Android音频开发之AudioRecord录音实现
前言:
其实在Android中录音可以用MediaRecord录音,操作比较简单。但是不能对音频进行处理。考虑到项目中做的是实时语音只能选择AudioRecord进行录音。
本文算是对AudioRecord来个回顾:
public class AudioRecordManager { public static final String TAG = "AudioRecordManager"; private AudioRecord mRecorder; private DataOutputStream dos; private Thread recordThread; private boolean isStart = false; private static AudioRecordManager mInstance; private int bufferSize; public AudioRecordManager() { bufferSize = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT); mRecorder = new AudioRecord(AudioSource.MIC, 8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize * 2); } /** * 获取单例引用 * * @return */ public static AudioRecordManager getInstance() { if (mInstance == null) { synchronized (AudioRecordManager.class) { if (mInstance == null) { mInstance = new AudioRecordManager(); } } } return mInstance; } /** * 销毁线程方法 */ private void destroyThread() { try { isStart = false; if (null != recordThread && Thread.State.RUNNABLE == recordThread.getState()) { try { Thread.sleep(500); recordThread.interrupt(); } catch (Exception e) { recordThread = null; } } recordThread = null; } catch (Exception e) { e.printStackTrace(); } finally { recordThread = null; } } /** * 启动录音线程 */ private void startThread() { destroyThread(); isStart = true; if (recordThread == null) { recordThread = new Thread(recordRunnable); recordThread.start(); } } /** * 录音线程 */ Runnable recordRunnable = new Runnable() { @Override public void run() { try { android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int bytesRecord; //int bufferSize = 320; byte[] tempBuffer = new byte[bufferSize]; if (mRecorder.getState() != AudioRecord.STATE_INITIALIZED) { stopRecord(); return; } mRecorder.startRecording(); //writeToFileHead(); while (isStart) { if (null != mRecorder) { bytesRecord = mRecorder.read(tempBuffer, 0, bufferSize); if (bytesRecord == AudioRecord.ERROR_INVALID_OPERATION || bytesRecord == AudioRecord.ERROR_BAD_VALUE) { continue; } if (bytesRecord != 0 && bytesRecord != -1) { //在此可以对录制音频的数据进行二次处理 比如变声,压缩,降噪,增益等操作 //我们这里直接将pcm音频原数据写入文件 这里可以直接发送至服务器 对方采用AudioTrack进行播放原数据 dos.write(tempBuffer, 0, bytesRecord); } else { break; } } } } catch (Exception e) { e.printStackTrace(); } } }; /** * 保存文件 * * @param path * @throws Exception */ private void setPath(String path) throws Exception { File file = new File(path); if (file.exists()) { file.delete(); } file.createNewFile(); dos = new DataOutputStream(new FileOutputStream(file, true)); } /** * 启动录音 * * @param path */ public void startRecord(String path) { try { setPath(path); startThread(); } catch (Exception e) { e.printStackTrace(); } } /** * 停止录音 */ public void stopRecord() { try { destroyThread(); if (mRecorder != null) { if (mRecorder.getState() == AudioRecord.STATE_INITIALIZED) { mRecorder.stop(); } if (mRecorder != null) { mRecorder.release(); } } if (dos != null) { dos.flush(); dos.close(); } } catch (Exception e) { e.printStackTrace(); } } }
使用前要添加如下权限:
<!-- 录音权限 -->
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- 往SDCard写入数据权限 -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- 在SDCard中创建与删除文件权限 -->
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" />
相关音频知识链接:
http://ticktick.blog.51cto.com/823160/1748506
干我们这行,啥时候懈怠,就意味着长进的停止,长进的停止就意味着被淘汰,只能往前冲,直到凤凰涅槃的一天!