swift中文文档- 类型转换
未翻译完 待续(英语烂,求斧正)
Type Casting
类型转换
Type casting is a way to check the type of an instance, and/or to treat that instance as if it is a different superclass or subclass from somewhere else in its own class hierarchy.
类型转换是检测实例所属类型的一种方法,和/或 去对待实例好像它是一个在它的类层次结构中某个地方的有差异的父类或子类。
Type casting in Swift is implemented with the is and as operators. These two operators provide a simple and expressive way to check the type of a value or cast a value to a different type.
在swift中类型转换是is和as运算符的实现。这两个算符提供了一个简单的和有表现力的方式来检测一个值的类型或把一个值转换为不同的类型。
You can also use type casting to check whether a type conforms to a protocol, as described in Checking for Protocol Conformance.
你还可以使用类型转换来检查一个类型是否符合某个协议,如检查协议的一致性描述。
Defining a Class Hierarchy for Type Casting
为类型转换定义一个类层次结构
You can use type casting with a hierarchy of classes and subclasses to check the type of a particular class instance and to cast that instance to another class within the same hierarchy. The three code snippets below define a hierarchy of classes and an array containing instances of those classes, for use in an example of type casting.
你可以使用一个类和子类的层次结构的类型转换来检查一个特定类的实例的类型和转换该实例到在同一层次结构内的另一个类。下面的三个代码片段定义了类的层次结构和一个
The first snippet defines a new base class called MediaItem. This class provides basic functionality for any kind of item that appears in a digital media library. Specifically, it declares a name property of type String, and an init name initializer. (It is assumed that all media items, including all movies and songs, will have a name.)
第一个片段定义了一个名为MediaItem新的基类。这个类为出现在数字媒体库中任何类型的项目提供基本的功能。具体来说,它声明一个String类型的name属性,以及一个init name初始化构造器。 (假设所有的媒体项目,包括所有的电影和歌曲,将有一个名称。)
class MediaItem {
var name: String
init(name: String) {
self.name = name
}
}
The next snippet defines two subclasses of MediaItem
. The first subclass, Movie
, encapsulates additional information about a movie or film. It adds a director
property on top of the base MediaItem
class, with a corresponding initializer. The second subclass, Song
, adds an artist
property and initializer on top of the base class:
接下来的片断定义MediaItem的两个子类。第一个子类,Movie
,封装了有关电影或影片的附加信息。它伴随着相应的初始化构造器,在基类MediaItem的顶部增加了一个director
属性,。第二个子类Song在基类的顶部
增加了一个artist属性
和初始化构造器:
class Movie: MediaItem {
var director: String
init(name: String, director: String) {
self.director = director
super.init(name: name)
}
}
class Song: MediaItem {
var artist: String
init(name: String, artist: String) {
self.artist = artist
super.init(name: name)
}
}
The final snippet creates a constant array called library
, which contains two Movie
instances and three Song
instances. The type of the library
array is inferred by initializing it with the contents of an array literal. Swift’s type checker is able to deduce that Movie
and Song
have a common superclass of MediaItem
, and so it infers a type of MediaItem[]
for the library
array:
let library = [
Movie(name: "Casablanca", director: "Michael Curtiz"),
Song(name: "Blue Suede Shoes", artist: "Elvis Presley"),
Movie(name: "Citizen Kane", director: "Orson Welles"),
Song(name: "The One And Only", artist: "Chesney Hawkes"),
Song(name: "Never Gonna Give You Up", artist: "Rick Astley")
]
// the type of "library" is inferred to be MediaItem[]
The items stored in library
are still Movie
and Song
instances behind the scenes. However, if you iterate over the contents of this array, the items you receive back are typed as MediaItem
, and not as Movie
or Song
. In order to work with them as their native type, you need to check their type, or downcast them to a different type, as described below.
Checking Type
Use the type check operator (is
) to check whether an instance is of a certain subclass type. The type check operator returns true
if the instance is of that subclass type and false
if it is not.
The example below defines two variables, movieCount
and songCount
, which count the number of Movie
and Song
instances in the library
array:
var movieCount = 0
var songCount = 0
for item in library {
if item is Movie {
++movieCount
} else if item is Song {
++songCount
}
}
println("Media library contains \(movieCount) movies and \(songCount) songs")
// prints "Media library contains 2 movies and 3 songs"
This example iterates through all items in the library
array. On each pass, the for
-in
loop sets the item
constant to the next MediaItem
in the array.
item is Movie
returns true
if the current MediaItem
is a Movie
instance and false
if it is not. Similarly, item is Song
checks whether the item is a Song
instance. At the end of the for
-in
loop, the values of movieCount
and songCount
contain a count of how many MediaItem
instances were found of each type.
Downcasting
A constant or variable of a certain class type may actually refer to an instance of a subclass behind the scenes. Where you believe this is the case, you can try to downcast to the subclass type with the type cast operator (as
).
Because downcasting can fail, the type cast operator comes in two different forms. The optional form, as?
, returns an optional value of the type you are trying to downcast to. The forced form, as
, attempts the downcast and force-unwraps the result as a single compound action.
Use the optional form of the type cast operator (as?
) when you are not sure if the downcast will succeed. This form of the operator will always return an optional value, and the value will be nil
if the downcast was not possible. This enables you to check for a successful downcast.
Use the forced form of the type cast operator (as
) only when you are sure that the downcast will always succeed. This form of the operator will trigger a runtime error if you try to downcast to an incorrect class type.
The example below iterates over each MediaItem
in library
, and prints an appropriate description for each item. To do this, it needs to access each item as a true Movie
or Song
, and not just as a MediaItem
. This is necessary in order for it to be able to access the director
or artist
property of a Movie
or Song
for use in the description.
