ArcGIS.Server.9.3和ArcGIS API for Flex的GeometryService和buffer分析(十)

目的:
1.ArcGIS API for Flex用GeometryService实现点、线、面的buffer分析
准备工作:
1.在ArcGIS.Server.9.3发布一个叫USA的Map Service
2.在ArcGIS.Server.9.3发布一个叫Geometry的Geometry Service,默认设置就可以了。
完成后的效果图:


开始:
0.首先介绍一下Geometry ServiceGeometry Service是给程序提供几何计算如 buffering, simplifying, calculating areas 、lengths,  projecting等功能,Geometry Service可以用来代替ArcObjects 或geoprocessing service等做的这些几何计算,它是ArcGIS Server 9.3提供的新功能,本篇就是用它来实现buffer的分析。
1.启动Flex Builder3新建工程以及引入1.0正式版ArcGIS API for Flex library的开发包
2.新建bufferTest.mxml页面,添加Map、ArcGISDynamicMapServiceLayer、GraphicsLayer等。具体代码如下:
1<mx:Canvas width="490" height="401" borderStyle="solid" borderThickness="3" verticalCenter="16" left="10">
2    <esri:Map id="myMap" crosshairVisible="true">
3        <esri:ArcGISDynamicMapServiceLayer url="http://jh-53a435fbc0e8/ArcGIS/rest/services/USA/MapServer" />
4        <esri:GraphicsLayer id="myGraphicsLayer"  />
5    </esri:Map>
6    </mx:Canvas>
3. 然后在Map控件的右边在添加一个Grid用来显示buffer分析后的数据,代码如下:
1<mx:DataGrid id="datalist" height="398" verticalCenter="14" borderStyle="solid" borderThickness="3" left="508">
2    </mx:DataGrid>
4.这里既然是用Geometry Service实现buffer的当然还需要添加esri:GeometryService控件,它的url属性就是上面发布的叫Geometry的Geometry Service的地址,代码如下:
1<esri:GeometryService id="myGeometryService" url="http://jh-53a435fbc0e8/ArcGIS/rest/services/Geometry/GeometryServer"/>
5.这里采用在地图上画点、线、面然后根据画的几何图进行buffer,所以还需要ToggleButtonBar按钮组控件、Draw控件以及图形显示样式的定义,具体代码如下:
 1<esri:SimpleFillSymbol id="sfs" color="0xFF0000" alpha="0.6">
 2    </esri:SimpleFillSymbol>
 3    <esri:Draw id="drawToolbar" map="{myMap}" graphicsLayer="{myGraphicsLayer}" drawEnd="drawEndHandler(event)" />
 4    <mx:ToggleButtonBar verticalCenter="-203"  itemClick="itemClickHandler(event)" toggleOnClick="true" left="11">
 5        <mx:dataProvider>
 6        <mx:Array>
 7        <mx:Object icon="{point}" />
 8        <mx:Object icon="{polyline}" />
 9        <mx:Object icon="{polygon}" />
10        </mx:Array>
11        </mx:dataProvider>
12    </mx:ToggleButtonBar>
6.point、polyline、polygon的icon定义如下:
 1<mx:Script>
 2        <![CDATA[
 3                   
 4        [Bindable] 
 5            [Embed(source="assets/point.gif")]
 6            public var point:Class; 
 7
 8            [Bindable] 
 9            [Embed(source="assets/polyline.gif")]
10            public var polyline:Class; 
11
12            [Bindable] 
13            [Embed(source="assets/polygon.gif")]
14            public var polygon:Class; 
15                    
16            ]]>
17    </mx:Script>
7.进行buffer后得到的图形然后用来查询相关结果了所以还需要添加IdentifyTask控件,代码如下:
1<esri:IdentifyTask id="identifyTask" identifyComplete="identifyCompleteHandler(event)" url="http://jh-53a435fbc0e8/ArcGIS/rest/services/USA/MapServer"/>
8.接下来开始编写功能代码,过程首先是用Draw工具在GraphicsLayer上画几何图形,然后用GeometryService对几何图形进行buffer,然后用分析得到的结果图形进行IdentifyTask出结果显示在DataGrid中。
9.按照上面的过程首先添加ToggleButtonBar的itemClick事件方法itemClickHandler(event),代码如下:
 1private function itemClickHandler(event:ItemClickEvent):void
 2            {
 3                switch(event.index)
 4                {
 5                    case 0:
 6                    {
 7                        drawToolbar.activate(Draw.MAPPOINT);
 8                        break;
 9                    }

