04 2011 档案

摘要:招聘UI帝,客户端逻辑,熟悉CEGUI Lua优先,薪水给力。项目为MMORPG 2.5D,使用OGRE引擎,公司在上海长宁区,有意者发到 lai3d at 163.com 阅读全文
posted @ 2011-04-25 01:43 CG迷途大熊猫 阅读(1328) 评论(1) 推荐(0) 编辑
摘要:NVIDIA Parallel Nsight试用 阅读全文
posted @ 2011-04-25 01:26 CG迷途大熊猫 阅读(4680) 评论(1) 推荐(0) 编辑
摘要:微博字数限制,不爽,但是不限制的话就不是微博了,呵呵。http://www.gamedev.net/topic/587926-directx-11-shader-debugging/Q:What is a recommended tool for debugging shaders that I am writing for DirectX? There is two steps that I would like to debug a shader, compiling errors and values during run time.A:Use the command line comp 阅读全文
posted @ 2011-04-24 00:07 CG迷途大熊猫 阅读(1745) 评论(0) 推荐(0) 编辑