Unity3d 手机屏幕自动适配
现在,市场上的手机分辨率多样化。带给开放人员一个很大的“跨界问题”。本人,昨晚突发奇想。手机分辨率多样化,但手机开放人员,制作UI时,最为重要的两个因素就是Position(位置)、Scale(大小);
我引入一个“比例”概念;
比例:
原始开放的平台手机分辨率为960*640,一个GameObject:Position(300,100,0),Scale(100,100,1);
那么“移植”到 800*480手机上;
“比例”:RatioV3(800/960,480/640,1);
次GameObject在800*480手机为:Position(249,75,0),Scale(83,75,1);
效果还算是比较理想;
代码如下:
publicclass _Public : MonoBehaviour {
public static Vector3 helfScreen;
Vector3 initScreen=new Vector3 (480,320,1);
public static Vector3 ratioScreen;
// Use this for initialization
void Awake () {
getScreen();
}
public void getScreen(){
if(helfScreen==Vector3.zero){
helfScreen.x=(float)(Screen.width/2);
helfScreen.y=(float)(Screen.height/2);
helfScreen.z=1f;
}
if(ratioScreen==Vector3.zero){
float x= helfScreen.x/ initScreen.x;
float y= helfScreen.y / initScreen.y;
ratioScreen.x=float.Parse(x.ToString("F2"));
ratioScreen.y=float.Parse(y.ToString("F2"));
ratioScreen.z=1f;
}
}
}
.81640625public class _ScreenFit : MonoBehaviour {
[System.Serializable]
public class ScreenFit{
public Transform fitTrans;
public bool isFitScale=true;
public void initFit(){
// Fit Position
if(fitTrans==null)return ;
Vector3 position=fitTrans.localPosition;
position.x*=_Public.ratioScreen.x;
position.y*=_Public.ratioScreen.y;
position.z*=_Public.ratioScreen.z;
fitTrans.localPosition=position;
// Fit Scale
if(isFitScale){
Vector3 scale=fitTrans.localScale;
if(scale==Vector3.one){
scale.y*=_Public.ratioScreen.y;
scale.x*=_Public.ratioScreen.y;
scale.z*=_Public.ratioScreen.z;
//scale.x*=_Public.ratioScreen.x;
}
else {
scale.x*=_Public.ratioScreen.x;
scale.y*=_Public.ratioScreen.y;
scale.z*=_Public.ratioScreen.z;
}
fitTrans.localScale=scale;
}
}
}
public ScreenFit[] screenFitS;
public Transform backTrans;
// Use this for initialization
void Start () {
initScreenFit();
}
void initScreenFit(){
foreach(ScreenFit screenFit in screenFitS){
screenFit.initFit();
}
if(backTrans==null) return ;
Vector3 scale=backTrans.localScale;
scale.x=_Public.helfScreen.x*2;
scale.y=_Public.helfScreen.y*2;
backTrans.localScale=scale;
}
}
效果图如下:960*480
800*480下