C# 给图片添加透明的文字、图片水印
#region 添加水印 /// <summary> /// 添加文字水印 /// </summary> /// <param name="image"></param> /// <param name="text"></param> /// <param name="fontSize">字体大小</param> /// <param name="rectX">水印开始X坐标(自动扣除文字宽度)</param> /// <param name="rectY">水印开始Y坐标(自动扣除文字高度</param> /// <param name="opacity">0-255 值越大透明度越低</param> /// <param name="externName">文件后缀名</param> /// <returns></returns> public static Image AddTextToImg(Image image, string text, float fontSize, float rectX, float rectY, int opacity, string externName) { Bitmap bitmap = new Bitmap(image, image.Width, image.Height); Graphics g = Graphics.FromImage(bitmap); //下面定义一个矩形区域 float rectWidth = text.Length * (fontSize + 10); float rectHeight = fontSize + 10; //声明矩形域 RectangleF textArea = new RectangleF(rectX - rectWidth, rectY - rectHeight, rectWidth, rectHeight); Font font = new Font("微软雅黑", fontSize, FontStyle.Bold); //定义字体 Brush whiteBrush = new SolidBrush(Color.FromArgb(opacity, 193, 143, 8)); //画文字用 g.DrawString(text, font, whiteBrush, textArea); MemoryStream ms = new MemoryStream(); //保存图片 switch (externName) { case ".jpg": bitmap.Save(ms, ImageFormat.Jpeg); break; case ".gif": bitmap.Save(ms, ImageFormat.Gif); break; case ".png": bitmap.Save(ms, ImageFormat.Png); break; default: bitmap.Save(ms, ImageFormat.Jpeg); break; } Image h_hovercImg = Image.FromStream(ms); g.Dispose(); bitmap.Dispose(); return h_hovercImg; } /// <summary> /// 添加图片水印 /// </summary> /// <param name="image"></param> /// <param name="text"></param> /// <param name="rectX">水印开始X坐标(自动扣除图片宽度)</param> /// <param name="rectY">水印开始Y坐标(自动扣除图片高度</param> /// <param name="opacity">透明度 0-1</param> /// <param name="externName">文件后缀名</param> /// <returns></returns> public static Image AddImgToImg(Image image, Image watermark, float rectX, float rectY, float opacity, string externName) { Bitmap bitmap = new Bitmap(image, image.Width, image.Height); Graphics g = Graphics.FromImage(bitmap); //下面定义一个矩形区域 float rectWidth = watermark.Width + 10; float rectHeight = watermark.Height + 10; //声明矩形域 RectangleF textArea = new RectangleF(rectX - rectWidth, rectY - rectHeight, rectWidth, rectHeight); Bitmap w_bitmap = ChangeOpacity(watermark, opacity); g.DrawImage(w_bitmap, textArea); MemoryStream ms = new MemoryStream(); //保存图片 switch (externName) { case ".jpg": bitmap.Save(ms, ImageFormat.Jpeg); break; case ".gif": bitmap.Save(ms, ImageFormat.Gif); break; case ".png": bitmap.Save(ms, ImageFormat.Png); break; default: bitmap.Save(ms, ImageFormat.Jpeg); break; } Image h_hovercImg = Image.FromStream(ms); g.Dispose(); bitmap.Dispose(); return h_hovercImg; } /// <summary> /// 改变图片的透明度 /// </summary> /// <param name="img">图片</param> /// <param name="opacityvalue">透明度</param> /// <returns></returns> public static Bitmap ChangeOpacity(Image img, float opacityvalue) { float[][] nArray ={ new float[] {1, 0, 0, 0, 0}, new float[] {0, 1, 0, 0, 0}, new float[] {0, 0, 1, 0, 0}, new float[] {0, 0, 0, opacityvalue, 0}, new float[] {0, 0, 0, 0, 1}}; ColorMatrix matrix = new ColorMatrix(nArray); ImageAttributes attributes = new ImageAttributes(); attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); Image srcImage = img; Bitmap resultImage = new Bitmap(srcImage.Width, srcImage.Height); Graphics g = Graphics.FromImage(resultImage); g.DrawImage(srcImage, new Rectangle(0, 0, srcImage.Width, srcImage.Height), 0, 0, srcImage.Width, srcImage.Height, GraphicsUnit.Pixel, attributes); return resultImage; } #endregion
Image img = Image.FromStream(file.InputStream); string externName = Path.GetExtension(file.FileName); //添加文字水印 System.Drawing.Image t_img = Upload.AddTextToImg(img, "我是水印",14.0f, img.Width - 10, img.Height - 10, 120, externName); //添加图片水印 Image watermark = Image.FromFile(Server.MapPath("/content/images/common/logo_main.png"));//水印图片 System.Drawing.Image t2_img = Upload.AddImgToImg(img, watermark, img.Width - 10, img.Height - 10, 0.5f, externName);