Opengl4.5 中文手册—N

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N 4.5

直接设置数据,与非Named版本类似,区别在于不需要绑定到状态机,4.5版本支持

  • glNamedBufferData
  • glNamedBufferStorage
  • glNamedBufferSubData
  • glNamedFramebufferDrawBuffer
  • glNamedFramebufferDrawBuffers
  • glNamedFramebufferParameteri
  • glNamedFramebufferReadBuffer
  • glNamedFramebufferRenderbuffer
  • glNamedFramebufferTexture
  • glNamedFramebufferTextureLayer
  • glNamedRenderbufferStorage
  • glNamedRenderbufferStorageMultisample
posted @ 2017-09-26 21:51  wiki3D  阅读(526)  评论(0编辑  收藏  举报