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lucene的打分需要用到优先级队列,他是基于“堆”实现的。

PriorityQueue是一个抽象方法,要求子类实现一个“比较方法”!

PriorityQueue的源码如下:

package org.apache.lucene.util;

/**
 * Copyright 2004 The Apache Software Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/** A PriorityQueue maintains a partial ordering of its elements such that the
  least element can always be found in constant time.  Put()'s and pop()'s
  require log(size) time. */
public abstract class PriorityQueue {
  private Object[] heap;
  private int size;
  private int maxSize;

  /** Determines the ordering of objects in this priority queue.  Subclasses
    must define this one method. */
  protected abstract boolean lessThan(Object a, Object b);

  /** Subclass constructors must call this. */
  protected final void initialize(int maxSize) {
    size = 0;
    int heapSize = maxSize + 1;
    heap = new Object[heapSize];
    this.maxSize = maxSize;
  }

  /**
   * Adds an Object to a PriorityQueue in log(size) time.
   * If one tries to add more objects than maxSize from initialize
   * a RuntimeException (ArrayIndexOutOfBound) is thrown.
   */
  public final void put(Object element) {//如果队列未满,将ele添加到队尾,然后和父节点比较,使得较小的ele至于堆顶!
    size++;
    heap[size] = element;
    upHeap();
  }

  /**
   * Adds element to the PriorityQueue in log(size) time if either
   * the PriorityQueue is not full, or not lessThan(element, top()).
   * @param element
   * @return true if element is added, false otherwise.
   */
  public boolean insert(Object element){
    if(size < maxSize){
      put(element);
      return true;
    }
    else if(size > 0 && !lessThan(element, top())){//队列满,且ele大于队列中最小的ele!对于小根堆,top取得最小ele。
      heap[1] = element;
      adjustTop();
      return true;
    }
    else//队列满,ele小于队列中最小ele,则直接pass!
      return false;
   }

  /** Returns the least element of the PriorityQueue in constant time. */
  public final Object top() {
    if (size > 0)
      return heap[1];
    else
      return null;
  }

  /** Removes and returns the least element of the PriorityQueue in log(size)
    time. */
  public final Object pop() {
    if (size > 0) {
      Object result = heap[1];			  // save first value
      heap[1] = heap[size];			  // move last to first
      heap[size] = null;			  // permit GC of objects
      size--;
      downHeap();				  // 这里将堆顶ele弹出,继而用队列尾ele进行填充(heap[1]=heap[size]),那么需要重新调整heap的结构,使得其满足小根堆结构!
      return result;
    } else
      return null;
  }

  /** Should be called when the Object at top changes values.  Still log(n)
   * worst case, but it's at least twice as fast to <pre>
   *  { pq.top().change(); pq.adjustTop(); }
   * </pre> instead of <pre>
   *  { o = pq.pop(); o.change(); pq.push(o); }
   * </pre>
   */
  public final void adjustTop() {
    downHeap();
  }


  /** Returns the number of elements currently stored in the PriorityQueue. */
  public final int size() {
    return size;
  }

  /** Removes all entries from the PriorityQueue. */
  public final void clear() {
    for (int i = 0; i <= size; i++)
      heap[i] = null;
    size = 0;
  }

  private final void upHeap() {
    int i = size;
    Object node = heap[i];			  // save bottom node
    int j = i >>> 1;
    while (j > 0 && lessThan(node, heap[j])) {
      heap[i] = heap[j];			  // shift parents down
      i = j;
      j = j >>> 1;
    }
    heap[i] = node;				  // install saved node
  }

  private final void downHeap() {
    int i = 1;
    Object node = heap[i];			  // save top node
    int j = i << 1;				  // find smaller child
    int k = j + 1;
    if (k <= size && lessThan(heap[k], heap[j])) {
      j = k;
    }
    while (j <= size && lessThan(heap[j], node)) {
      heap[i] = heap[j];			  // shift up child
      i = j;
      j = i << 1;
      k = j + 1;
      if (k <= size && lessThan(heap[k], heap[j])) {
	j = k;
      }
    }
    heap[i] = node;				  // install saved node
  }
}

 

测试:

简单创建一个PriorityQueue的子类,如下:

package com.fox.pq;

import java.util.Random;

import org.apache.lucene.util.PriorityQueue;

/**
 * @author huangfox
 * @data 2012-7-11
 * @email huangfox009@126.com
 * @desc
 */
public class MyPriorityQueue extends PriorityQueue {

	public MyPriorityQueue(int i) {
		initialize(i);
	}

	@Override
	protected boolean lessThan(Object a, Object b) {
		Integer a_ = (Integer) a;
		Integer b_ = (Integer) b;
		return a_ < b_;
	}

	public static void main(String[] f) {
		MyPriorityQueue priQueue = new MyPriorityQueue(10);
		Random r = new Random();
		for (int i = 0; i < 25; i++) {
			priQueue.insert(r.nextInt(100));
		}
		// 打印结果
		Integer v = (Integer) priQueue.pop();
		while (v != null) {
			System.out.println(v);
			v = (Integer) priQueue.pop();
		}
	}
}

 

 

 

 

posted on 2012-07-11 14:29  huangfox  阅读(2141)  评论(0编辑  收藏  举报