一手遮天 Android - 输入: Gesture 识别手势(遍历手势库中的手势,通过逐一比对来识别当前手势)

项目地址 https://github.com/webabcd/AndroidDemo
作者 webabcd

一手遮天 Android - 输入: Gesture 识别手势(遍历手势库中的手势,通过逐一比对来识别当前手势)

示例如下:

/input/GestureDemo3.java

/**
 * Gesture 识别手势(遍历手势库中的手势,通过逐一比对来识别当前手势)
 *
 * 本例演示
 * 在绘制区绘制手势(支持多笔),然后与手势库中的手势进行比对,并返回匹配度较高的手势列表
 */

package com.webabcd.androiddemo.input;

import android.app.AlertDialog;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.Prediction;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.ArrayAdapter;
import android.widget.Toast;

import com.webabcd.androiddemo.R;

import java.util.ArrayList;

public class GestureDemo3 extends AppCompatActivity {

    private final String LOG_TAG = "GestureDemo3";

    private GestureOverlayView mGestureOverlayView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_input_gesturedemo3);

        mGestureOverlayView = findViewById(R.id.gestureOverlayView);

        sample();
    }

    private void sample() {
        /**
         * GestureLibraries.fromFile() - 通过指定的路径或文件实例化手势库
         * GestureLibraries.fromRawResource() - 通过指定的资源实例化手势库
         *     boolean load() - 加载手势库(返回值代表加载成功还是失败)
         */
        final GestureLibrary gestureLibrary = GestureLibraries.fromFile(getFilesDir() + "/myGestures/");
        if (gestureLibrary.load()) {
            Toast.makeText(this, "手势库加载成功", Toast.LENGTH_SHORT).show();
        } else {
            Toast.makeText(this, "手势库加载失败", Toast.LENGTH_SHORT).show();
        }

        // 手势识别完成
        mGestureOverlayView.addOnGesturePerformedListener(new GestureOverlayView.OnGesturePerformedListener() {
            @Override
            public void onGesturePerformed(GestureOverlayView gestureOverlayView, final Gesture gesture) {
                // 手势识别完成
                Log.d(LOG_TAG, "onGesturePerformed");

                /**
                 * GestureLibrary - 手势库
                 *     recognize() - 遍历手势库中的手势,返回匹配的全部手势
                 * Prediction - 匹配结果
                 *     name - 手势名称
                 *     score - 匹配度(0 - 10 之间)
                 */
                ArrayList<Prediction> predictions = gestureLibrary.recognize(gesture);
                ArrayList<String> result = new ArrayList<String>();
                for (Prediction prediction : predictions) {
                    if (prediction.score > 1.0) {
                        result.add(String.format("与手势“%s”的匹配度为:%f", prediction.name, prediction.score));
                    }
                }

                if (result.size() > 0) {
                    // 显示所有匹配度较高的手势
                    ArrayAdapter<Object> adapter = new ArrayAdapter<Object>(GestureDemo3.this, android.R.layout.simple_dropdown_item_1line, result.toArray());
                    new AlertDialog.Builder(GestureDemo3.this).setAdapter(adapter,null).setPositiveButton("确定",null).show();
                } else {
                    // 找不到匹配的手势
                    Toast.makeText(GestureDemo3.this,"找不到匹配的手势",Toast.LENGTH_SHORT).show();
                }
            }
        });

        // 手势绘制监听
        mGestureOverlayView.addOnGesturingListener(new GestureOverlayView.OnGesturingListener() {
            // 手势绘制开始
            // 如果只画一条直线是不会回调这里的,因为一条直线不算是手势(绘制时至少要达到一个弧线或一个折线之类的才算是手势,才会执行到这里)
            @Override
            public void onGesturingStarted(GestureOverlayView overlay) {
                Log.d(LOG_TAG, "onGesturingStarted");
            }

            // 手势绘制结束
            @Override
            public void onGesturingEnded(GestureOverlayView overlay) {
                Log.d(LOG_TAG, "onGesturingEnded");
            }
        });

        // 路径绘制监听
        mGestureOverlayView.addOnGestureListener(new GestureOverlayView.OnGestureListener() {
            // 路径绘制开始时(就是手指按下时)
            @Override
            public void onGestureStarted(GestureOverlayView overlay, MotionEvent event) {
                Log.d(LOG_TAG, "onGestureStarted");
            }

            // 路径绘制继续
            @Override
            public void onGesture(GestureOverlayView overlay, MotionEvent event) {
                Log.d(LOG_TAG, "onGesture");
            }

            // 路径绘制结束
            @Override
            public void onGestureEnded(GestureOverlayView overlay, MotionEvent event) {
                Log.d(LOG_TAG, "onGestureEnded");
            }

            @Override
            public void onGestureCancelled(GestureOverlayView overlay, MotionEvent event) {
                Log.d(LOG_TAG, "onGestureCancelled");
            }
        });
    }
}

/layout/activity_input_gesturedemo3.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <!--
        GestureOverlayView - 手势绘制区域
            gestureColor - 手势绘制的颜色
            gestureStrokeWidth - 手势绘制线条的宽度
            gestureStrokeType - 手势绘制类型
                single - 只允许 1 笔
                multiple - 允许多笔
            fadeOffset - 手指离开后多长时间开始识别(单位:毫秒)
                比如一个手势需要多笔绘制时,这个值可以设置的大一点,以避免还没绘制完就去识别了
    -->
    <android.gesture.GestureOverlayView
        android:id="@+id/gestureOverlayView"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:background="@color/red"
        android:gestureColor="@color/green"
        android:gestureStrokeWidth="5"
        android:gestureStrokeType="multiple"
        android:fadeOffset="1000"/>

</LinearLayout>

项目地址 https://github.com/webabcd/AndroidDemo
作者 webabcd

posted @ 2021-06-02 09:19  webabcd  阅读(113)  评论(0编辑  收藏  举报