System.IO.Compression命名空間包含能壓縮代碼中文件的類,這些類使用GZIP或Deflate算法,這兩種算法都是公開的、免費的。
System.IO.Compression命名空單中有兩個奪縮流類DeflateStream和GZipStream。
以GZipStream為例,用代碼來學習。
System.IO.Compression命名空單中有兩個奪縮流類DeflateStream和GZipStream。
以GZipStream為例,用代碼來學習。
using System.IO.Compression;
using System.IO;
namespace MyZip
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
btnCompressed.Click += new EventHandler(btnCompressed_Click);
btnUnCompressed.Click += new EventHandler(btnUnCompressed_Click);
}
/// <summary>
/// 壓縮文件
/// </summary>
/// <param name="asSouceFile">被壓縮的文件的完整路徑</param>
/// <param name="asZipFileName">被解壓文件的完整路徑</param>
private void SaveCompressdFile(string asSouceFile, string asZipFileName)
{
string sData = ReadFile(asSouceFile);
FileStream fsStream = new FileStream(asZipFileName, FileMode.Create, FileAccess.Write);
//壓縮
GZipStream gzStream = new GZipStream(fsStream, CompressionMode.Compress);
StreamWriter swWriter = new StreamWriter(gzStream);
swWriter.Write(sData);
swWriter.Close();
}
/// <summary>
/// 解壓文件
/// </summary>
/// <param name="asZipFileName">被解壓文件的完整路徑</param>
/// <param name="asUnZipFileName">解壓後文件的完整路徑</param>
private void LoadCompressdFile(string asZipFileName,string asUnZipFileName)
{
FileStream fsStream = new FileStream(asZipFileName, FileMode.Open, FileAccess.Read);
//解壓縮
GZipStream gzStream = new GZipStream(fsStream, CompressionMode.Decompress);
StreamReader srReader = new StreamReader(gzStream);
string sData= srReader.ReadToEnd();
srReader.Close();
WriteFile(asUnZipFileName, sData);
}
/// <summary>
/// 讀取文件
/// </summary>
/// <param name="asSouceFile">被讀取文件的完整路徑</param>
/// <returns></returns>
private string ReadFile(string asSouceFileName)
{
string sValue="";
try
{
FileStream fsStream = new FileStream(asSouceFileName, FileMode.Open, FileAccess.Read);
StreamReader srReader = new StreamReader(asSouceFileName);
sValue = srReader.ReadToEnd();
srReader.Close();
}
catch (Exception ex)
{
throw ex;
}
return sValue;
}
/// <summary>
/// 寫入文件
/// </summary>
/// <param name="asFileName">寫入後文件的完整路徑</param>
/// <param name="asData">被寫入的資料</param>
/// <returns></returns>
private void WriteFile(string asFileName,string asData)
{
FileStream fsStream = new FileStream(asFileName, FileMode.OpenOrCreate, FileAccess.Write);
StreamWriter swWriter = new StreamWriter(fsStream);
swWriter.Write(asData);
swWriter.Close();
}
/// <summary>
/// 壓縮按鈕事件的方法
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void btnCompressed_Click(object sender, EventArgs e)
{
SaveCompressdFile(@"D:\log.txt", @"D:\zip.txt");
}
/// <summary>
/// 解壓縮壓按鈕事件的方法
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void btnUnCompressed_Click(object sender, EventArgs e)
{
LoadCompressdFile(@"D:\zip.txt", @"D:\unzip.txt");
}
}
}
using System.IO;
namespace MyZip
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
btnCompressed.Click += new EventHandler(btnCompressed_Click);
btnUnCompressed.Click += new EventHandler(btnUnCompressed_Click);
}
/// <summary>
/// 壓縮文件
/// </summary>
/// <param name="asSouceFile">被壓縮的文件的完整路徑</param>
/// <param name="asZipFileName">被解壓文件的完整路徑</param>
private void SaveCompressdFile(string asSouceFile, string asZipFileName)
{
string sData = ReadFile(asSouceFile);
FileStream fsStream = new FileStream(asZipFileName, FileMode.Create, FileAccess.Write);
//壓縮
GZipStream gzStream = new GZipStream(fsStream, CompressionMode.Compress);
StreamWriter swWriter = new StreamWriter(gzStream);
swWriter.Write(sData);
swWriter.Close();
}
/// <summary>
/// 解壓文件
/// </summary>
/// <param name="asZipFileName">被解壓文件的完整路徑</param>
/// <param name="asUnZipFileName">解壓後文件的完整路徑</param>
private void LoadCompressdFile(string asZipFileName,string asUnZipFileName)
{
FileStream fsStream = new FileStream(asZipFileName, FileMode.Open, FileAccess.Read);
//解壓縮
GZipStream gzStream = new GZipStream(fsStream, CompressionMode.Decompress);
StreamReader srReader = new StreamReader(gzStream);
string sData= srReader.ReadToEnd();
srReader.Close();
WriteFile(asUnZipFileName, sData);
}
/// <summary>
/// 讀取文件
/// </summary>
/// <param name="asSouceFile">被讀取文件的完整路徑</param>
/// <returns></returns>
private string ReadFile(string asSouceFileName)
{
string sValue="";
try
{
FileStream fsStream = new FileStream(asSouceFileName, FileMode.Open, FileAccess.Read);
StreamReader srReader = new StreamReader(asSouceFileName);
sValue = srReader.ReadToEnd();
srReader.Close();
}
catch (Exception ex)
{
throw ex;
}
return sValue;
}
/// <summary>
/// 寫入文件
/// </summary>
/// <param name="asFileName">寫入後文件的完整路徑</param>
/// <param name="asData">被寫入的資料</param>
/// <returns></returns>
private void WriteFile(string asFileName,string asData)
{
FileStream fsStream = new FileStream(asFileName, FileMode.OpenOrCreate, FileAccess.Write);
StreamWriter swWriter = new StreamWriter(fsStream);
swWriter.Write(asData);
swWriter.Close();
}
/// <summary>
/// 壓縮按鈕事件的方法
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void btnCompressed_Click(object sender, EventArgs e)
{
SaveCompressdFile(@"D:\log.txt", @"D:\zip.txt");
}
/// <summary>
/// 解壓縮壓按鈕事件的方法
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void btnUnCompressed_Click(object sender, EventArgs e)
{
LoadCompressdFile(@"D:\zip.txt", @"D:\unzip.txt");
}
}
}