In this example, each item in the array might be a Movie
, or it might be a Song
. You don’t know in advance which actual class to use for each item, and so it is appropriate to use the optional form of the type cast operator (as?
) to check the downcast each time through the loop:
for item in library {
if let movie = item as? Movie {
println("Movie: '\(movie.name)', dir. \(movie.director)")
} else if let song = item as? Song {
println("Song: '\(song.name)', by \(song.artist)")
}
}
// Movie: 'Casablanca', dir. Michael Curtiz
// Song: 'Blue Suede Shoes', by Elvis Presley
// Movie: 'Citizen Kane', dir. Orson Welles
// Song: 'The One And Only', by Chesney Hawkes
// Song: 'Never Gonna Give You Up', by Rick Astley
The example starts by trying to downcast the current item
as a Movie
. Because item
is a MediaItem
instance, it’s possible that it might be a Movie
; equally, it’s also possible that it might a Song
, or even just a base MediaItem
. Because of this uncertainty, the as?
form of the type cast operator returns an optional value when attempting to downcast to a subclass type. The result of item as Movie
is of type Movie?
, or “optional Movie
”.
Downcasting to Movie
fails when applied to the two Song
instances in the library array. To cope with this, the example above uses optional binding to check whether the optional Movie
actually contains a value (that is, to find out whether the downcast succeeded.) This optional binding is written “if let movie = item as? Movie
”, which can be read as:
“Try to access item
as a Movie
. If this is successful, set a new temporary constant called movie
to the value stored in the returned optional Movie
.”
If the downcasting succeeds, the properties of movie
are then used to print a description for that Movie
instance, including the name of its director
. A similar principle is used to check for Song
instances, and to print an appropriate description (including artist
name) whenever a Song
is found in the library.
Note
Casting does not actually modify the instance or change its values. The underlying instance remains the same; it is simply treated and accessed as an instance of the type to which it has been cast.
Type Casting for Any and AnyObject
Swift provides two special type aliases for working with non-specific types:
-
AnyObject
can represent an instance of any class type. -
Any
can represent an instance of any type at all, apart from function types.
Note
Use Any
and AnyObject
only when you explicitly need the behavior and capabilities they provide. It is always better to be specific about the types you expect to work with in your code.
AnyObject
When working with Cocoa APIs, it is common to receive an array with a type of AnyObject[]
, or “an array of values of any object type”. This is because Objective-C does not have explicitly typed arrays. However, you can often be confident about the type of objects contained in such an array just from the information you know about the API that provided the array.
In these situations, you can use the forced version of the type cast operator (as
) to downcast each item in the array to a more specific class type than AnyObject
, without the need for optional unwrapping.
The example below defines an array of type AnyObject[]
and populates this array with three instances of the Movie
class:
let someObjects: AnyObject[] = [
Movie(name: "2001: A Space Odyssey", director: "Stanley Kubrick"),
Movie(name: "Moon", director: "Duncan Jones"),
Movie(name: "Alien", director: "Ridley Scott")
]
Because this array is known to contain only Movie
instances, you can downcast and unwrap directly to a non-optional Movie
with the forced version of the type cast operator (as
):
for object in someObjects {
let movie = object as Movie
println("Movie: '\(movie.name)', dir. \(movie.director)")
}
// Movie: '2001: A Space Odyssey', dir. Stanley Kubrick
// Movie: 'Moon', dir. Duncan Jones
// Movie: 'Alien', dir. Ridley Scott
For an even shorter form of this loop, downcast the someObjects
array to a type of Movie[]
instead of downcasting each item:
for movie in someObjects as Movie[] {
println("Movie: '\(movie.name)', dir. \(movie.director)")
}
// Movie: '2001: A Space Odyssey', dir. Stanley Kubrick
// Movie: 'Moon', dir. Duncan Jones
// Movie: 'Alien', dir. Ridley Scott
Any
Here’s an example of using Any
to work with a mix of different types, including non-class types. The example creates an array called things
, which can store values of type Any
:
var things = Any[]()
things.append(0)
things.append(0.0)
things.append(42)
things.append(3.14159)
things.append("hello")
things.append((3.0, 5.0))
things.append(Movie(name: "Ghostbusters", director: "Ivan Reitman"))
The things
array contains two Int
values, two Double
values, a String
value, a tuple of type (Double, Double)
, and the movie “Ghostbusters”, directed by Ivan Reitman.
You can use the is
and as
operators in a switch
statement’s cases to discover the specific type of a constant or variable that is known only to be of type Any
or AnyObject
. The example below iterates over the items in the things
array and queries the type of each item with a switch
statement. Several of the switch
statement’s cases bind their matched value to a constant of the specified type to enable its value to be printed:
for thing in things {
switch thing {
case 0 as Int:
println("zero as an Int")
case 0 as Double:
println("zero as a Double")
case let someInt as Int:
println("an integer value of \(someInt)")
case let someDouble as Double where someDouble > 0:
println("a positive double value of \(someDouble)")
case is Double:
println("some other double value that I don't want to print")
case let someString as String:
println("a string value of \"\(someString)\"")
case let (x, y) as (Double, Double):
println("an (x, y) point at \(x), \(y)")
case let movie as Movie:
println("a movie called '\(movie.name)', dir. \(movie.director)")
default:
println("something else")
}
}
// zero as an Int
// zero as a Double
// an integer value of 42
// a positive double value of 3.14159
// a string value of "hello"
// an (x, y) point at 3.0, 5.0
// a movie called 'Ghostbusters', dir. Ivan Reitman