(原创)6410触摸屏驱动分析(s3c-ts.c)(Linux)(分析)
摘要:
分析内核s3c-ts.c源码,看它是如何采集坐标信息及防抖动处理的。
介绍:
直接上源码吧,完全注释:
/* linux/drivers/input/touchscreen/s3c-ts.c * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * a misc driver for mini6410 touch screen * by FriendlyARM 2010 * * Based on following software: * ** Copyright (c) 2004 Arnaud Patard <arnaud.patard@rtp-net.org> ** iPAQ H1940 touchscreen support ** ** ChangeLog ** ** 2004-09-05: Herbert Potzl <herbert@13thfloor.at> ** - added clock (de-)allocation code ** ** 2005-03-06: Arnaud Patard <arnaud.patard@rtp-net.org> ** - h1940_ -> s3c24xx (this driver is now also used on the n30 ** machines :P) ** - Debug messages are now enabled with the config option ** TOUCHSCREEN_S3C_DEBUG ** - Changed the way the value are read ** - Input subsystem should now work ** - Use ioremap and readl/writel ** ** 2005-03-23: Arnaud Patard <arnaud.patard@rtp-net.org> ** - Make use of some undocumented features of the touchscreen ** controller ** ** 2006-09-05: Ryu Euiyoul <ryu.real@gmail.com> ** - added power management suspend and resume code * */ #include <linux/errno.h> #include <linux/kernel.h> #include <linux/module.h> #include <linux/slab.h> #include <linux/input.h> #include <linux/init.h> #include <linux/serio.h> #include <linux/delay.h> #include <linux/platform_device.h> #include <linux/clk.h> #include <linux/fs.h> #include <linux/poll.h> #include <linux/irq.h> #include <linux/interrupt.h> #include <linux/cdev.h> #include <linux/miscdevice.h> #include <asm/uaccess.h> #include <asm/io.h> #include <asm/irq.h> #include <mach/hardware.h> #include <plat/regs-adc.h> #include <mach/irqs.h> #include <mach/map.h> #include <mach/regs-clock.h> #include <mach/regs-gpio.h> #include <mach/gpio-bank-a.h> #include <mach/ts.h> #define CONFIG_TOUCHSCREEN_S3C_DEBUG #undef CONFIG_TOUCHSCREEN_S3C_DEBUG #define DEBUG_LVL KERN_DEBUG #ifdef CONFIG_MINI6410_ADC DEFINE_SEMAPHORE(ADC_LOCK); //定义并初始化了一个信号量 //37内核就没有DECLARE_MUTEX了吧,功能应该是一样的 /* Indicate who is using the ADC controller */ //ADC的状态,防止触摸屏转换时,ADC正在被使用 #define LOCK_FREE 0 #define LOCK_TS 1 #define LOCK_ADC 2 static int adc_lock_id = LOCK_FREE; #define ADC_free() (adc_lock_id == LOCK_FREE) #define ADC_locked4TS() (adc_lock_id == LOCK_TS) //== static inline int s3c_ts_adc_lock(int id) { int ret; ret = down_trylock(&ADC_LOCK); //获取自旋锁 if (!ret) { adc_lock_id = id; } return ret; //返回状态 1:失败 0:成功 } //-- static inline void s3c_ts_adc_unlock(void) { adc_lock_id = 0; up(&ADC_LOCK); //释放自旋锁 } #endif /* Touchscreen default configuration */ struct s3c_ts_mach_info s3c_ts_default_cfg __initdata = { .delay = 10000, //转换延时 .presc = 49, //转换时钟分频 .oversampling_shift = 2, //转换次数 4次 .resol_bit = 12, //转换精度 .s3c_adc_con = ADC_TYPE_2 //6410是type2 }; /* struct s3c_ts_mach_info s3c_ts_default_cfg __initdata = { .delay = 10000, .presc = 49, .oversampling_shift = 2, .resol_bit = 10 }; */ /* * Definitions & global arrays. */ #define DEVICE_NAME "touchscreen" static DECLARE_WAIT_QUEUE_HEAD(ts_waitq); //定义并初始化一个等待队列 typedef unsigned TS_EVENT; #define NR_EVENTS 64 //触摸屏fifo大小 static TS_EVENT events[NR_EVENTS]; static int evt_head, evt_tail; //fifo的头的尾 //驱动写fifo时evt_head++,应用读fifo时 evt_tail++ #define ts_evt_pending() ((volatile u8)(evt_head != evt_tail)) //相等就表示满了 #define ts_evt_get() (events + evt_tail) #define ts_evt_pull() (evt_tail = (evt_tail + 1) & (NR_EVENTS - 1)) #define ts_evt_clear() (evt_head = evt_tail = 0) //将AD转换的值放入FIFO //这里是一个先进先出的fifo //只要有数据被添加进来,就会唤醒ts_waitq进程 static void ts_evt_add(unsigned x, unsigned y, unsigned down) { unsigned ts_event; int next_head; ts_event = ((x << 16) | (y)) | (down << 31); next_head = (evt_head + 1) & (NR_EVENTS - 1); //没满就装入 if (next_head != evt_tail) { events[evt_head] = ts_event; evt_head = next_head; //printk("====>Add ... [ %4d, %4d ]%s\n", x, y, down ? "":" ~~~"); /* wake up any read call */ if (waitqueue_active(&ts_waitq)) { //判斷等待隊列是否有進程睡眠 wake_up_interruptible(&ts_waitq); //唤醒ts_waitq等待队列中所有interruptible类型的进程 } } else { /* drop the event and try to wakeup readers */ printk(KERN_WARNING "mini6410-ts: touch event buffer full"); wake_up_interruptible(&ts_waitq); } } static unsigned int s3c_ts_poll( struct file *file, struct poll_table_struct *wait) { unsigned int mask = 0; //将ts_waitq等待队列添加到poll_table里去 poll_wait(file, &ts_waitq, wait); //返回掩码 if (ts_evt_pending()) mask |= POLLIN | POLLRDNORM; //返回设备可读 return mask; } //读 系统调用== static int s3c_ts_read(struct file *filp, char __user *buff, size_t count, loff_t *offp) { DECLARE_WAITQUEUE(wait, current); //把当前进程加到定义的等待队列头wait中 char *ptr = buff; int err = 0; add_wait_queue(&ts_waitq, &wait); //把wait入到等待队列头中。该队列会在进程等待的条件满足时唤醒它。 //我们必须在其他地方写相关代码,在事件发生时,对等的队列执行wake_up()操作。 //这里是在ts_evt_add里wake_up while (count >= sizeof(TS_EVENT)) { err = -ERESTARTSYS; if (signal_pending(current)) //如果是信号唤醒 参考http://www.360doc.com/content/10/1009/17/1317564_59632874.shtml break; if (ts_evt_pending()) { TS_EVENT *evt = ts_evt_get(); err = copy_to_user(ptr, evt, sizeof(TS_EVENT)); ts_evt_pull(); if (err) break; ptr += sizeof(TS_EVENT); count -= sizeof(TS_EVENT); continue; } set_current_state(TASK_INTERRUPTIBLE); //改变进程状态为可中断的睡眠 err = -EAGAIN; if (filp->f_flags & O_NONBLOCK) //如果上层调用是非阻塞方式,则不阻塞该进程,直接返回EAGAIN break; schedule(); //本进程在此处交出CPU控制权,等待被唤醒 //进程调度的意思侧重于把当前任务从CPU拿掉,再从就绪队列中按照调度算法取一就绪进程占用CPU } current->state = TASK_RUNNING; remove_wait_queue(&ts_waitq, &wait); return ptr == buff ? err : ptr - buff; } //-- static int s3c_ts_open(struct inode *inode, struct file *filp) { /* flush event queue */ ts_evt_clear(); return 0; } //当应用程序操作设备文件时调用的open read等函数,最终会调用这个结构体中对应的函数 