15.小项目:汤姆猫 版本1.0

------------- ViewController.m -------------

#import "ViewController.h"


@interface ViewController ()

@property (weak, nonatomic) IBOutlet UIImageView *imageView;

- (IBAction)drink;

- (IBAction)konckOut;

- (IBAction)footLeft;

@end


@implementation ViewController

- (IBAction)drink

{

    if(self.imageView.isAnimating)

    {

        return;

    }

    NSMutableArray *images = [NSMutableArray array];

    for (int i = 0; i < 81; i++)

    {

        NSString *imageName = [NSString stringWithFormat:@"drink_%02d", i];

        UIImage *image = [UIImage imageNamed:imageName];

        [images addObject:image];

    }

    self.imageView.animationImages = images;

    self.imageView.animationDuration = 0.05 * 81;

    self.imageView.animationRepeatCount = 1;

    [self.imageView startAnimating];

}


- (IBAction)konckOut

{

    if(self.imageView.isAnimating)

    {

        return;

    }

    NSMutableArray *images = [NSMutableArray array];

    for (int i = 0; i < 81; i++)

    {

        NSString *imageName = [NSString stringWithFormat:@"knockout_%02d", i];

        UIImage *image = [UIImage imageNamed:imageName];

        [images addObject:image];

    }

    self.imageView.animationImages = images;

    self.imageView.animationDuration = 0.05 * 81;

    self.imageView.animationRepeatCount = 1;

    [self.imageView startAnimating];

}


- (IBAction)footLeft

{

    if(self.imageView.isAnimating)

    {

        return;

    }

    NSMutableArray *images = [NSMutableArray array];

    for (int i = 0; i < 30; i++)

    {

        NSString *imageName = [NSString stringWithFormat:@"footLeft_%02d", i];

        UIImage *image = [UIImage imageNamed:imageName];

        [images addObject:image];

    }

    self.imageView.animationImages = images;

    self.imageView.animationDuration = 0.05 * 30;

    self.imageView.animationRepeatCount = 1;

    [self.imageView startAnimating];

}

@end

 

posted @ 2015-08-02 22:46  我要选李白  阅读(229)  评论(0编辑  收藏  举报