UITableView 和 UITableViewController

  UITableView:显示有多行数据的一个列。

  新建一个过程:Xcode -> File -> New -> Project...,然后选择iOS -> Application -> Single View Application.

Product Name为HomePwner,其他设置如下所示:

  当使用UITableView的时候,我们必须考虑还需要什么来让这个table能在你的App上工作。

1)一个UITableView一般需要一个视图控制器来处理其在屏幕上显示的样式;

2)一个UITableView需要一个数据源;

3)一个UITableView一般需要一个委托对象,通知其他对象涉及UITableView的事件。委托可以是任何对象,只要其遵守UITableViewDelegate协议。

   UITableViewController类实例满足上述三个角色,即:视图控制器、数据源和委托。当UITableViewController创建了一个UITableView视图时,UITableView的dataSource和delegate实例变量自动设置为指向UITableViewController。其关系如下所示:

  创建一个UITableViewController的子类:

File -> New -> File...,iOS -> Source -> Cocoa Touch Class,点击Next,Class为:BNRItemsViewController,其他设置如下:

  UITableViewController指定的初始化方法为initWithStyle:,我们现在编写BNRItemsViewController指定初始化方法为init,需要1)调用父类的指定初始化方法;2)重载父类的指定初始化方法。

在BNRItemsViewController.m中添加如下代码:

1 - (instancetype)init {
2     self = [super initWithStyle:UITableViewStylePlain];
3     return self;
4 }
5 
6 - (instancetype)initWithStyle:(UITableViewStyle)style {
7     return [self init];
8 }

  由于不用默认的视图控制器作为根视图控制器,所以修改如下设置:点击工程名Homepwner -> Targets Homepwner -> General -> Deployment Info -> Main Interface 设置为空。

  在BNRItemsViewController.m文件的顶部添加如下代码:

#import "BNRItemsViewController.h"

  修改application:didFinishLaunchingWithOptions:方法如下:

1 - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
2     // Override point for customization after application launch.
3     self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
4     BNRItemsViewController *itemsViewController = [[BNRItemsViewController alloc] init];
5     self.window.rootViewController = itemsViewController;
6     self.window.backgroundColor = [UIColor whiteColor];
7     [self.window makeKeyAndVisible];
8     return YES;
9 }

 

  添加BNRItem类,File -> New -> File...,iOS -> Source -> Cocoa Touch Class,点击Next,Class为:BNRItem;Subclass of:NSObject。

BNRItem.h的内容如下所示:

 1 #import <Foundation/Foundation.h>
 2 
 3 @interface BNRItem : NSObject
 4 
 5 @property (nonatomic, copy) NSString *itemName;
 6 @property (nonatomic, copy) NSString *serialNumber;
 7 @property (nonatomic) int valueInDollars;
 8 @property (nonatomic, readonly) NSDate *dateCreated;
 9 
10 + (instancetype)randomItem;
11 
12 // Designated initializer for BNRItem
13 - (instancetype)initWithItemName:(NSString *)name
14                   valueInDollars:(int)value
15                     serialNumber:(NSString *)sNumber;
16 
17 - (instancetype)initWithItemName:(NSString *)name;
18 
19 @end

BNRItem.m的内容如下所示:

 1 #import "BNRItem.h"
 2 
 3 @implementation BNRItem
 4 
 5 + (instancetype)randomItem
 6 {
 7     // Create an immutable array of three adjectives
 8     NSArray *randomAdjectiveList = @[@"Fluffy", @"Rusty", @"Shiny"];
 9 
10     // Create an immutable array of three nouns
11     NSArray *randomNounList = @[@"Bear", @"Spork", @"Mac"];
12 
13     // Get the index of a random adjective/noun from the lists
14     // Note: The % operator, called the modulo operator, gives
15     // you the remainder. So adjectiveIndex is a random number
16     // from 0 to 2 inclusive.
17     NSInteger adjectiveIndex = arc4random() % [randomAdjectiveList count];
18     NSInteger nounIndex = arc4random() % [randomNounList count];
19 
20     // Note that NSInteger is not an object, but a type definition
21     // for "long"
22 
23     NSString *randomName = [NSString stringWithFormat:@"%@ %@",
24                             randomAdjectiveList[adjectiveIndex],
25                             randomNounList[nounIndex]];
26 
27     int randomValue = arc4random() % 100;
28 
29     NSString *randomSerialNumber = [NSString stringWithFormat:@"%c%c%c%c%c",
30                                     '0' + arc4random() % 10,
31                                     'A' + arc4random() % 26,
32                                     '0' + arc4random() % 10,
33                                     'A' + arc4random() % 26,
34                                     '0' + arc4random() % 10];
35 
36     BNRItem *newItem = [[self alloc] initWithItemName:randomName
37                                        valueInDollars:randomValue
38                                          serialNumber:randomSerialNumber];
39 
40     return newItem;
41 }
42 
43 - (instancetype)initWithItemName:(NSString *)name
44                   valueInDollars:(int)value
45                     serialNumber:(NSString *)sNumber
46 {
47     // Call the superclass's designated initializer
48     self = [super init];
49 
50     // Did the superclass's designated initializer succeed?
51     if (self) {
52         // Give the instance variables initial values
53         _itemName = name;
54         _serialNumber = sNumber;
55         _valueInDollars = value;
56         // Set _dateCreated to the current date and time
57         _dateCreated = [[NSDate alloc] init];
58     }
59 
60     // Return the address of the newly initialized object
61     return self;
62 }
63 
64 - (instancetype)initWithItemName:(NSString *)name
65 {
66     return [self initWithItemName:name
67                    valueInDollars:0
68                      serialNumber:@""];
69 }
70 
71 - (instancetype)init
72 {
73     return [self initWithItemName:@"Item"];
74 }
75 
76 - (void)dealloc
77 {
78     NSLog(@"Destroyed: %@", self);
79 }
80 
81 - (NSString *)description
82 {
83     NSString *descriptionString =
84         [[NSString alloc] initWithFormat:@"%@ (%@): Worth $%d, recorded on %@",
85          self.itemName,
86          self.serialNumber,
87          self.valueInDollars,
88          self.dateCreated];
89     return descriptionString;
90 }
91 
92 @end

