A*寻路算法以及游戏开发的学习/参考资料

A* for beginners:

http://www.policyalmanac.org/games/aStarTutorial.htm

 

map representations:

http://theory.stanford.edu/~amitp/GameProgramming/MapRepresentations.html

 

Amit Patel's :
http://www.redblobgames.com/

 

对于地图表示和A*,如果要具体实践和深入了解的话,学习相关的图算法是必不可免的,Sedgewick的书(图算法):

http://product.china-pub.com/196243

 

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游戏开发:

 

game prog patterns:

http://gameprogrammingpatterns.com/

 

game coding complete 4th:

http://www.amazon.com/Game-Coding-Complete-Fourth-Edition/dp/1133776574

 

game ai pro: collected wisdom of game ai professionals(by Steve Rabin):

http://www.amazon.com/Game-AI-Pro-Collected-Professionals/dp/1466565969

 

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btw, 不由得感慨下,国内总体而言, 目前的氛围还是比较浮躁的。。 国外有很多优秀的学者,研究者,以及学习参考资料。

 

posted @ 2015-08-04 18:41  kamfon  阅读(251)  评论(0编辑  收藏  举报