static struct file_operations dev_fops = { .owner = THIS_MODULE, .read = s3c_ts_read, .poll = s3c_ts_poll, //select系统调用 .open = s3c_ts_open, }; //设备号,设备名,注册的时候用到这个数组 //混杂设备主设备号为10 static struct miscdevice misc = { .minor = MISC_DYNAMIC_MINOR, //自动分配次设置号 //.minor = 180, .name = DEVICE_NAME, .fops = &dev_fops, }; //x为0时为等待按下中断,x为1是为等待抬起中断 #define WAIT4INT(x) (((x) << 8) | \ S3C_ADCTSC_YM_SEN | S3C_ADCTSC_YP_SEN | S3C_ADCTSC_XP_SEN | \ S3C_ADCTSC_XY_PST(3)) //自动连续测量X坐标和Y坐标 #define AUTOPST (S3C_ADCTSC_YM_SEN | S3C_ADCTSC_YP_SEN | S3C_ADCTSC_XP_SEN | \ S3C_ADCTSC_AUTO_PST | S3C_ADCTSC_XY_PST(0)) static void __iomem *ts_base; static struct resource *ts_mem; static struct resource *ts_irq; static struct clk *ts_clock; static struct s3c_ts_info *ts; /** * get_down - return the down state of the pen * @data0: The data read from ADCDAT0 register. * @data1: The data read from ADCDAT1 register. * * Return non-zero if both readings show that the pen is down. */ static inline bool get_down(unsigned long data0, unsigned long data1) { /* returns true if both data values show stylus down */ return (!(data0 & S3C_ADCDAT0_UPDOWN) && !(data1 & S3C_ADCDAT1_UPDOWN)); //判断data0,data1最高位是否仍为"0",为“0”表示触摸笔状态保持为down } /*=========================================================================================== touch_timer_fire这个函数主要实现以下功能: 1、 触摸笔开始点击的时候, 在中断函数stylus_updown里面被调用, 此时缓存区没有数据,ts.count为0, 并且开启AD转换,而后进入 AD 中断 2、 ADC中断函数stylus_action把缓冲区填满的时候,作为中断后半段函数稍后被调用(由内核定时器触发中断), 此时ts.count为4,算出其平均值后,交给事件处理层(Event Handler)处理, 主要是填写缓冲,然后唤醒等待输入数据的进程。 3、 stylus抬起,等到缓冲区填满后(可能会包含一些无用的数据)被调用, 这时候判断出stylus up,报告stylus up事件,重新等待stylus down。 ============================================================================================*/ static void touch_timer_fire(unsigned long data) { unsigned long data0; unsigned long data1; int pendown; #ifdef CONFIG_MINI6410_ADC if (!ADC_locked4TS()) { /* Note: pen UP interrupt detected and handled, the lock is released, * so do nothing in the timer which started by ADC ISR. */ return; } #endif data0 = readl(ts_base + S3C_ADCDAT0); data1 = readl(ts_base + S3C_ADCDAT1);//读取AD转换数据的值 pendown = get_down(data0, data1); if (pendown) { if (ts->count == (1 << ts->shift)) { //定时器触发touch_timer_fire中断时执行这个括号里 #ifdef CONFIG_TOUCHSCREEN_S3C_DEBUG { struct timeval tv; do_gettimeofday(&tv); printk(KERN_INFO "T: %06d, X: %03ld, Y: %03ld\n", (int)tv.tv_usec, ts->xp, ts->yp); } #endif ts_evt_add((ts->xp >> ts->shift), (ts->yp >> ts->shift), 1);//求平均,并写入fifo ts->xp = 0; ts->yp = 0; ts->count = 0; } /* start automatic sequencing A/D conversion */ //每次按下有四次AD转换,以下为在按下中断中触发的第一次AD转换,其余三次在AD转换中断处理函数中触发 //AUTOPST表示自动连续测量 以得到X位置,Y位置 writel(S3C_ADCTSC_PULL_UP_DISABLE | AUTOPST, ts_base + S3C_ADCTSC); // 启动D转换,转换后会产生中断IRQ_ADC writel(readl(ts_base + S3C_ADCCON) | S3C_ADCCON_ENABLE_START, ts_base + S3C_ADCCON); } else { //如果是松开,报告其触摸笔状态 ts->xp = 0; ts->yp = 0; ts->count = 0; ts_evt_add(0, 0, 0); /* PEN is UP, Let's wait the PEN DOWN interrupt */ writel(WAIT4INT(0), ts_base + S3C_ADCTSC); // 设置INT 位,等待 DOWN 中断 #ifdef CONFIG_MINI6410_ADC if (ADC_locked4TS()) { s3c_ts_adc_unlock(); } #endif } } static DEFINE_TIMER(touch_timer, touch_timer_fire, 0, 0); //触摸屏按下松开中断服务== static irqreturn_t stylus_updown(int irqno, void *param) { #ifdef CONFIG_TOUCHSCREEN_S3C_DEBUG unsigned long data0; unsigned long data1; int is_waiting_up; int pendown; #endif #ifdef CONFIG_MINI6410_ADC if (!ADC_locked4TS()) { if (s3c_ts_adc_lock(LOCK_TS)) { /* Locking ADC controller failed */ printk("Lock ADC failed, %d\n", adc_lock_id); return IRQ_HANDLED; } } #endif #ifdef CONFIG_TOUCHSCREEN_S3C_DEBUG data0 = readl(ts_base + S3C_ADCDAT0); data1 = readl(ts_base + S3C_ADCDAT1); is_waiting_up = readl(ts_base + S3C_ADCTSC) & (1 << 8); pendown = get_down(data0, data1); printk("P: %d <--> %c\n", pendown, is_waiting_up ? 'u':'d'); #endif //执行如下语句否则不断产生中断从而把系统卡死 if (ts->s3c_adc_con == ADC_TYPE_2) { /* Clear ADC and PEN Down/UP interrupt */ __raw_writel(0x0, ts_base + S3C_ADCCLRWK); __raw_writel(0x0, ts_base + S3C_ADCCLRINT); } /* TODO we should never get an interrupt with pendown set while * the timer is running, but maybe we ought to verify that the * timer isn't running anyways. */ touch_timer_fire(1); return IRQ_HANDLED; } //ad转换结束中断服务程序== static irqreturn_t stylus_action(int irqno, void *param) { unsigned long data0; unsigned long data1; #ifdef CONFIG_MINI6410_ADC if (!ADC_locked4TS()) { if (ADC_free()) { printk("Unexpected\n"); /* Clear ADC interrupt */ __raw_writel(0x0, ts_base + S3C_ADCCLRINT); } return IRQ_HANDLED; } #endif data0 = readl(ts_base + S3C_ADCDAT0); data1 = readl(ts_base + S3C_ADCDAT1); if (ts->resol_bit == 12) { #if defined(CONFIG_TOUCHSCREEN_NEW) ts->yp += S3C_ADCDAT0_XPDATA_MASK_12BIT - (data0 & S3C_ADCDAT0_XPDATA_MASK_12BIT); ts->xp += S3C_ADCDAT1_YPDATA_MASK_12BIT - (data1 & S3C_ADCDAT1_YPDATA_MASK_12BIT); #else ts->xp += data0 & S3C_ADCDAT0_XPDATA_MASK_12BIT; ts->yp += data1 & S3C_ADCDAT1_YPDATA_MASK_12BIT; #endif } else { #if defined(CONFIG_TOUCHSCREEN_NEW) ts->yp += S3C_ADCDAT0_XPDATA_MASK - (data0 & S3C_ADCDAT0_XPDATA_MASK); ts->xp += S3C_ADCDAT1_YPDATA_MASK - (data1 & S3C_ADCDAT1_YPDATA_MASK); #else ts->xp += data0 & S3C_ADCDAT0_XPDATA_MASK; ts->yp += data1 & S3C_ADCDAT1_YPDATA_MASK; #endif } // 转换结果累加 ts->count++; if (ts->count < (1 << ts->shift)) { // 采样未完成,继续下一次采样 ,通过 ENABLE_START 启动 AD 转换,一次一个数据 writel(S3C_ADCTSC_PULL_UP_DISABLE | AUTOPST, ts_base + S3C_ADCTSC); writel(readl(ts_base + S3C_ADCCON) | S3C_ADCCON_ENABLE_START, ts_base + S3C_ADCCON); } else { // 采样完毕,激活下半部处理程序touch_timer_fire,处理接收数据 mod_timer(&touch_timer, jiffies + 1); //设置定时器超时的时间,目的是为了延时触发 touch_timer_fire 中断,如果在这段时间有抬起中断发生,则表示是抖动 //jiffies变量记录了系统启动以来,系统定时器已经触发的次数。