 

  添加BNRItemStore类,File -> New -> File...,iOS -> Source -> Cocoa Touch Class,点击Next,Class为:BNRItemStore;Subclass of:NSObject。

  BNRItemStore将是一个singleton,意味着在app中,这个类的对象就只有一个。

BNRItemStore.h添加如下代码:

 1 #import <Foundation/Foundation.h>
 2 @class BNRItem;
 3 
 4 @interface BNRItemStore : NSObject
 5 
 6 @property (nonatomic, readonly) NSArray *allItems;
 7 
 8 + (instancetype)sharedStore;
 9 - (BNRItem *)createItem;
10 
11 @end

 

BNRItemStore.m添加如下代码:

 1 #import "BNRItemStore.h"
 2 #import "BNRItem.h"
 3 
 4 @interface BNRItemStore ()
 5 
 6 @property (nonatomic) NSMutableArray *privateItems;
 7 
 8 @end
 9 
10 @implementation BNRItemStore
11 
12 + (instancetype)sharedStore {
13     static BNRItemStore *sharedStore = nil;
14     if (!sharedStore) {
15         sharedStore = [[self alloc] initPrivate];
16     }
17     return sharedStore;
18 }
19 
20 - (instancetype)init {
21     @throw [NSException exceptionWithName:@"Singleton"
22                                    reason:@"Use+[BNRItemStore sharedStore]" userInfo:nil];
23     return nil;
24 }
25 
26 - (instancetype)initPrivate {
27     self = [super init];
28     if (self) {
29         _privateItems = [[NSMutableArray alloc] init];
30     }
31     return self;
32 }
33 
34 - (NSArray *)allItems {
35     return self.privateItems;
36 }
37 
38 - (BNRItem *)createItem {
39     BNRItem *item = [BNRItem randomItem];
40     [self.privateItems addObject:item];
41     return item;
42 }
43 
44 @end

  在sharedStore类方法中声明了一个static变量为sharedStore,当该方法执行完毕的时候,该指针指向的变量不会被销毁。

 

  返回BNRItemsViewController.m文件,如下,导入BNRItemStore.h和BNRItem.h:

#import "BNRItem.h"
#import "BNRItemStore.h"

  然后,更新指定初始化方法:

 1 - (instancetype)init {
 2     self = [super initWithStyle:UITableViewStylePlain];
 3     if (self) {
 4         // 添加5个随机item
 5         for (int i = 0; i < 5; ++i) {
 6             [[BNRItemStore sharedStore] createItem];
 7         }
 8     }
 9     return self;
10 }

  

  BNRItemsViewController遵守UITableViewwDataSource,必须实现tableView:numberOfRowsInSection:和tableView:cellForRowAtIndexPath:。

1 - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
2     return [[[BNRItemStore sharedStore] allItems] count];
3 }
1 - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
2     UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"UITableViewCell"
3                                                             forIndexPath:indexPath];
4     NSArray *items = [[BNRItemStore sharedStore] allItems];
5     BNRItem *item = items[indexPath.row];
6     cell.textLabel.text = [item description];
7     return cell;
8 }
1 - (void)viewDidLoad {
2     [super viewDidLoad];
3     [self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:@"UITableViewCell"];
4 }

  运行程序,结果如下所示:

 

posted @ 2015-10-16 11:17  pestle  阅读(1832)  评论(0编辑  收藏  举报