JAVA-容器(5)-Map
(基于JDK1.8源码分析)
一,Map接口
Map以键值对方式存储,key具有唯一性,元素顺序根据具体实现类不同,如:treeMap确保了存入顺序而hashMap没有确保存入顺序
源码分析:
public interface Map<K,V> { int size(); boolean isEmpty(); boolean containsKey(Object key); boolean containsValue(Object value); V get(Object key); V put(K key, V value); V remove(Object key); void putAll(Map<? extends K, ? extends V> m); void clear(); //返回键值视图 Set<K> keySet(); Collection<V> values(); Set<Map.Entry<K, V>> entrySet(); /** 内部接口*/ interface Entry<K,V> { K getKey(); V getValue(); V setValue(V value); boolean equals(Object o); int hashCode(); /***/ public static <K extends Comparable<? super K>, V> Comparator<Map.Entry<K,V>> comparingByKey() { return (Comparator<Map.Entry<K, V>> & Serializable) (c1, c2) -> c1.getKey().compareTo(c2.getKey()); } /***/ public static <K, V extends Comparable<? super V>> Comparator<Map.Entry<K,V>> comparingByValue() { return (Comparator<Map.Entry<K, V>> & Serializable) (c1, c2) -> c1.getValue().compareTo(c2.getValue()); } /***/ public static <K, V> Comparator<Map.Entry<K, V>> comparingByKey(Comparator<? super K> cmp) { Objects.requireNonNull(cmp); return (Comparator<Map.Entry<K, V>> & Serializable) (c1, c2) -> cmp.compare(c1.getKey(), c2.getKey()); } /***/ public static <K, V> Comparator<Map.Entry<K, V>> comparingByValue(Comparator<? super V> cmp) { Objects.requireNonNull(cmp); return (Comparator<Map.Entry<K, V>> & Serializable) (c1, c2) -> cmp.compare(c1.getValue(), c2.getValue()); } } // Comparison and hashing boolean equals(Object o); int hashCode(); // Defaultable methods /***/ default V getOrDefault(Object key, V defaultValue) { V v; return (((v = get(key)) != null) || containsKey(key)) ? v : defaultValue; } /***/ default void forEach(BiConsumer<? super K, ? super V> action) { Objects.requireNonNull(action); for (Map.Entry<K, V> entry : entrySet()) { K k; V v; try { k = entry.getKey(); v = entry.getValue(); } catch(IllegalStateException ise) { // this usually means the entry is no longer in the map. throw new ConcurrentModificationException(ise); } action.accept(k, v); } } /***/ default void replaceAll(BiFunction<? super K, ? super V, ? extends V> function) { Objects.requireNonNull(function); for (Map.Entry<K, V> entry : entrySet()) { K k; V v; try { k = entry.getKey(); v = entry.getValue(); } catch(IllegalStateException ise) { // this usually means the entry is no longer in the map. throw new ConcurrentModificationException(ise); } // ise thrown from function is not a cme. v = function.apply(k, v); try { entry.setValue(v); } catch(IllegalStateException ise) { // this usually means the entry is no longer in the map. throw new ConcurrentModificationException(ise); } } } /***/ default V putIfAbsent(K key, V value) { V v = get(key); if (v == null) { v = put(key, value); } return v; } /***/ default boolean remove(Object key, Object value) { Object curValue = get(key); if (!Objects.equals(curValue, value) || (curValue == null && !containsKey(key))) { return false; } remove(key); return true; } /***/ default boolean replace(K key, V oldValue, V newValue) { Object curValue = get(key); if (!Objects.equals(curValue, oldValue) || (curValue == null && !containsKey(key))) { return false; } put(key, newValue); return true; } /***/ default V replace(K key, V value) { V curValue; if (((curValue = get(key)) != null) || containsKey(key)) { curValue = put(key, value); } return curValue; } /***/ default V computeIfAbsent(K key, Function<? super K, ? extends V> mappingFunction) { Objects.requireNonNull(mappingFunction); V v; if ((v = get(key)) == null) { V newValue; if ((newValue = mappingFunction.apply(key)) != null) { put(key, newValue); return newValue; } } return v; } /***/ default V computeIfPresent(K key, BiFunction<? super K, ? super V, ? extends V> remappingFunction) { Objects.requireNonNull(remappingFunction); V oldValue; if ((oldValue = get(key)) != null) { V newValue = remappingFunction.apply(key, oldValue); if (newValue != null) { put(key, newValue); return newValue; } else { remove(key); return null; } } else { return null; } } /***/ default V compute(K key, BiFunction<? super K, ? super V, ? extends