【原创】纯OO:从设计到编码写一个FlappyBird (三)

第二部分请点这里

 

下面首先来实现Bing接口!

实现Bing接口的类取名SimpleBing。

 

容易发现,SimpleBing类总的来说要向下,但点击一下又得向上,向上到了一定界限又得向下,但我们又只有一个action方法供Game调用。。怎么办??

又向上,又向下的,还互相转换,有没有让你想到什么?

Bingo!状态!这里将使用状态模式来实现SimpleBing类的行为。

下面是类图:

 

接口State:

interface State {
    public void move();
    public void changeState();
    public void setInit(int speed);
}

move方法好说,你是往上,就往上走;你是往下,就往下走。changeState就是切换状态,下图是状态图:

首先必须明确,当向上执行到一定程度时,需要转换为向下。我采用的方案是,设定一个距离阀值upSpeed,当向上移动了upSpeed的位移之后自动转化为向下状态。

当在Game类中执行fang.beginUp()的时候,状态转移;如果当前状态就是向上,那么重新计算upSpeed(就好像在原位置重新向上一次。);如果当前状态是向下,那么转化为向上。

 

SimpleBing类需要的实例变量:

0、private static final int WIDTH = 30; // 小鸟的宽
1、private static final int HEIGHT = 30;// 小鸟的高
2、private static final int UP_SPEED = 30;// 往上最多走的位移
3、private int x; // 标记位置的x
4、private int y; // 标记位置的y
5、State nowState; // 当前状态
6、DownState down; // 向下状态
7、UpState up; // 向上状态

 

action方法和beginUp方法的实现,就比较简单了。

    public void action()
    {
        nowState.move();
        if (this.getY() < 0)
            this.setY(0);
    }
    
    public void beginUp()
    {
        up.setInit(UP_SPEED);
        nowState = up;
    }
    

 

最后是该类的全部代码:

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public interface Bing {
    public void beginUp();
    public void action();
    public int getX();
    public int getY();
    public void setX(int x);
    public void setY(int y);
    public int getWidth();
    public int getHeight();
}

interface State {
    public void move();
    public void changeState();
    public void setInit(int speed);
}

class DownState implements State {
    SimpleBing bing;
    private static final int DOWN_SPEED = 3;
    private int downSpeed = 3;
    
    DownState(SimpleBing bing)
    {
        this.bing = bing;
    }
    
    public void move()
    {
        bing.setY(bing.getY() + downSpeed);
        //downSpeed ++;
        //if (downSpeed > DOWN_SPEED)
            //downSpeed = DOWN_SPEED;
    }
    
    public void changeState()
    {
        bing.setState(bing.getUpState());
    }
    
    public void setInit(int speed)
    {
        this.downSpeed = speed;
    }
}

class UpState implements State {
    SimpleBing bing;
    private int upSpeed = 30;
    private static final int SPEED = 3;
    private static final int DES = 1;
    
    UpState(SimpleBing bing)
    {
        this.bing = bing;
    }
    
    public void move()
    {            
        bing.setY(bing.getY() - SPEED);
        upSpeed -= DES;
        if (upSpeed <= 0)
            this.changeState();
    }
    
    public void changeState()
    {
        bing.setState(bing.getDownState());
        //bing.getDownState().setInit(0);
    }
    
    public void setInit(int speed)
    {
        this.upSpeed = speed;
    }
}

class SimpleBing extends JPanel implements Bing {
    
    
    private static final int WIDTH = 30;
    private static final int HEIGHT = 30;
    private static final int UP_SPEED = 30;
    private int x;
    private int y;
    State nowState;
    DownState down;
    UpState up;
    SimpleBing(int x,int y)
    {
        this.x = x;
        this.y = y;
        down = new DownState(this);
        up   = new UpState(this);
        nowState = down;
        //nowState.setInit(0);
    }
    
    public void setState(State state)
    {
        nowState = state;
    }
    
    public void action()
    {
        nowState.move();
        if (this.getY() < 0)
            this.setY(0);
    }
    
    public void beginUp()
    {
        up.setInit(UP_SPEED);
        nowState = up;
    }
    
    public State getDownState()
    {
        return down;
    }
    
    public State getUpState()
    {
        return up;
    }
    
    public int getX()
    {
        return x;
    }
    
    public int getY()
    {
        return y;
    }
    
    public void setX(int x)
    {
        this.x = x;
    }
    
    public void setY(int y)
    {
        this.y = y;
    }
    
    public int getWidth()
    {
        return WIDTH;
    }
    
    public int getHeight()
    {
        return HEIGHT;
    }
}

 

posted on 2014-11-07 19:03  shadowmydx'sLab  阅读(662)  评论(0编辑  收藏  举报

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