内核每秒钟将jiffies变量增加HZ次。 //因此,对于HZ值为100的系统,1个jiffy等于10ms,而对于HZ为1000的系统,1个jiffy仅为1ms writel(WAIT4INT(1), ts_base + S3C_ADCTSC); //设置为等待抬起中断 } if (ts->s3c_adc_con == ADC_TYPE_2) { /* Clear ADC and PEN Down/UP interrupt */ __raw_writel(0x0, ts_base + S3C_ADCCLRWK); __raw_writel(0x0, ts_base + S3C_ADCCLRINT); } return IRQ_HANDLED; } #ifdef CONFIG_MINI6410_ADC static unsigned int _adccon, _adctsc, _adcdly; //其它模块要用ADC时,需要调用这个函数,来确定ADC是否可用,如果可用,则将它锁住,不让别的驱动用 int mini6410_adc_acquire_io(void) { int ret; ret = s3c_ts_adc_lock(LOCK_ADC); //锁住ADC,不让其它模块使用 if (!ret) { //如果ADC没有被使用,则保存ADC寄存器的值 _adccon = readl(ts_base + S3C_ADCCON); _adctsc = readl(ts_base + S3C_ADCTSC); _adcdly = readl(ts_base + S3C_ADCDLY); } return ret;// 0:操作成功 1:操作失败 } EXPORT_SYMBOL(mini6410_adc_acquire_io); //声明为外部可用 //其它模块不要用ADC了,需要调用这个函数,来解锁ADC让别的驱动用 void mini6410_adc_release_io(void) { //还原ADC寄存器的设置 writel(_adccon, ts_base + S3C_ADCCON); writel(_adctsc, ts_base + S3C_ADCTSC); writel(_adcdly, ts_base + S3C_ADCDLY); writel(WAIT4INT(0), ts_base + S3C_ADCTSC); s3c_ts_adc_unlock(); //释放ADC,其它模块可以使用 } EXPORT_SYMBOL(mini6410_adc_release_io); #endif //获得触摸屏的配置信息== static struct s3c_ts_mach_info *s3c_ts_get_platdata(struct device *dev) { if (dev->platform_data != NULL) return (struct s3c_ts_mach_info *)dev->platform_data; //优先使用 arch/arm/mach-s3c64xx中的定义 return &s3c_ts_default_cfg; //如果前面没定义,则使用本函数的default定义 } //-- /* * The functions for inserting/removing us as a module. */ static int __init s3c_ts_probe(struct platform_device *pdev) { struct resource *res; struct device *dev; struct s3c_ts_mach_info * s3c_ts_cfg; int ret, size; dev = &pdev->dev; res = platform_get_resource(pdev, IORESOURCE_MEM, 0); if (res == NULL) { dev_err(dev,"no memory resource specified\n"); return -ENOENT; } size = (res->end - res->start) + 1; ts_mem = request_mem_region(res->start, size, pdev->name); if (ts_mem == NULL) { dev_err(dev, "failed to get memory region\n"); ret = -ENOENT; goto err_req; } ts_base = ioremap(res->start, size); if (ts_base == NULL) { dev_err(dev, "failed to ioremap() region\n"); ret = -EINVAL; goto err_map; } ts_clock = clk_get(&pdev->dev, "adc"); if (IS_ERR(ts_clock)) { dev_err(dev, "failed to find watchdog clock source\n"); ret = PTR_ERR(ts_clock); goto err_clk; } clk_enable(ts_clock); s3c_ts_cfg = s3c_ts_get_platdata(&pdev->dev); //获取配置参数 //设置ADC分频 if ((s3c_ts_cfg->presc & 0xff) > 0) writel(S3C_ADCCON_PRSCEN | S3C_ADCCON_PRSCVL(s3c_ts_cfg->presc & 0xff), ts_base + S3C_ADCCON); else writel(0, ts_base + S3C_ADCCON); /* Initialise registers */ //设置转换延时 if ((s3c_ts_cfg->delay & 0xffff) > 0) writel(s3c_ts_cfg->delay & 0xffff, ts_base + S3C_ADCDLY); if (s3c_ts_cfg->resol_bit == 12) { switch(s3c_ts_cfg->s3c_adc_con) { case ADC_TYPE_2: writel(readl(ts_base + S3C_ADCCON) | S3C_ADCCON_RESSEL_12BIT, ts_base + S3C_ADCCON); break; case ADC_TYPE_1: writel(readl(ts_base + S3C_ADCCON) | S3C_ADCCON_RESSEL_12BIT_1, ts_base + S3C_ADCCON); break; default: dev_err(dev, "Touchscreen over this type of AP isn't supported !