Guava源码学习(四)新集合类型
基于版本:Guava 22.0
Wiki:New collection types
0. 简介
Guava提供了很多好用的集合工具,比如Multiset和BiMap,本文介绍了这些新集合类型的使用方式与实现原理。
1. Multiset
a. 简介
一般的Set会对相同元素去重,而Multiset则会记下某个元素重复出现的次数。可以理解为Multiset内部维护了一个HashMap,对每个元素的重复次数进行计数,每次插入或者删除元素,都会更新这个HashMap。
b. Multiset类图
c. Multiset接口
int size(); int count(@Nullable @CompatibleWith("E") Object element); int add(@Nullable E element, int occurrences); int remove(@Nullable @CompatibleWith("E") Object element, int occurrences); int setCount(E element, int count); boolean setCount(E element, int oldCount, int newCount); Set<E> elementSet(); Set<Entry<E>> entrySet(); default void forEachEntry(ObjIntConsumer<? super E> action) boolean equals(@Nullable Object object); int hashCode(); String toString(); Iterator<E> iterator(); boolean contains(@Nullable Object element); boolean containsAll(Collection<?> elements); boolean add(E element); boolean remove(@Nullable Object element); boolean removeAll(Collection<?> c); boolean retainAll(Collection<?> c); default void forEach(Consumer<? super E> action) default Spliterator<E> spliterator()
Multiset的子类很多,后续只介绍最有代表性的HashMultiset的实现
d. HashMultiset的类图
e. HashMultiset.add方法
Multiset.add
@CanIgnoreReturnValue @Override boolean add(E element); AbstractMultiset.add @CanIgnoreReturnValue @Override public boolean add(@Nullable E element) { add(element, 1); return true; } @CanIgnoreReturnValue @Override public int add(@Nullable E element, int occurrences) { throw new UnsupportedOperationException(); }
AbstractMapBasedMultiset.add @CanIgnoreReturnValue @Override public int add(@Nullable E element, int occurrences) { if (occurrences == 0) { return count(element); } checkArgument(occurrences > 0, "occurrences cannot be negative: %s", occurrences); Count frequency = backingMap.get(element); int oldCount; if (frequency == null) { oldCount = 0; backingMap.put(element, new Count(occurrences)); } else { oldCount = frequency.get(); long newCount = (long) oldCount + (long) occurrences; checkArgument(newCount <= Integer.MAX_VALUE, "too many occurrences: %s", newCount); frequency.add(occurrences); } size += occurrences; return oldCount; }
从add方法中,我们就能看出HashMultiset的基本逻辑:内部维护了一个Map,每次add key的时候,更新Map中key对应的value(计数器)
2. BiMap
a. 简介
一般的Map是维护了从key到value的单向映射,某些场景下我们可能会需要双向映射。一般的做法是同时维护两个Map,一个Map的key是另外一个Map的value。但是这样麻烦而且容易出错。为了解决这一需求,Guava提供了BiMap接口与若干实现类。
b. BiMap类图
c. BiMap接口
V put(@Nullable K key, @Nullable V value); /** * An alternate form of {@code put} that silently removes any existing entry * with the value {@code value} before proceeding with the {@link #put} * operation. If the bimap previously contained the provided key-value * mapping, this method has no effect. * * <p>Note that a successful call to this method could cause the size of the * bimap to increase by one, stay the same, or even decrease by one. * * <p><b>Warning:</b> If an existing entry with this value is removed, the key * for that entry is discarded and not returned. * * @param key the key with which the specified value is to be associated * @param value the value to be associated with the specified key * @return the value which was previously associated with the key, which may * be {@code null}, or {@code null} if there was no previous entry */ @CanIgnoreReturnValue @Nullable V forcePut(@Nullable K key, @Nullable V value); void putAll(Map<? extends K, ? extends V> map); Set<V> values(); /** * Returns the inverse view of this bimap, which maps each of this bimap's * values to its associated key. The two bimaps are backed by the same data; * any changes to one will appear in the other. * * <p><b>Note:</b>There is no guaranteed correspondence between the iteration * order of a bimap and that of its inverse. * * @return the inverse view of this bimap */ BiMap<V, K> inverse();
跟一般的Map的区别在于加黑标出的forcePut与inverse方法
forcePut:在BiMap中,如果你想把键映射到已经存在的值,会抛出IllegalArgumentException异常。如果对特定值,你想要强制替换它的键,需要使用forcePut方法
inverse:返回的BiMap是原BiMap的反转
d. HashBiMap的基本原理
内部维护了两个等长Entry数组hashTableKToV与hashTableVToK,采用链地址法解决哈希冲突,每次操作会同时维护这两个数组。在插入hashTableVToK时如果value已经存在且不为强制更新,则抛出异常。
e. HashBiMap.put