10                    case 1:
11                    {
12                        drawToolbar.activate(Draw.POLYLINE);
13                        break;
14                    }

15                    case 2:
16                    {
17                        drawToolbar.activate(Draw.POLYGON);
18                        break;
19                    }

20                }

21            }
10.接着是Draw控件的drawEnd时间方法drawEndHandler(event),代码如下:
 1private function drawEndHandler(event:DrawEvent):void
 2            {
 3                var myGraphic:Graphic=event.graphic;
 4                //设置buffer参数
 5                var bufferParameters : BufferParameters = new BufferParameters();
 6                bufferParameters.features=[myGraphic];
 7                //buffer距离半径
 8                bufferParameters.distances = [100000];
 9                //buffer单位
10                bufferParameters.unit = BufferParameters.UNIT_METER;
11                //buffer空间参照系,102113为WKID是REST API定义好的空间参照系的id
12                bufferParameters.bufferSpatialReference = new SpatialReference(102113);                          
13                //添加BUFFER_COMPLETE监听
14                myGeometryService.addEventListener(GeometryServiceEvent.BUFFER_COMPLETE, bufferCompleteHandler);  
15                //进行buffer分析
16                myGeometryService.buffer( bufferParameters );
17            }
11.上面的代码中用GeometryService进行buffer已经有详细注释了,执行buffer方法后会执行bufferCompleteHandler方法,代码如下:
 1//buffer完成后调用方法
 2            private function bufferCompleteHandler( event : GeometryServiceEvent ) : void
 3            {
 4                myGraphicsLayer.clear();
 5                //移除BUFFER_COMPLETE监听
 6                myGeometryService.removeEventListener(GeometryServiceEvent.BUFFER_COMPLETE,bufferCompleteHandler);
 7                //获取buffer结果Graphic
 8                for each (var graphic : Graphic in event.graphics )
 9                {
10                    //设置显示样式
11                    graphic.symbol = sfs;
12                    //添加到GraphicsLayer进行显示
13                    myGraphicsLayer.add( graphic );
14                    
15                    var identifyParams:IdentifyParameters=new IdentifyParameters();
16                    //查询结果需要返回Geometry
17                    identifyParams.returnGeometry=true;
18                    //查询冗余范围
19                    identifyParams.tolerance=1;
20                    //
21                    identifyParams.width = myMap.width;
22                    //
23                    identifyParams.height = myMap.height;
24                    //设置查询的Geometry
25                    identifyParams.geometry=graphic.geometry;
26                    //从ComboBox获取选择的图层index设置要查询的图层
27                    //查询图层id为2的图层,就是States层
28                    identifyParams.layerIds=[2];
29                    //查询可见图层
30                    //identifyParams.layerOption=IdentifyParameters.LAYER_OPTION_VISIBLE;
31                    identifyParams.mapExtent=myMap.extent;
32                    //进行查询
33                    identifyTask.execute(identifyParams);
34                }

35            }
12.上面的代码中在最后执行了IdentifyTask的execute方法进行Identify查询,查询结束后会调用identifyCompleteHandler方法把结果显示在DataGrid中,代码如下:
 1//查询完成后执行的事件
 2            private function identifyCompleteHandler(event:IdentifyEvent):void
 3            {
 4                myNav.activate(Navigation.PAN);
 5                var datas:Array=new Array();
 6                //myGraphicsLayer.clear();
 7                //遍历查询结果把查询到的feature添加到GraphicsLayer进行高亮显示
 8                //同时把查询到的元素的名称添加到datas对象数组用来DataGrid显示用
 9                for each (var result:IdentifyResult in event.identifyResults)
10                {
11                    myGraphicsLayer.add(result.feature);
12                    //datas.push(result.feature.attributes);    
13                    datas.push({"value":result.value});
14                }

15                //设置mx:DataGrid的数据源
16                datalist.dataProvider=datas;
17            }
13.这样就完成了buffer的功能,运行测试效果。
posted @ 2008-10-28 20:55  水的右边  阅读(6448)  评论(0编辑  收藏  举报