获取当前的动画状态并播放声音

public void PlayCurrAudio() {
        Animator anim = AnimationManager._This.GetAnimator("body");
        AnimatorStateInfo info = anim.GetCurrentAnimatorStateInfo(0);
        for (int i = 0; i < audios.Count; i++)
        {
            if (info.IsName(audios[i].name))
            {
                Debug.Log("   " + audios[i].name);
                //PlayAudio(audios[i].name);
                audioDic[audios[i].name].Play();
                return;
            }
        }
    }

 

posted @ 2013-12-19 09:04  古刹红罗  阅读(209)  评论(0编辑  收藏  举报