摘要:
1. REMOVE (HIDE) A SPECIFIC SKINTraverse through thegallery groupcollection, then through itsgallery itemcollection and hide a corresponding item:priv... 阅读全文
摘要:
http://blog.csdn.net/tweeenty/article/details/44246407在对矢量要素类添加要素,进行赋几何信息时(FeatureBuffer.Shape = IGeometry)可能会报Geometry cannot have Z values的错误,原因是赋值的... 阅读全文