V> remappingFunction) { Objects.requireNonNull(remappingFunction); V oldValue = get(key); V newValue = remappingFunction.apply(key, oldValue); if (newValue == null) { // delete mapping if (oldValue != null || containsKey(key)) { // something to remove remove(key); return null; } else { // nothing to do. Leave things as they were. return null; } } else { // add or replace old mapping put(key, newValue); return newValue; } } /***/ default V merge(K key, V value, BiFunction<? super V, ? super V, ? extends V> remappingFunction) { Objects.requireNonNull(remappingFunction); Objects.requireNonNull(value); V oldValue = get(key); V newValue = (oldValue == null) ? value : remappingFunction.apply(oldValue, value); if(newValue == null) { remove(key); } else { put(key, newValue); } return newValue; } }
【1】Map-新增删除
V put(K key, V value); V remove(Object key); void putAll(Map<? extends K, ? extends V> m); void clear();
【2】Map-访问
Set<K> keySet(); //所有key Collection<V> values(); //所有value Set<Map.Entry<K, V>> entrySet(); //所有键值对
Map中没有定义Iterator迭代器,只能根据返回的键值集合Set和Collection的迭代器进行Map的遍历访问
Iterator keyValuePairs = aMap.entrySet().iterator(); Iterator keys = aMap.keySet().iterator(); Iterator values = aMap.values().iterator();
【3】Map对象的比较
boolean equals(Object o); int hashCode();
【4】Map分类
1,通用Map,用于映射管理
HashMap
Hashtable
Properties
LinkedHashMap
IdentityHashMap
TreeMap
WeakHashMap
ConcurrentHashMap
2,专用Map,一般通过其他类才能访问的Map
java.util.jar.Attributes
javax.print.attribute.standard.PrinterStateReasons
java.security.Provider
java.awt.RenderingHints
javax.swing.UIDefaults
3,Map抽象实现类
AbstractMap
4,哈希映射技术
哈希映射内部使用数组存储元素,因此存在一个用于任意键访问数组元素的访问机制,这个机制称为哈希函数;
Map中使用哈希函数hashCode()将对象转成整数进行计算后,通过该整数将对象映射到数组中;
int hashvalue = Maths.abs(key.hashCode()) % table.length; //将哈希值转正然后和数组大小取余
5,hashCode分析
特点:Object及子类都有的方法;
对象通过hashCode计算得出的数值包含了对象物理地址,字符串内容等对象特征信息, 因此对象通过equals比较相等的HashCode也相等;
作用:
<1>能够记录对象物理地址信息
<2>通过对hashCode计算,比如在HashMap中可以作为对象插入数组的索引,利于HashMap元素的存储性能
其他:
哈希算法又名散列算法,将数据通过一定的算法指定到一个特定的地址上
集合添加元素的时先根据hashcode判断存储的物理地址,如果该地址没有其他元素直接存储,如果有其他元素进行equals比较,如果相同不存储,如果不同重新进行散列
两个对象equals相等,hashCode一定相等; hashCode相等不一定equals相等;
equals方法重写hashCode方法也需要重写;
String类的hashCode源码分析:
String的hashCode是通过对象内容计算而来
//String的hashCode是通过对象内容计算而来
public int hashCode() { int h = hash; if (h == 0 && value.length > 0) { char val[] = value; for (int i = 0; i < value.length; i++) { h = 31 * h + val[i]; } hash = h; } return h; }
String的equals比较的是对象内容
public boolean equals(Object anObject) { if (this == anObject) { return true; } if (anObject instanceof String) { String anotherString = (String)anObject; int n = value.length; if (n == anotherString.value.length) { char v1[] = value; char v2[] = anotherString.value; int i = 0; while (n-- != 0) { if (v1[i] != v2[i]) return false; i++; } return true; } } return false; }
二,HashMap实现
定义:基于哈希表的Map接口实现,键值允许为null,不能保证存入顺序和已存储顺序不变;
public class HashMap<K,V> extends AbstractMap<K,V> implements Map<K,V>, Cloneable, Serializable
【1】底层实现
HashMap底层由数组和链表实现,利用了数组寻址快的优点和链表容易插入和删除的优点来提高HashMap的操作性能;
1,HashMap内部实现了一个静态内部类Node,主要含有key,value,next(下一个键值对的引用)等属性;
2,HashMap内部定义了一个Node类型的数组;
3,HashMap通过该Node类型的数组实现了底层数组组合链表的存储结构
/** 数组 */ transient Node<K,V>[] table; /** 链表 */ static class Node<K,V> implements Map.Entry<K,V> { final int hash; final K key; //键 V value; //值 Node<K,V> next; //存储下一个键值对的引用 Node(int hash, K key, V value, Node<K,V> next) { this.hash = hash; this.key = key; this.value = value; this.next = next; } public final K getKey() { return key; } public final V getValue() { return value; } public final String toString() { return key + "=" + value; } public final int hashCode() { return Objects.hashCode(key) ^ Objects.hashCode(value); } public final V setValue(V newValue) { V oldValue = value; value = newValue; return oldValue; } public final boolean equals(Object o) { if (o == this) return true; if (o instanceof Map.Entry) { Map.Entry<?,?> e = (Map.Entry<?,?>)o; if (Objects.equals(key, e.getKey()) && Objects.equals(value, e.getValue())) return true; } return false; } }
【2】构造方法