\n"); break; } } writel(WAIT4INT(0), ts_base + S3C_ADCTSC); ts = kzalloc(sizeof(struct s3c_ts_info), GFP_KERNEL); ts->shift = s3c_ts_cfg->oversampling_shift; ts->resol_bit = s3c_ts_cfg->resol_bit; ts->s3c_adc_con = s3c_ts_cfg->s3c_adc_con; /* For IRQ_PENDUP */ ts_irq = platform_get_resource(pdev, IORESOURCE_IRQ, 0); if (ts_irq == NULL) { dev_err(dev, "no irq resource specified\n"); ret = -ENOENT; goto err_irq; } ret = request_irq(ts_irq->start, stylus_updown, IRQF_SAMPLE_RANDOM, "s3c_updown", ts); if (ret != 0) { dev_err(dev,"s3c_ts.c: Could not allocate ts IRQ_PENDN !\n"); ret = -EIO; goto err_irq; } /* For IRQ_ADC */ ts_irq = platform_get_resource(pdev, IORESOURCE_IRQ, 1); if (ts_irq == NULL) { dev_err(dev, "no irq resource specified\n"); ret = -ENOENT; goto err_irq; } ret = request_irq(ts_irq->start, stylus_action, IRQF_SAMPLE_RANDOM | IRQF_SHARED, "s3c_action", ts); if (ret != 0) { dev_err(dev, "s3c_ts.c: Could not allocate ts IRQ_ADC !\n"); ret = -EIO; goto err_irq; } printk(KERN_INFO "%s got loaded successfully : %d bits\n", DEVICE_NAME, s3c_ts_cfg->resol_bit); ret = misc_register(&misc); //注册这混杂字符设备 if (ret) { dev_err(dev, "s3c_ts.c: Could not register device(mini6410 touchscreen)!\n"); ret = -EIO; goto fail; } return 0; fail: free_irq(ts_irq->start, ts->dev); free_irq(ts_irq->end, ts->dev); err_irq: kfree(ts); clk_disable(ts_clock); clk_put(ts_clock); err_clk: iounmap(ts_base); err_map: release_resource(ts_mem); kfree(ts_mem); err_req: return ret; } static int s3c_ts_remove(struct platform_device *dev) { printk(KERN_INFO "s3c_ts_remove() of TS called !\n"); disable_irq(IRQ_ADC); disable_irq(IRQ_PENDN); free_irq(IRQ_PENDN, ts->dev); free_irq(IRQ_ADC, ts->dev); if (ts_clock) { clk_disable(ts_clock); clk_put(ts_clock); ts_clock = NULL; } misc_deregister(&misc); iounmap(ts_base); return 0; } #ifdef CONFIG_PM static unsigned int adccon, adctsc, adcdly; static int s3c_ts_suspend(struct platform_device *dev, pm_message_t state) { adccon = readl(ts_base + S3C_ADCCON); adctsc = readl(ts_base + S3C_ADCTSC); adcdly = readl(ts_base + S3C_ADCDLY); disable_irq(IRQ_ADC); disable_irq(IRQ_PENDN); clk_disable(ts_clock); return 0; } static int s3c_ts_resume(struct platform_device *pdev) { clk_enable(ts_clock); writel(adccon, ts_base + S3C_ADCCON); writel(adctsc, ts_base + S3C_ADCTSC); writel(adcdly, ts_base + S3C_ADCDLY); writel(WAIT4INT(0), ts_base + S3C_ADCTSC); enable_irq(IRQ_ADC); enable_irq(IRQ_PENDN); return 0; } #else #define s3c_ts_suspend NULL #define s3c_ts_resume NULL #endif static struct platform_driver s3c_ts_driver = { .probe = s3c_ts_probe, .remove = s3c_ts_remove, .suspend = s3c_ts_suspend, .resume = s3c_ts_resume, .driver = { .owner = THIS_MODULE, .name = "s3c-ts", }, }; static char banner[] __initdata = KERN_INFO "S3C Touchscreen driver, (c) 2010 FriendlyARM,\n"; static int __init s3c_ts_init(void) { printk(banner); return platform_driver_register(&s3c_ts_driver); } static void __exit s3c_ts_exit(void) { platform_driver_unregister(&s3c_ts_driver); } module_init(s3c_ts_init); module_exit(s3c_ts_exit); MODULE_AUTHOR("FriendlyARM Inc."); MODULE_LICENSE("GPL"); /* * 驱动分析 * 1、内核是如何加载驱动的? * 首先要提到两个结构体:设备用Platform_device表示,驱动用Platform_driver进行注册 * Platform机制开发发底层驱动的大致流程为: 定义 platform_device 注册 platform_device 定义 platform_driver 注册 platform_driver * 首先要确认的就是设备的资源信息platform_device,例如设备的地址,中断号等 该结构体定义在kernel\include\linux\platform_device.h * 该结构一个重要的元素是resource,该元素存入了最为重要的设备资源信息,定义在kernel\include\linux\ioport.h中 * 下面我们以本例来进行说明: * arch/arm/mach-s3c64xx中dev-ts-mini6410.c中定义了platform_device s3c_device_ts * 定义好了platform_device结构体后就可以调用函数platform_add_devices向系统中添加该设备了,之后可以调用platform_driver_register()进行设备注册。 * 要注意的是,这里的platform_device设备的注册过程必须在相应设备驱动加载之前被调用,即执行platform_driver_register之前,原因是因为驱动注册时需要 * 匹配内核中所以已注册的设备名。 * platform_devicerr的注册是在arch/arm/mach-s3c64xx中mach-mini6410.c中的mini6410_machine_init函数实现的。 * mini6410_machine_init是在启动后调用,它是在module_init之前;更具体的见MACHINE_START * MACHINE_START(MINI6410, "MINI6410") * * .boot_params = S3C64XX_PA_SDRAM + 0x100, //.boot_params是bootloader向内核传递的参数的位置,这要和bootloader中参数的定义要一致。 * * .init_irq = s3c6410_init_irq, //.init_irq在start_kernel() --> init_IRQ() --> init_arch_irq()中被调用 * .map_io = mini6410_map_io, //.map_io 在 setup_arch() --> paging_init() --> devicemaps_init()中被调用 * .init_machine = mini6410_machine_init, //init_machine 在 arch/arm/kernel/setup.c 中被 customize_machine 调用, * //放在 arch_initcall() 段里面,会自动按顺序被调用。 * .timer = &s3c24xx_timer, //.timer是定义系统时钟,定义TIMER4为系统时钟,在arch/arm/plat-s3c/time.c中体现。 * //在start_kernel() --> time_init()中被调用。 * MACHINE_END * 再来看看platform_driver,这个定义在本文中, * 在驱动初始化函数中调用函数platform_driver_register()注册platform_driver,需要注意的是s3c_device_ts结构中name元素和s3c_ts_driver结构中driver.name * 必须是相同的,这样在platform_driver_register()注册时会对所有已注册的所有platform_device中的name和当前注册的platform_driver的driver.name进行比较, * 只有找到相同的名称的platfomr_device才能注册成功,当注册成功时会调用platform_driver结构元素probe函数指针,这里就是s3c_ts_probe * 参考资料:http://blogold.chinaunix.net/u2/60011/showart.php?id=1018502 * * 2、timer在这里的作用 * timer是用来防抖的,我们知道,触摸屏处理分为两个时间段,一个是由按下中断触发的四次AD转换的时间A,一个是4次AD转换完成后将AD数据存入FIFO的时间B,在时间A,没有打开抬起中断, * 也就是说如果在这段时间有抬起事件,也不会触发中断,不会影响AD的转换。在时间B,打开抬起中断,打开定时器延时触发touch_timer_fire,如果在延时这段时间,有抬起事件发生 * 则touch_timer_fire不会将前面的数据存入到FIFO中,否则写入FIFO,表示值有效。 * * */