与众不同 windows phone (20) - Device(设备)之位置服务(GPS 定位), FM 收音机, 麦克风, 震动器
与众不同 windows phone (20) - Device(设备)之位置服务(GPS 定位), FM 收音机, 麦克风, 震动器
作者:webabcd
介绍
与众不同 windows phone 7.5 (sdk 7.1) 之设备
- 位置服务(GPS 定位)
- FM 收音机
- 麦克风
- 震动器
示例
1、演示如何使用位置服务(GPS 定位)
GpsDemo.xaml
<phone:PhoneApplicationPage x:Class="Demo.Device.GpsDemo" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" FontFamily="{StaticResource PhoneFontFamilyNormal}" FontSize="{StaticResource PhoneFontSizeNormal}" Foreground="{StaticResource PhoneForegroundBrush}" SupportedOrientations="Portrait" Orientation="Portrait" mc:Ignorable="d" d:DesignHeight="768" d:DesignWidth="480" shell:SystemTray.IsVisible="True"> <Grid x:Name="LayoutRoot" Background="Transparent"> <StackPanel Orientation="Vertical"> <!--跳转到隐私声明页(如果使用了 GPS 则必须要有“隐私声明”,否则不会通过微软的审核)--> <HyperlinkButton Content="隐私声明" NavigateUri="/Device/PrivacyPolicy.xaml" FontSize="{StaticResource PhoneFontSizeNormal}" Margin="10,6" HorizontalAlignment="Left" /> <TextBlock Name="lblStatus" /> <Button Name="btnLow" Content="低精度定位" Click="btnLow_Click" /> <Button Name="btnHigh" Content="高精度定位" Click="btnHigh_Click" /> <Button Name="btnClose" Content="关闭定位" Click="btnClose_Click" /> <TextBlock Name="lblMsg" /> </StackPanel> </Grid> </phone:PhoneApplicationPage>
GpsDemo.xaml.cs
/* * 演示如何使用位置服务(GPS 定位) * * GeoCoordinateWatcher - 用于提供地理位置数据 * Start() - 启动位置服务 * TryStart(bool suppressPermissionPrompt, TimeSpan timeout) - 尝试启动位置服务,返回值为位置服务是否启动成功 * suppressPermissionPrompt - 是否禁用权限提示对话框。true为禁用,false为启用 * timeout - 启动位置服务的超时时间 * Stop() - 停止位置服务 * * DesiredAccuracy - 指定提供位置服务的精度级别(System.Device.Location.GeoPositionAccuracy 枚举) * Default - 低精度定位 * High - 高精度定位 * Permission - 位置提供程序的权限,只读(System.Device.Location.GeoPositionPermission 枚举) * Unknown - 权限未知 * Granted - 授予定位权限 * Denied - 拒绝定位权限 * Status - 位置服务的状态(System.Device.Location.GeoPositionStatus 枚举) * Ready - 已经准备好相关数据 * Initializing - 位置提供程序初始化中 * NoData - 无有效数据 * Disabled - 位置服务不可用 * Position - 定位的位置数据,只读(Position.Location 是一个 System.Device.Location.GeoCoordinate 类型的对象) * MovementThreshold - 自上次触发 PositionChanged 事件后,位置移动了此属性指定的距离后再次触发 PositionChanged 事件(单位:米) * 此属性默认值为 0,即位置的任何改变都会触发 PositionChanged 事件 * * PositionChanged - 经纬度数据发生改变时所触发的事件(系统会根据 MovementThreshold 属性的值来决定何时触发 PositionChanged 事件,当位置服务被打开后第一次得到位置数据时也会触发此事件) * StatusChanged - 位置服务的状态发生改变时所触发的事件 * * * * GeoCoordinate - 地理坐标 * Altitude - 海拔高度(单位:米) * VerticalAccuracy - 海拔高度的精度(单位:米) * Longitude - 经度 * Latitude - 纬度 * IsUnknown - 是否无经纬度数据。true代表无数据,false代表有数据 * HorizontalAccuracy - 经纬度的精度(单位:米) * Course - 行进方向(单位:度,正北为 0 度) * Speed - 行进速度(单位:米/秒) */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using System.Device.Location; using System.Threading; namespace Demo.Device { public partial class GpsDemo : PhoneApplicationPage { private GeoCoordinateWatcher _watcher; public GpsDemo() { InitializeComponent(); _watcher = new GeoCoordinateWatcher(); } private void btnLow_Click(object sender, RoutedEventArgs e) { // 开启低精度位置服务 StartLocationService(GeoPositionAccuracy.Default); } private void btnHigh_Click(object sender, RoutedEventArgs e) { // 