Java设计模式——工厂模式
工厂模式是我们常用到的一种设计模式,它是一种创建模式。使用工厂模式的时候,我们不需要公开创建了对象的细节,只需要提供接口即可。
下面以一个例子说明。创建Shape接口以及它的实现类(Circle、Square、Rectangle),通过ShapeFactory类获取需要的实例。
1、创建接口Shape
public interface Shape { void draw(); }
2、创建实现类Circle、Square、Rectangle
// Rectangle public class Rectangle implements Shape { @Override public void draw() { System.out.println("Inside Rectangle::draw() method."); } } // Square public class Square implements Shape { @Override public void draw() { System.out.println("Inside Square::draw() method."); } } // Circle public class Circle implements Shape { @Override public void draw() { System.out.println("Inside Circle::draw() method."); } }
3、创建ShapeFactory类(工厂类)
public class ShapeFactory { //use getShape method to get object of type shape public Shape getShape(String shapeType){ if(shapeType == null){ return null; } if(shapeType.equalsIgnoreCase("CIRCLE")){ return new Circle(); } else if(shapeType.equalsIgnoreCase("RECTANGLE")){ return new Rectangle(); } else if(shapeType.equalsIgnoreCase("SQUARE")){ return new Square(); } return null; } }
4、其他客户端FactoryPatternDemo,通过ShapeFactory,传递正确的参数,得到相应的实例
public class FactoryPatternDemo { public static void main(String[] args) { ShapeFactory shapeFactory = new ShapeFactory(); //get an object of Circle and call its draw method. Shape shape1 = shapeFactory.getShape("CIRCLE"); //call draw method of Circle shape1.draw(); //get an object of Rectangle and call its draw method. Shape shape2 = shapeFactory.getShape("RECTANGLE"); //call draw method of Rectangle shape2.draw(); //get an object of Square and call its draw method. Shape shape3 = shapeFactory.getShape("SQUARE"); //call draw method of square shape3.draw(); } }
5、测试结果
Inside Circle::draw() method. Inside Rectangle::draw() method. Inside Square::draw() method.