iOS开发中<null>的处理
在iOS开发过程中经常需要与服务器进行数据通讯,JSON就是一种常用的高效简洁的数据格式。
问题:
在项目中,一直遇到一个坑的问题,程序在获取某些数据之后莫名崩溃。原因是:由于服务器的数据库中有些字段为空,然后以JSON形式返回给客户端时就会出现这样的数据:repairs = "<null>"
这个数据类型不是nil 也不是 String。 解析成对象之后,如果直接向这个对象发送消息(eg:length,count 等等)就会直接崩溃。提示错误为:
-[NSNull length]: unrecognized selector sent to instance
解决方案:
用了一个Category,叫做NullSafe 。
NullSafe思路:在运行时操作,把这个讨厌的空值置为nil,而nil是安全的,可以向nil对象发送任何message而不会奔溃。这个category使用起来非常方便,只要加入到了工程中就可以了,你其他的什么都不用做,很简单。
NullSafe 源码:
#import <objc/runtime.h> #import <Foundation/Foundation.h> #ifndef NULLSAFE_ENABLED #define NULLSAFE_ENABLED 1 #endif #pragma GCC diagnostic ignored "-Wgnu-conditional-omitted-operand" @implementation NSNull (NullSafe) #if NULLSAFE_ENABLED - (NSMethodSignature *)methodSignatureForSelector:(SEL)selector { @synchronized([self class]) { //look up method signature NSMethodSignature *signature = [super methodSignatureForSelector:selector]; if (!signature) { //not supported by NSNull, search other classes static NSMutableSet *classList = nil; static NSMutableDictionary *signatureCache = nil; if (signatureCache == nil) { classList = [[NSMutableSet alloc] init]; signatureCache = [[NSMutableDictionary alloc] init]; //get class list int numClasses = objc_getClassList(NULL, 0); Class *classes = (Class *)malloc(sizeof(Class) * (unsigned long)numClasses); numClasses = objc_getClassList(classes, numClasses); //add to list for checking NSMutableSet *excluded = [NSMutableSet set]; for (int i = 0; i < numClasses; i++) { //determine if class has a superclass Class someClass = classes[i]; Class superclass = class_getSuperclass(someClass); while (superclass) { if (superclass == [NSObject class]) { [classList addObject:someClass]; break; } [excluded addObject:NSStringFromClass(superclass)]; superclass = class_getSuperclass(superclass); } } //remove all classes that have subclasses for (Class someClass in excluded) { [classList removeObject:someClass]; } //free class list free(classes); } //check implementation cache first NSString *selectorString = NSStringFromSelector(selector); signature = signatureCache[selectorString]; if (!signature) { //find implementation for (Class someClass in classList) { if ([someClass instancesRespondToSelector:selector]) { signature = [someClass instanceMethodSignatureForSelector:selector]; break; } } //cache for next time signatureCache[selectorString] = signature ?: [NSNull null]; } else if ([signature isKindOfClass:[NSNull class]]) { signature = nil; } } return signature; } } - (void)forwardInvocation:(NSInvocation *)invocation { invocation.target = nil; [invocation invoke]; } #endif @end
详细的请去Github上查看: