浅谈C#基本数字数据类型。

众所周知,像“int a = 10; short b = a“这样的语句是无法编译通过的,原因是cannot implicitly convert type 'int' to 'short'。而我写上“short = 10”这样的语句是没有问题的,即没有错误也没有警告,这是为什么呢,难道编译器自动帮我加上强制类型转换?为了揭开这些方面的谜题,我做了些测试,因此有了本文。

C#基本数字数据类型一共有11种,其中8种整数类型(byte, sbyte, short, ushort, int, uint, long, ulong),3种可带小数类型(double, float, decimal).首先,我对8种整数类型做了如下测试:

    class Program
    {
        public static byte _byte;
        public static sbyte _sbyte;
        public static short _short;
        public static ushort _ushort;
        public static int _int;
        public static uint _uint;
        public static long _long;
        public static ulong _ulong;

        public static byte _byte2;
        public static short _short2;
        public static uint _uint2;
        public static long _long2;
       
        static void Main(string[] args)
        {
            _byte = 20;
            _sbyte = 20;
            _short = 20;
            _ushort = 20;
            _int = 20;
            _uint = 20;
            _long = 20;
            _ulong = 20;

            _byte2 = (byte)20;
            _short2 = (short)20;
            _uint2 = 20U;
            _long2 = 20L;
        }
    }

生成的IL代码如下:

.method private hidebysig static void  Main(string[] args) cil managed
{
  .entrypoint
  // Code size       89 (0x59)
  .maxstack  1
  IL_0000:  nop
  IL_0001:  ldc.i4.s   20
  IL_0003:  stsfld     uint8 ConsoleApplication1.Program::_byte
  IL_0008:  ldc.i4.s   20
  IL_000a:  stsfld     int8 ConsoleApplication1.Program::_sbyte
  IL_000f:  ldc.i4.s   20
  IL_0011:  stsfld     int16 ConsoleApplication1.Program::_short
  IL_0016:  ldc.i4.s   20
  IL_0018:  stsfld     uint16 ConsoleApplication1.Program::_ushort
  IL_001d:  ldc.i4.s   20
  IL_001f:  stsfld     int32 ConsoleApplication1.Program::_int
  IL_0024:  ldc.i4.s   20
  IL_0026:  stsfld     uint32 ConsoleApplication1.Program::_uint
  IL_002b:  ldc.i4.s   20
  IL_002d:  conv.i8
  IL_002e:  stsfld     int64 ConsoleApplication1.Program::_long
  IL_0033:  ldc.i4.s   20
  IL_0035:  conv.i8
  IL_0036:  stsfld     uint64 ConsoleApplication1.Program::_ulong
  IL_003b:  ldc.i4.s   20
  IL_003d:  stsfld     uint8 ConsoleApplication1.Program::_byte2
  IL_0042:  ldc.i4.s   20
  IL_0044:  stsfld     int16 ConsoleApplication1.Program::_short2
  IL_0049:  ldc.i4.s   20
  IL_004b:  stsfld     uint32 ConsoleApplication1.Program::_uint2
  IL_0050:  ldc.i4.s   20
  IL_0052:  conv.i8
  IL_0053:  stsfld     int64 ConsoleApplication1.Program::_long2
  IL_0058:  ret
} // end of method Program::Main


我们发现,_byte = 20 与 _byte = (byte)20 生成的代码一模一样,_long = 20 与 _long = 20L生成的代码也一模一样。因此,结合一些其他测试(这里省略) ,我们得出以下结论:
1、_byte = 20 与 _byte = (byte)20 的效益一样。
2、_long = 20 与 _long = 20L 的效益一样,20L中的“L”仅仅在编译中起作用。
3、编译器会自动检测直接赋的值是否超过该类型所能表示的最大范围. ( _byte = 256 会导致编译出错)


接下来我们对double,float,decimal进行测试:(注释的行表示会导致编译无法通过)

    class Program
    {
        public static float _float;
        public static double _double;
        public static decimal _decimal;
 
        static void Main(string[] args)
        {
            _float = 5;
            //_float = 5.0;
            _float = 5F;
            //_float = 5M;

            _double = 5;
            _double = 5.0;
            _double = 5F;
            //_double = 5M;

            _decimal = 5;
            //_decimal = 5.0;
            _decimal = 5.0M;
            //_decimal = 5.0F;
        }
    }

IL代码如下:
.method private hidebysig static void  Main(string[] args) cil managed
{
  .entrypoint
  // Code size       91 (0x5b)
  .maxstack  6
  IL_0000:  nop
  IL_0001:  ldc.r4     5.
  IL_0006:  stsfld     float32 ConsoleApplication1.Program::_float
  IL_000b:  ldc.r4     5.
  IL_0010:  stsfld     float32 ConsoleApplication1.Program::_float
  IL_0015:  ldc.r8     5.
  IL_001e:  stsfld     float64 ConsoleApplication1.Program::_double
  IL_0023:  ldc.r8     5.
  IL_002c:  stsfld     float64 ConsoleApplication1.Program::_double
  IL_0031:  ldc.r8     5.
  IL_003a:  stsfld     float64 ConsoleApplication1.Program::_double
  IL_003f:  ldc.i4.5
  IL_0040:  newobj     instance void [mscorlib]System.Decimal::.ctor(int32)
  IL_0045:  stsfld     valuetype [mscorlib]System.Decimal ConsoleApplication1.Program::_decimal
  IL_004a:  ldc.i4.s   50
  IL_004c:  ldc.i4.0
  IL_004d:  ldc.i4.0
  IL_004e:  ldc.i4.0
  IL_004f:  ldc.i4.1
  IL_0050:  newobj     instance void [mscorlib]System.Decimal::.ctor(int32,
                                                                     int32,
                                                                     int32,
                                                                     bool,
                                                                     uint8)
  IL_0055:  stsfld     valuetype [mscorlib]System.Decimal ConsoleApplication1.Program::_decimal
  IL_005a:  ret
} // end of method Program::Main

结论:
1、跟整数类型不同,带小数类型在直接赋数值时必须指定相应数值类型 或 可由该默认数值类型隐式转化为该变量类型。
2、_float = 5 与 _float = 5F 的效率一样。"F" 同样只在编译中起作用。
3、decimal类型的赋值跟其它类型有些不同,查decimal的构造方法发现,它有9个公有构造方法。

以上就是我对数值类型的简单分析,如有不足或错误,欢迎大家指出。

附:
    L 表示 long
    D 表示 double
    F 表示 float
    M 表示 decimal
    U 表示 uint
    UL 表示 ulong

posted @ 2008-04-22 14:56  草船上的稻草人  阅读(2469)  评论(1编辑  收藏  举报