Windows 8学习笔记(十一)---图片的显示与保存
图片显示
图片的显示应该都非常熟悉,场景很多,我先把我想的三个列举一下:
场景一:
从本地图片库选择图片进行显示:
async private void LoadPictureByPicker() { FileOpenPicker fileOpen = new FileOpenPicker() { FileTypeFilter={ ".jpg", ".jpeg", ".png", ".bmp" }, ViewMode=PickerViewMode.Thumbnail, SuggestedStartLocation=PickerLocationId.PicturesLibrary }; bitmapImage = new BitmapImage(); storageFile = await fileOpen.PickSingleFileAsync(); if (storageFile != null) { using (IRandomAccessStream stream = await storageFile.OpenAsync(FileAccessMode.Read)) { bitmapImage.SetSource(stream); } } img.Source = bitmapImage; }
场景二:
直接请求网络URL
string url = "http://ww4.sinaimg.cn/bmiddle/8193c63ajw1ds3o5e56jaj.jpg";
方法一:
BitmapImage bitmapImage = new BitmapImage(new Uri(url)); img.Source = bitmapImage;
方法二:
async private void LoadPictrueByUrl() { var rass = RandomAccessStreamReference.CreateFromUri(new Uri(url)); streamRandom = await rass.OpenReadAsync(); var bitmapImage = new BitmapImage(); bitmapImage.SetSource(streamRandom); img.Source = bitmapImage; }
若是简单的显示图片,用方法一就足够了,若需要保存图片,还是用方法二,因为方法一我目前还没有办法截取到它的流,除非再用HttpRequest请求一次;用方法二相对而言,就方便多了。
场景三:
显示项目文件中的图片
string url = "ms-appx:///images/flower.jpg";
方法一:
BitmapImage bitmapImage = new BitmapImage(new Uri(url)); img.Source = bitmapImage;
方法二:
async private void LoadPictureByNative() { var rass = RandomAccessStreamReference.CreateFromUri(new Uri(url)); streamRandom = await rass.OpenReadAsync(); var bitmapImage = new BitmapImage(); bitmapImage.SetSource(streamRandom); img.Source = bitmapImage; }
原理与场景二是类似的
保存图片
保存图片也分两种情况
直接保存到图片库
StorageFolder folder = KnownFolders.PicturesLibrary; storageFile = await folder.CreateFileAsync("sample.jpg", CreationCollisionOption.ReplaceExisting); IBuffer buffer = RandomAccessStreamToBuffer(streamRandom); await FileIO.WriteBufferAsync(storageFile, buffer);
RandomAccessStreamToBuffer是自定的转换方法,在前面流的转换中也已写了,这里再写一下吧..
private IBuffer RandomAccessStreamToBuffer(IRandomAccessStream randomstream) { Stream stream = WindowsRuntimeStreamExtensions.AsStreamForRead(randomstream.GetInputStreamAt(0)); MemoryStream memoryStream = new MemoryStream(); if (stream != null) { byte[] bytes = ConvertStreamTobyte(stream); if (bytes != null) { var binaryWriter = new BinaryWriter(memoryStream); binaryWriter.Write(bytes); } } IBuffer buffer = WindowsRuntimeBufferExtensions.GetWindowsRuntimeBuffer(memoryStream, 0, (int)memoryStream.Length); return buffer; } public static byte[] ConvertStreamTobyte(Stream input) { byte[] buffer = new byte[16 * 1024]; using (MemoryStream ms = new MemoryStream()) { int read; while ((read = input.Read(buffer, 0, buffer.Length)) > 0) { ms.Write(buffer, 0, read); } return ms.ToArray(); } }
显示保存文件对话框,可以自行选择保存路径,这时需用到FileSavePicker
FileSavePicker fileSave = new FileSavePicker(); fileSave.SuggestedSaveFile = storageFile; fileSave.SuggestedStartLocation = PickerLocationId.Desktop; fileSave.SuggestedFileName = "test418"; fileSave.DefaultFileExtension = ".jpg"; fileSave.FileTypeChoices.Add("JPEG file", new List{ ".jpg" }); StorageFile file = await fileSave.PickSaveFileAsync();
可能我上面的方法不是很简单方便,希望有更简捷的同胞可以共同分享下哈~
posted on 2012-04-19 20:24 ShinyTang 阅读(4222) 评论(6) 编辑 收藏 举报