IOS开发基础知识--碎片7

三十八:各个版本IPHONE分辨率及图片的实现原理

desert@2x : iPhone 4s (320 x 420)
desert-568h@2x : iPhones 5, 5C and 5S (320 x 568)
desert-667h@2x : iPhone 6 (375 x 667)
desert-736h@3x : iPhone 6+ (414 x 736)
desert@2x~ipad : iPad (1024 x 768)


iPhone 4S  Screen Size: 3.5 Inches  Resolution: 640 x 960 (Half: 320 x 480)

iPhone 5  Screen Size: 4.0 Inches  Resolution: 640 × 1136 (Half: 320 x 568)

iPhone 5S/5C  Screen Size: 4.0 Inches  Resolution: 640 x 1136 (Half: 320 x 568)

iPhone 6  Screen Size: 4.7 Inches Resolution: 750 x 1334 (Half: 375 x 667)

iPhone 6 Plus  Screen Size: 5.5 Inches Resolution: 1242 x 2208 (1/3: 414 x 736)  The size of iPhone 6 Plus is @3x scaling. So, it is divided by 3.

界面大小比例:

图片大小实现的原理:

#import <UIKit/UIKit.h>

typedef NS_ENUM(NSInteger, thisDeviceClass) {

    thisDeviceClass_iPhone,
    thisDeviceClass_iPhoneRetina,
    thisDeviceClass_iPhone5,
    thisDeviceClass_iPhone6,
    thisDeviceClass_iPhone6plus,

    // we can add new devices when we become aware of them

    thisDeviceClass_iPad,
    thisDeviceClass_iPadRetina,


    thisDeviceClass_unknown
};

thisDeviceClass currentDeviceClass();

@interface UIImage (DeviceSpecificMedia)

+ (instancetype )imageForDeviceWithName:(NSString *)fileName;

@end

 

#import "UIImage+DeviceSpecificMedia.h"

thisDeviceClass currentDeviceClass() {

    CGFloat greaterPixelDimension = (CGFloat) fmaxf(((float)[[UIScreen mainScreen]bounds].size.height),
                                                    ((float)[[UIScreen mainScreen]bounds].size.width));

    switch ((NSInteger)greaterPixelDimension) {
        case 480:
            return (( [[UIScreen mainScreen]scale] > 1.0) ? thisDeviceClass_iPhoneRetina : thisDeviceClass_iPhone );
            break;
        case 568:
            return thisDeviceClass_iPhone5;
            break;
        case 667:
            return thisDeviceClass_iPhone6;
            break;
        case 736:
            return thisDeviceClass_iPhone6plus;
            break;
        case 1024:
            return (( [[UIScreen mainScreen]scale] > 1.0) ? thisDeviceClass_iPadRetina : thisDeviceClass_iPad );
            break;
        default:
            return thisDeviceClass_unknown;
            break;
    }
}

@implementation UIImage (deviceSpecificMedia)

+ (NSString *)magicSuffixForDevice
{
    switch (currentDeviceClass()) {
        case thisDeviceClass_iPhone:
            return @"";
            break;
        case thisDeviceClass_iPhoneRetina:
            return @"@2x";
            break;
        case thisDeviceClass_iPhone5:
            return @"-568h@2x";
            break;
        case thisDeviceClass_iPhone6:
            return @"-667h@2x"; //or some other arbitrary string..
            break;
        case thisDeviceClass_iPhone6plus:
            return @"-736h@3x";
            break;

        case thisDeviceClass_iPad:
            return @"~ipad";
            break;
        case thisDeviceClass_iPadRetina:
            return @"~ipad@2x";
            break;

        case thisDeviceClass_unknown:
        default:
            return @"";
            break;
    }
}

+ (instancetype )imageForDeviceWithName:(NSString *)fileName
{
    UIImage *result = nil;
    NSString *nameWithSuffix = [fileName stringByAppendingString:[UIImage magicSuffixForDevice]];

    result = [UIImage imageNamed:nameWithSuffix];
    if (!result) {
        result = [UIImage imageNamed:fileName];
    }
    return result;
}

@end


三十九:其它几张知识图片

1:NSObject继承类图

 

2:sqlite3返回含义

3:视图坐标说明

4:生命周期图

5:UI继承图

6:Segue列表跳转,关于selection跟Accessory的区别

7:IOS6与IOS7界页的差别

 

四十:为什么XCode项目中会有A M这种标识

如果没装过svn,默认是本机 git管理。 M是表示改文件有改动,A是新增加的文件。目前是都没有提交到服务器状态,到source control 里点选commit 提交后就没这些了,下次再有改动或新增,还会出现该标记。

四十一:MAC 本地进行IP映射域名的操作

1.打开finder, 快捷键:shift+command+g 前往文件夹 “/etc” 

2.找到hosts文件托到桌面修改,再把/etc下源文件删除,把桌面修改好的拖进/etc。 
 

最后在终端:ping svnserver ,如果能ping通到192.168.1.51,说明映射成功 

 

四十二:arm64 armv7 armv7s arm6

目前ios的指令集有以下几种:
• armv6 ◦ 
iPhone ◦ iPhone2 ◦ iPhone3G ◦ 第一代和第二代iPod Touch • armv7
◦ iPhone4 ◦ iPhone4S • armv7s
◦ iPhone5 ◦ iPhone5C • arm64
◦ iPhone5S 机器对指令集的支持是向下兼容的,因此armv7的指令集是可以运行在iphone5S的,只是效率没那么高而已
~ ================================================ Architecture : 指你想支持的指令集。 Valid architectures : 指即将编译的指令集。 Build Active Architecture Only : 只是否只编译当前适用的指令集。 ================================================ 现在是2014年初,其实4和4S的用户还是蛮多的,而iphone3之类的机器几乎没有了,所以我们的指令集最低必须基于armv7. 因此,Architecture的值选择:armv7 armv7s arm64 PS:选arm64时需要最低支持5.1.1:

 四十三:真机测试报 TCWeiboSDK 93 duplicate symbols for architecture armv7

这是因为在项目中引用的两个相同的类库引起了,在我的项目中是因为引入的两个不同指令集引起的;

四十四:UINavigationBar的一些属性的行为发生了变化

self.navigationController.navigationBar.barTintColor = [UIColor blackColor];
self.navigationController.navigationBar.tintColor = [UIColor whiteColor];
[self.navigationController.navigationBar setTitleTextAttributes:@{NSForegroundColorAttributeName : [UIColor whiteColor]}];
self.navigationController.navigationBar.translucent = NO;

 

posted @ 2014-12-30 14:29  踏浪帅  阅读(1000)  评论(0编辑  收藏  举报