委托,协议(代理模式)

1.delegate

传值,传事件。

1、避免子类化带来的过多的子类以及子类与父类的耦合
2、通过委托传递消息机制实现分层解耦

eg.

代理

#import <Foundation/Foundation.h>

@class Children;

 @protocol ChildrenDelegate <NSObject>

 @required

- (void)Eat:(Children *)children;

@optional

//....

@end
View Code

代理对象->保姆

.h
@interface 保姆 : NSObject<ChildrenDelegate>
- (void)Eat:(Children *)children;
@end

.m
@implementation 保姆
- (void)Eat:(Children *)children{
    NSLog(@"");
}
@end
View Code

被代码对象->小孩

.h
@interface Children : NSObject
{
    id<ChildrenDelegate> delegate;
    NSInteger intTimer;
}
@property (strong) id<ChildrenDelegate> delegate;
//-(void)setDelegate:(id)delegate;

@end

.m
- (id)init
{
    self=[super init];
    if (self!=nil) {
            [NSTimer scheduledTimerWithTimeInterval:3 target:self selector:@selector(go) userInfo:nil repeats:YES];
    }

    return self;
}

- (void)go
{
  [delegate Eat:self];
}
View Code

Test:

        Children *c=[[Children alloc]init];
        保姆 *n=[[保姆 alloc]init];
        c.delegate=n;
        //  [c setDelegate:n];
        [[NSRunLoop currentRunLoop]run];
View Code

 

posted @ 2015-08-01 15:46  一只简单的码农  阅读(197)  评论(0编辑  收藏  举报