX_EVENTS, -1);
if (nready < 0) {
    fprintf(stderr, "epoll_wait error\n");
    free(events);
    return 1;
}

for (int i = 0; i < nready; ++i) {
    fprintf(stdout, "event=%ld on fd=%d\n", events[i].events, events[i].data.fd);
    /* we now can operate on events[i].data.fd without blocking */
}
free(events);
(4) Level-Triggered  vs. Edge-Triggered
考虑一个生产者和一个消费者通过Unix 管道通信:
a. 生产者向管道写 1KB数据
b. 消费者在管道上执行 epoll_wait, 等待管道中数据可读
如果是 水平触发,epoll_wait 调用会立即返回,表明管道已经 读操作就绪
如果是 边缘触发,epoll_wait 调用不会立即返回,直到 步骤a 发生,也就是说,即使管道在eoll_wait调用的时候是可读的,该调用也不会立即返回直至数据已经写到管道。
 
select和epoll的默认工作方式是 水平触发,边缘触发通常是应用于 non-blocking I/O, 并且必须小心检查EAGAIN

 

3. Mapping Files into Memory

/* A call to mmap() asks the kernel to map len bytes of the object represented by the file  descriptor fd, 
starting at offset bytes into the file, into memory
*/ #include <sys/mman.h> void* mmap(void* addr, size_t len, int prot, int flags, int fd, off_t offset);
void* ptr = mmap(0, len, PROT_READ, MAP_SHARED, fd, 0);

 

参数addr和offset必须是内存页大小的整数倍
如果文件大小不是内存页大小的整数倍,那么就存在填补为0的空洞,读这段区域将返回0,写这段区域将不会影响到被映射的文件内容
Because addr and offset are usually 0, this requirement is not overly difficult to meet
 
int munmap (void *addr, size_t len);

munmap() removes any mappings that contain pages located anywhere in the process address space starting at addr,

which must be page-aligned, and continuing for len bytes

 

#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <fcntl.h>

int main(int argc, char* argv[])
{
    if (argc < 2) {
        fprintf(stderr, "usage:%s <file>\n", argv[0]);
        return 1;
    }

    int fd = open(argv[1], O_RDONLY);
    if (fd == -1) {
        fprintf(stderr, "open error\n");
        return 1;
    }

    struct stat sbuf;
    if (fsat(fd, &sbuf) == -1) {
        fprintf(stderr, "fstat error\n");
        return 1;
    }

    if (!S_ISREG(sbuf.st_mode)) {
        fprintf(stderr, "%s is not a file\n", argv[1]);
        return 1;
    }
    void* ptr = mmap(0, sbuf.st_size, PROT_READ, MAP_SHARED, fd, 0);
    if (ptr == MAP_FAILED) {
        fprintf(stderr, "mmap error\n");
        return 1;
    }

    if (close(fd)) {
        fprintf(stderr, "close error\n");
        return 1;
    }

    for (int i = 0; i < sbuf.st_size; ++i) {
        fputc(ptr[i], stdout);
    }

    if (munmap(ptr, sbuf.st_size) == -1) {
        fprintf(stderr, "munmap error\n");
        return 1;
    }
    return 0;
}

 

mmap的优点:
(1) 读写内存映射文件 可以避免 read 和 write 系统调用发生的拷贝
(2) 除了潜在的内存页错误,读写内存映射文件不会有 read 和 write 系统调用时的上下文切换开销
(3) 当多个进程映射相同内存时,内存数据可以在多个进程之间共享
(4) 内存映射定位时只需要平常的指针操作,而不需要 lseek 系统调用
 
mmap的缺点:
(1) 内存映射必须是页大小的整数倍,通常在 调用返回的内存页 和 被映射的实际文件之间存在 剩余空间,例如内存页大小是4KB,那么映射7Byte文件将浪费4089Byte内存
(2) 内存映射必须适合进程的地址空间,32位地址空间,如果有大量的内存映射,将产生碎片,将很难寻找到连续的大区域
(3) 创建和维护 内存映射和内核相关数据结构 有一定开销
 
文件和映射内存之间的同步:
#include <sys/mman.h>
int msync (void *addr, size_t len, int flags);
msync() flushes back to disk any changes made to a file mapped via mmap(), synchronizing the mapped file with the mapping 
Without invocation of msync(), there is no guarantee that a dirty mapping will be written back to disk until the file is unmapped
 

4. 同步 异步

 
 
  
 

5. I/O调度和I/O性能

a single disk seek can average over 8 milliseconds,25 million times  longer than a single processor cycle!
I/O schedulers perform two basic operations: merging and sorting
Merging is the process of taking two or more adjacent I/O requests and combining them into a single request
假设一个请求读磁盘块5,另一个请求读磁盘块6和7,调度器可以合并成单一请求读磁盘块5到7,这将减少一半的I/O操作数
Sorting is the process of arranging pending I/O requests in ascending block order (尽可能保证顺序读写,而不是随机读写)
 
If an I/O scheduler always sorted new requests by the order of insertion,it would be possible to starve requests to
far-off blocks indefinitely (I/O调度算法,避免饥饿现象)
使用电梯调度算法避免某个I/O请求长时间得不到响应
 
Linus Elevator I/O scheduler
The Deadline I/O Scheduler
The Anticipatory I/O Scheduler
The CFQ I/O Scheduler
The Noop I/O Scheduler

 

Sorting by inode number is the most commonly used method for scheduling I/O requests in user space

 

 

posted @ 2014-05-15 22:31  skyline09  阅读(651)  评论(0编辑  收藏  举报