private V put(@Nullable K key, @Nullable V value, boolean force) { int keyHash = smearedHash(key); int valueHash = smearedHash(value); BiEntry<K, V> oldEntryForKey = seekByKey(key, keyHash);//去hashTableKToV里根据key寻找Entry if (oldEntryForKey != null && valueHash == oldEntryForKey.valueHash && Objects.equal(value, oldEntryForKey.value)) { return value;//Entry已经存在,无需更新,函数可以直接返回 } BiEntry<K, V> oldEntryForValue = seekByValue(value, valueHash);//去hashTableVToK里根据value选择Entry if (oldEntryForValue != null) { if (force) {//如果是强制更新,则删除关联的Entry delete(oldEntryForValue); } else {//抛出错误,否则会出现一个value对应多个key的情况,inverse后无法处理 throw new IllegalArgumentException("value already present: " + value); } } BiEntry<K, V> newEntry = new BiEntry<K, V>(key, keyHash, value, valueHash);//创建新BiEntry if (oldEntryForKey != null) {//更新key对应的value的情况 delete(oldEntryForKey);//先删除老的BiEntry insert(newEntry, oldEntryForKey);//插入新的BiEntry oldEntryForKey.prevInKeyInsertionOrder = null; oldEntryForKey.nextInKeyInsertionOrder = null; rehashIfNecessary();//扩容 return oldEntryForKey.value; } else {//插入新键值对的情况 insert(newEntry, null); rehashIfNecessary();//扩容 return null; } } private void delete(BiEntry<K, V> entry) { int keyBucket = entry.keyHash & mask;//删除hashTableKToV中的Entry BiEntry<K, V> prevBucketEntry = null; for (BiEntry<K, V> bucketEntry = hashTableKToV[keyBucket]; true; bucketEntry = bucketEntry.nextInKToVBucket) { if (bucketEntry == entry) { if (prevBucketEntry == null) { hashTableKToV[keyBucket] = entry.nextInKToVBucket; } else { prevBucketEntry.nextInKToVBucket = entry.nextInKToVBucket; } break; } prevBucketEntry = bucketEntry; } int valueBucket = entry.valueHash & mask;//删除hashTableVToK中的Entry prevBucketEntry = null; for (BiEntry<K, V> bucketEntry = hashTableVToK[valueBucket]; true; bucketEntry = bucketEntry.nextInVToKBucket) { if (bucketEntry == entry) { if (prevBucketEntry == null) { hashTableVToK[valueBucket] = entry.nextInVToKBucket; } else { prevBucketEntry.nextInVToKBucket = entry.nextInVToKBucket; } break; } prevBucketEntry = bucketEntry; } if (entry.prevInKeyInsertionOrder == null) { firstInKeyInsertionOrder = entry.nextInKeyInsertionOrder; } else { entry.prevInKeyInsertionOrder.nextInKeyInsertionOrder = entry.nextInKeyInsertionOrder; } if (entry.nextInKeyInsertionOrder == null) { lastInKeyInsertionOrder = entry.prevInKeyInsertionOrder; } else { entry.nextInKeyInsertionOrder.prevInKeyInsertionOrder = entry.prevInKeyInsertionOrder; } size--; modCount++; } private void insert(BiEntry<K, V> entry, @Nullable BiEntry<K, V> oldEntryForKey) { int keyBucket = entry.keyHash & mask; entry.nextInKToVBucket = hashTableKToV[keyBucket]; hashTableKToV[keyBucket] = entry; int valueBucket = entry.valueHash & mask; entry.nextInVToKBucket = hashTableVToK[valueBucket]; hashTableVToK[valueBucket] = entry; if (oldEntryForKey == null) { entry.prevInKeyInsertionOrder = lastInKeyInsertionOrder; entry.nextInKeyInsertionOrder = null; if (lastInKeyInsertionOrder == null) { firstInKeyInsertionOrder = entry; } else { lastInKeyInsertionOrder.nextInKeyInsertionOrder = entry; } lastInKeyInsertionOrder = entry; } else { entry.prevInKeyInsertionOrder = oldEntryForKey.prevInKeyInsertionOrder; if (entry.prevInKeyInsertionOrder == null) { firstInKeyInsertionOrder = entry; } else { entry.prevInKeyInsertionOrder.nextInKeyInsertionOrder = entry; } entry.nextInKeyInsertionOrder = oldEntryForKey.nextInKeyInsertionOrder; if (entry.nextInKeyInsertionOrder == null) { lastInKeyInsertionOrder = entry; } else { entry.nextInKeyInsertionOrder.prevInKeyInsertionOrder = entry; } } size++; modCount++; }
f. HashBiMap.inverse
@Override public BiMap<V, K> inverse() { return (inverse == null) ? inverse = new Inverse() : inverse; } private final class Inverse extends IteratorBasedAbstractMap<V, K> implements BiMap<V, K>, Serializable { BiMap<K, V> forward() { return HashBiMap.this;//原来的正向的HashBiMap } @Override public int size() { return size; } @Override public void clear() { forward().clear();//调用原来的HashBiMap的方法 } @Override public boolean containsKey(@Nullable Object value) { return forward().containsValue(value); } @Override public K get(@Nullable Object value) { return Maps.keyOrNull(seekByValue(value, smearedHash(value))); } @CanIgnoreReturnValue @Override public K put(@Nullable V value, @Nullable K key) { return putInverse(value, key, false); } @Override public K forcePut(@Nullable V value, @Nullable K key) { return putInverse(value, key, true); } @Override public K remove(@Nullable Object value) { BiEntry<K, V> entry = seekByValue(value, smearedHash(value)); if (entry == null) { return null; } else { delete(entry); entry.prevInKeyInsertionOrder = null; entry.nextInKeyInsertionOrder = null; return entry.key; } } @Override public BiMap<K, V> inverse() { return forward();//直接返回原HashBiMap } @Override public Set<V> keySet() { return new InverseKeySet(); } .... }