开启高精度位置服务 StartLocationService(GeoPositionAccuracy.High); } private void btnClose_Click(object sender, RoutedEventArgs e) { StopLocationService(); } private void StartLocationService(GeoPositionAccuracy accuracy) { _watcher = new GeoCoordinateWatcher(accuracy); // 位置每移动 20 米触发一次 PositionChanged 事件 _watcher.MovementThreshold = 20; _watcher.StatusChanged += new EventHandler<GeoPositionStatusChangedEventArgs>(_watcher_StatusChanged); _watcher.PositionChanged += new EventHandler<GeoPositionChangedEventArgs<GeoCoordinate>>(_watcher_PositionChanged); lblStatus.Text = "GPS 服务启动中..."; new Thread((x) => { // 启动 GPS 服务,会阻塞 UI 线程,所以要在后台线程处理 if (!_watcher.TryStart(true, TimeSpan.FromSeconds(30))) { Dispatcher.BeginInvoke(delegate { lblStatus.Text = "GPS 服务无法启动"; }); } }).Start(); } private void StopLocationService() { if (_watcher != null) _watcher.Stop(); lblStatus.Text = "GPS 服务已关闭"; } void _watcher_PositionChanged(object sender, GeoPositionChangedEventArgs<GeoCoordinate> e) { // 在 UI 上显示经纬度信息 Dispatcher.BeginInvoke(delegate { lblMsg.Text = "经度: " + e.Position.Location.Longitude.ToString("0.000"); lblMsg.Text += Environment.NewLine; lblMsg.Text += "纬度: " + e.Position.Location.Latitude.ToString("0.000"); }); } void _watcher_StatusChanged(object sender, GeoPositionStatusChangedEventArgs e) { // 在 UI 上显示 GPS 服务状态 Dispatcher.BeginInvoke(delegate { switch (e.Status) { case GeoPositionStatus.Disabled: if (_watcher.Permission == GeoPositionPermission.Denied) lblStatus.Text = "GPS 服务拒绝访问"; else lblStatus.Text = "GPS 服务不可用"; break; case GeoPositionStatus.Initializing: lblStatus.Text = "GPS 服务初始化"; break; case GeoPositionStatus.NoData: lblStatus.Text = "GPS 无有效数据"; break; case GeoPositionStatus.Ready: lblStatus.Text = "GPS 接收数据中"; break; } }); } } }
2、演示如何使用 FM 收音机
FMRadioDemo.xaml
<phone:PhoneApplicationPage x:Class="Demo.Device.FMRadioDemo" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" FontFamily="{StaticResource PhoneFontFamilyNormal}" FontSize="{StaticResource PhoneFontSizeNormal}" Foreground="{StaticResource PhoneForegroundBrush}" SupportedOrientations="Portrait" Orientation="Portrait" mc:Ignorable="d" d:DesignHeight="768" d:DesignWidth="480" shell:SystemTray.IsVisible="True"> <Grid x:Name="LayoutRoot" Background="Transparent"> <StackPanel Orientation="Vertical"> <TextBlock Name="lblStatus" /> <Button Name="btnStart" Content="打开收音机" Click="btnStart_Click" /> <Button Name="btnClose" Content="关闭收音机" Click="btnClose_Click" /> <TextBlock Name="lblMsg" /> </StackPanel> </Grid> </phone:PhoneApplicationPage>
FMRadioDemo.xaml.cs
/* * 演示如何使用 FM 收音机 * * FMRadio - 用于操作 FM 收音机的类 * Instance - 返回 FMRadio 实例 * CurrentRegion - 收音机的区域信息(Microsoft.Devices.Radio.RadioRegion 枚举) * UnitedStates - 美国 * Japan - 日本 * Europe - 其他地区 * Frequency - 指定 FM 调频的频率 * PowerMode - 打开或关闭收音机(Microsoft.Devices.Radio.RadioPowerMode 枚举) * On - 打开收音机 * Off - 关闭收音机 * SignalStrength - 当前频率的信号强度(RSSI - Received Signal Strength Indication) */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using Microsoft.Devices.Radio; using System.Windows.Threading; using System.Threading; namespace Demo.Device { public partial class FMRadioDemo : PhoneApplicationPage { private FMRadio _radio; private DispatcherTimer _timer; public FMRadioDemo() { InitializeComponent(); // 实例化 FMRadio,收听 90.5 频率 _radio = FMRadio.Instance; _radio.CurrentRegion = RadioRegion.Europe; _radio.Frequency = 90.5; _timer = new DispatcherTimer(); _timer.Interval = TimeSpan.FromMilliseconds(100); _timer.Tick += new EventHandler(_timer_Tick); _timer.Start(); if (_radio.PowerMode == RadioPowerMode.On) lblStatus.Text = "收音机已打开"; else lblStatus.Text = "收音机已关闭"; } void _timer_Tick(object sender, EventArgs e) { // 实时显示当前频率及信号强度 lblMsg.Text = "调频:" + _radio.Frequency; lblMsg.Text += Environment.NewLine; lblMsg.Text += "RSSI:" + _radio.SignalStrength.ToString("0.00"); } // 打开收音机 private void btnStart_Click(object sender, RoutedEventArgs e) { lblStatus.Text = "收音机打开中。。。"; // 首次启动收音机可能需要多达 3 秒的时间,以后再启动收音机则会在 100 毫秒以内,所以建议在后台线程打开收音机 new Thread((x) => { _radio.PowerMode = RadioPowerMode.On; Dispatcher.BeginInvoke(delegate { lblStatus.Text = "收音机已打开"; }); }).Start(); } // 关闭收音机 private void btnClose_Click(object sender, RoutedEventArgs e) { _radio.PowerMode = RadioPowerMode.Off; lblStatus.Text = "收音机已关闭"; } } }
3、演示如何使用麦克风
MicrophoneDemo.xaml
<phone:PhoneApplicationPage x:Class="Demo.Device.MicrophoneDemo" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" FontFamily="{StaticResource PhoneFontFamilyNormal}" FontSize="{StaticResource PhoneFontSizeNormal}" Foreground="{StaticResource PhoneForegroundBrush}" SupportedOrientations="Portrait" Orientation="Portrait" mc:Ignorable="d" d:DesignHeight="768" d:DesignWidth="480" shell:SystemTray.IsVisible="True"> <Grid x:Name="LayoutRoot" Background="Transparent"> <StackPanel Orientation="Vertical"> <TextBlock Name="lblMsg" /> <Button Name="btnRecord" Content="录音" Click="btnRecord_Click" /> <Button Name="btnPlay" Content="播放" Click="btnPlay_Click" /> <Button Name="btnStop" Content="停止" Click="btnStop_Click" /> </StackPanel> </Grid> </phone:PhoneApplicationPage>
MicrophoneDemo.xaml.cs
/* * 演示如何使用麦克风进行录音 * * Microphone - 用于捕获麦克风音频的类 * Default - 返回默认的 Microphone 实例 * All - 返回设备的全部 Microphone 实例集合 * SampleRate - 获取音频的采样率 * State - Microphone 的状态(Microsoft.Xna.Framework.Audio.MicrophoneState 枚举) * Started - 正在捕获音频 * Stopped - 已经停止工作 * BufferDuration - 麦克风捕获音频时的缓冲时长 * * BufferReady - 当麦克风捕获的音频时长达到 BufferDuration 设置的值后所触发的事件 * * GetData(byte[] buffer) - 将麦克风最近捕获到的音频数据写入到指定的缓冲区 * GetSampleSizeInBytes(TimeSpan duration) - 麦克风捕获音频,根据音频时长返回音频字节数 * GetSampleDuration(int sizeInBytes) - 麦克风捕获音频,根据音频字节数返回音频时长 * Start() - 开始捕获 * Stop() - 停止捕获 */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using Microsoft.Xna.Framework.Audio; using System.IO; using System.Threading; using Microsoft.Xna.Framework; namespace Demo.Device { public partial class MicrophoneDemo : PhoneApplicationPage { // silverlight 和 xna 混合编程时,所需要用到的计时器 private GameTimer _timer; private Microphone _microphone = Microphone.Default; private SoundEffectInstance _soundInstance; // 用于播放音频数据 private byte[] _buffer; // 每一片录音数据的缓冲区 private MemoryStream _stream = new MemoryStream(); // 整个录音数据的内存流 public