/** 1,根据指定容量和负载因子构造HashMap */ public HashMap(int initialCapacity, float loadFactor) { if (initialCapacity < 0) throw new IllegalArgumentException("Illegal initial capacity: " + initialCapacity); if (initialCapacity > MAXIMUM_CAPACITY) initialCapacity = MAXIMUM_CAPACITY; if (loadFactor <= 0 || Float.isNaN(loadFactor)) throw new IllegalArgumentException("Illegal load factor: " + loadFactor); this.loadFactor = loadFactor; this.threshold = tableSizeFor(initialCapacity); } /** 2,根据指定容量构造HashMap */ public HashMap(int initialCapacity) { this(initialCapacity, DEFAULT_LOAD_FACTOR); } /** 3,使用默认负载因子构造HashMap */ public HashMap() { this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted } /** 4,根据指定Map对象构造HashMap */ public HashMap(Map<? extends K, ? extends V> m) { this.loadFactor = DEFAULT_LOAD_FACTOR; putMapEntries(m, false); }
【3】,插入元素
/** 将键值对存入HashMap */ public V put(K key, V value) { return putVal(hash(key), key, value, false, true); } /** 键值对存入HashMap的具体实现*/ final V putVal(int hash, K key, V value, boolean onlyIfAbsent, boolean evict) { Node<K,V>[] tab; Node<K,V> p; int n, i; if ((tab = table) == null || (n = tab.length) == 0) n = (tab = resize()).length; if ((p = tab[i = (n - 1) & hash]) == null) tab[i] = newNode(hash, key, value, null); else { Node<K,V> e; K k; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) e = p; else if (p instanceof TreeNode) e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value); else { for (int binCount = 0; ; ++binCount) { if ((e = p.next) == null) { p.next = newNode(hash, key, value, null); if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st treeifyBin(tab, hash); break; } if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) break; p = e; } } if (e != null) { // existing mapping for key V oldValue = e.value; if (!onlyIfAbsent || oldValue == null) e.value = value; afterNodeAccess(e); return oldValue; } } ++modCount; if (++size > threshold) resize(); afterNodeInsertion(evict); return null; }
1,hash冲突
2,hash不冲突
【4】读取元素
/** 根据key获取HashMap的值 */ public V get(Object key) { Node<K,V> e; return (e = getNode(hash(key), key)) == null ? null : e.value; } /** */ final Node<K,V> getNode(int hash, Object key) { Node<K,V>[] tab; Node<K,V> first, e; int n; K k; if ((tab = table) != null && (n = tab.length) > 0 && (first = tab[(n - 1) & hash]) != null) { if (first.hash == hash && // always check first node ((k = first.key) == key || (key != null && key.equals(k)))) return first; if ((e = first.next) != null) { if (first instanceof TreeNode) return ((TreeNode<K,V>)first).getTreeNode(hash, key); do { if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) return e; } while ((e = e.next) != null); } } return null; }
【5】删除元素
/** 根据key移除HashMap中的键值对 */ public V remove(Object key) { Node<K,V> e; return (e = removeNode(hash(key), key, null, false, true)) == null ? null : e.value; } /** */ final Node<K,V> removeNode(int hash, Object key, Object value, boolean matchValue, boolean movable) { Node<K,V>[] tab; Node<K,V> p; int n, index; if ((tab = table) != null && (n = tab.length) > 0 && (p = tab[index = (n - 1) & hash]) != null) { Node<K,V> node = null, e; K k; V v; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) node = p; else if ((e = p.next) != null) { if (p instanceof TreeNode) node = ((TreeNode<K,V>)p).getTreeNode(hash, key); else { do { if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) { node = e; break; } p = e; } while ((e = e.next) != null); } } if (node != null && (!matchValue || (v = node.value) == value || (value != null && value.equals(v)))) { if (node instanceof TreeNode) ((TreeNode<K,V>)node).removeTreeNode(this, tab, movable); else if (node == p) tab[index] = node.next; else p.next = node.next; ++modCount; --size; afterNodeRemoval(node); return node; } } return null; } /** HashMap元素清空 */ public void clear() { Node<K,V>[] tab; modCount++; if ((tab = table) != null && size > 0) { size = 0; for (int i = 0; i < tab.length; ++i) tab[i] = null; } }
【6】HashMap优化
1,容量调整:
由于新数组的容量变了,原数组的数据就必须重新计算其再数组中的位置,并放入(resize),这是最消耗性能的地方;
元素大小 > 数组大小 * 负载因子时HashMap就会进行扩容;
解决:预测HashMap大小
2,负载因子
用于控制何时调整HashMap容量的参数
【7】快速失败机制
http://www.cnblogs.com/wanhua-wu/p/6653796.html (【8】Fail-fast(快速失败机制))
【8】迭代遍历
http://www.cnblogs.com/wanhua-wu/p/6653796.html (【9】迭代器)