WindowsPhone Tile操作大全
自己封装了一些Tile的相关操作,有缺什么回复一下。会及时补上的。
/// <summary> /// 创建Tile /// </summary> /// <param name="uri">Tile唯一标识,同时担任导航</param> /// <param name="tileData">Tile数据</param> public void CreateTile(string uri, StandardTileData tileData) { ShellTile.Create(new Uri(uri, UriKind.Relative), tileData); } /// <summary> /// 将隔离存储图片,保存为Tile背景图片 /// </summary> /// <param name="imageName">保存的名字</param> /// <returns>是否成功</returns> private bool SaveTileImage(string imageName) { using (IsolatedStorageFile appStorage = IsolatedStorageFile.GetUserStoreForApplication()) { if (appStorage.FileExists(imageName)) { using (var file = appStorage.OpenFile(imageName, System.IO.FileMode.Open)) { using (Stream imgStream = appStorage.OpenFile("/Shared/ShellContent/" + imageName, FileMode.Create)) { byte[] bytes = new byte[file.Length]; file.Read(bytes, 0, bytes.Length); imgStream.Write(bytes, 0, bytes.Length); return true; } } } else { return false; } } } /// <summary> /// 将UI组合,保存Tile背景图片 /// </summary> /// <param name="imageName">保存的名字</param> /// <param name="ui">要生成图片的UI组合</param> /// <returns>是否成功</returns> private bool SaveTileImage(string imageName, UIElement ui) { BitmapImage img = new BitmapImage(); using (IsolatedStorageFile appStorage = IsolatedStorageFile.GetUserStoreForApplication()) { WriteableBitmap wb = new WriteableBitmap(173, 173); wb.Render(ui, null); wb.Invalidate(); using (var newfile = appStorage.CreateFile("/Shared/ShellContent/" + imageName)) { wb.SaveJpeg(newfile, wb.PixelWidth, wb.PixelHeight, 0, 100); return true; } }
return true;
} /// <summary> /// 删除固定到首页的Tile /// </summary> /// <param name="url"></param> /// <param name="imageName"></param> public void DeletePinToStart(string url, string imageName) { ShellTile oldTile = ShellTile.ActiveTiles.FirstOrDefault (e => e.NavigationUri.ToString().Contains(url)); if (oldTile != null) { oldTile.Delete(); } fh.DeleteFile("/Shared/ShellContent/" + imageName); } /// <summary> /// 获取固定到桌面的Tile /// </summary> /// <param name="uri">Tile唯一标致</param> /// <returns>此贴对象</returns> public ShellTile GetTile(string uri) { ShellTile tile = ShellTile.ActiveTiles.FirstOrDefault (e => e.NavigationUri.ToString().Contains(uri)); return tile; } /// <summary> /// 更新Tile /// </summary> /// <param name="tile">需要更新的Tile对象</param> /// <param name="tileData">Tile数据</param> public void UpdateTile(ShellTile tile, StandardTileData tileData) { tile.Update(tileData); }