MicrophoneDemo() { InitializeComponent(); _timer = new GameTimer(); // 指定计时器每 1/30 秒执行一次,即帧率为 30 fps _timer.UpdateInterval = TimeSpan.FromTicks(333333); // 每次帧更新时所触发的事件 _timer.FrameAction += FrameworkDispatcherFrameAction; _timer.Start(); _microphone.BufferReady += new EventHandler<EventArgs>(_microphone_BufferReady); } private void FrameworkDispatcherFrameAction(object sender, EventArgs e) { // 当使用 silverlight 和 xna 混合编程时,每次帧更新时都需要调用 FrameworkDispatcher.Update() FrameworkDispatcher.Update(); } void _microphone_BufferReady(object sender, EventArgs e) { // 当录音的缓冲被填满后,将数据写入缓冲区 _microphone.GetData(_buffer); // 将缓冲区中的数据写入内存流 _stream.Write(_buffer, 0, _buffer.Length); } private void btnRecord_Click(object sender, RoutedEventArgs e) { if (lblMsg.Text != "录音中") { // 设置录音的缓冲时长为 0.5 秒 _microphone.BufferDuration = TimeSpan.FromMilliseconds(500); // 设置录音用的缓冲区的大小 _buffer = new byte[_microphone.GetSampleSizeInBytes(_microphone.BufferDuration)]; // 初始化内存流 _stream.SetLength(0); _microphone.Start(); lblMsg.Text = "录音中"; } } private void btnPlay_Click(object sender, RoutedEventArgs e) { if (_stream.Length > 0) { // 播放录音 Thread soundThread = new Thread(new ThreadStart(playSound)); soundThread.Start(); lblMsg.Text = "播放录音"; } } private void btnStop_Click(object sender, RoutedEventArgs e) { if (_microphone.State == MicrophoneState.Started) { // 停止录音 _microphone.Stop(); lblMsg.Text = "停止录音"; } else if (_soundInstance.State == SoundState.Playing) { // 停止播放录音 _soundInstance.Stop(); lblMsg.Text = "停止播放录音"; } } private void playSound() { // 播放内存流中的音频 SoundEffect sound = new SoundEffect(_stream.ToArray(), _microphone.SampleRate, AudioChannels.Mono); _soundInstance = sound.CreateInstance(); _soundInstance.Play(); } } }
4、演示如何使用震动器
VibrationDemo.xaml
<phone:PhoneApplicationPage x:Class="Demo.Device.VibrationDemo" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" FontFamily="{StaticResource PhoneFontFamilyNormal}" FontSize="{StaticResource PhoneFontSizeNormal}" Foreground="{StaticResource PhoneForegroundBrush}" SupportedOrientations="Portrait" Orientation="Portrait" mc:Ignorable="d" d:DesignHeight="768" d:DesignWidth="480" shell:SystemTray.IsVisible="True"> <Grid x:Name="LayoutRoot" Background="Transparent"> <StackPanel Orientation="Vertical"> <Button Name="btnStart" Content="开始震动" Click="btnStart_Click" /> <Button Name="btnStop" Content="停止震动" Click="btnStop_Click" /> </StackPanel> </Grid> </phone:PhoneApplicationPage>
VibrationDemo.xaml.cs
/* * 演示如何使用震动器 * * VibrateController - 用于控制震动器 * Default - 获取 VibrateController 实例 * Start(TimeSpan duration) - 指定震动时长,并使设备震动。有效时长在 0 - 5 秒之间,否则会抛出异常 * Stop() - 停止设备的震动 */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using Microsoft.Devices; namespace Demo.Device { public partial class VibrationDemo : PhoneApplicationPage { public VibrationDemo() { InitializeComponent(); } private void btnStart_Click(object sender, RoutedEventArgs e) { // 震动 5 秒 VibrateController.Default.Start(TimeSpan.FromMilliseconds(5 * 1000)); } private void btnStop_Click(object sender, RoutedEventArgs e) { // 停止震动 VibrateController.Default.Stop(); } } }
OK
[源码下载]